With intelligence related to an object of divine power in hand, surviving members of the 47th Knights Wing venture into the expanse of the Throtyl Gap in an attempt to reunite with their comrades.
Description:
With critical intelligence related to an object of unspeakable divine power in hand, surviving members of the 47th Knights Wing venture into the expanse of the Throtyl Gap in a desperate attempt to reunite with their comrades at the Solamnic outpost of Wildswatch. Part of the Vault of the Undying Series of Adventures. A Four-Hour Dragonlance adventure. Optimized for 3rd-Level Characters.
With intelligence related to an object of divine power in hand, surviving members of the 47th Knights Wing venture into the expanse of the Throtyl Gap in an attempt to reunite with their comrades.
Description:
With critical intelligence related to an object of unspeakable divine power in hand, surviving members of the 47th Knights Wing venture into the expanse of the Throtyl Gap in a desperate attempt to reunite with their comrades at the Solamnic outpost of Wildswatch. Part of the Vault of the Undying Series of Adventures. A Four-Hour Dragonlance adventure. Optimized for 3rd-Level Characters.
Upon arrival at the Solamnic outpost of Wildswatch, dire news is told of the enemy amassing an army along the western borders of the nation. Refugees from the east pour into the land, seeking asylum.
Description:
Upon arrival at the Solamnic outpost of Wildswatch, dire news is told of the enemy amassing a great army along the western borders of the nation. Refugees from the east pour into the land, seeking asylum. While tensions build beyond the walls, a dark plot brews within that could leave the western defense exposed. Part of the Vault of the Undying Series of Adventures. A Four-Hour Dragonlance Adventure. Optimized for 3rd - 4th Level Characters.
Upon arrival at the Solamnic outpost of Wildswatch, dire news is told of the enemy amassing an army along the western borders of the nation. Refugees from the east pour into the land, seeking asylum.
Description:
Upon arrival at the Solamnic outpost of Wildswatch, dire news is told of the enemy amassing a great army along the western borders of the nation. Refugees from the east pour into the land, seeking asylum. While tensions build beyond the walls, a dark plot brews within that could leave the western defense exposed. Part of the Vault of the Undying Series of Adventures. A Four-Hour Dragonlance Adventure. Optimized for 3rd - 4th Level Characters.
Upon arrival at the Solamnic outpost of Wildswatch, dire news is told of the enemy amassing an army along the western borders of the nation. Refugees from the east pour into the land, seeking asylum.
Description:
Upon arrival at the Solamnic outpost of Wildswatch, dire news is told of the enemy amassing a great army along the western borders of the nation. Refugees from the east pour into the land, seeking asylum. While tensions build beyond the walls, a dark plot brews within that could leave the western defense exposed. Part of the Vault of the Undying Series of Adventures. A Four-Hour Dragonlance Adventure. Optimized for 3rd - 4th Level Characters.
Upon arrival at the Solamnic outpost of Wildswatch, dire news is told of the enemy amassing an army along the western borders of the nation. Refugees from the east pour into the land, seeking asylum.
Description:
Upon arrival at the Solamnic outpost of Wildswatch, dire news is told of the enemy amassing a great army along the western borders of the nation. Refugees from the east pour into the land, seeking asylum. While tensions build beyond the walls, a dark plot brews within that could leave the western defense exposed. Part of the Vault of the Undying Series of Adventures. A Four-Hour Dragonlance Adventure. Optimized for 3rd - 4th Level Characters.
The western borders of Solamnia come under peril as the Dragon Armies test the nation's perimeter. The 47th Knight's Wing is sent to respond in a show of force.
Description:
The western borders of Solamnia come under peril as the Dragon Armies test the nation’s defensive perimeter. The 47th Knight’s Wing is sent to respond in a show of force, but the thunder of war is not the only terror that bedevils the skies of Ansalon. Part of the Dragonlance: Vault of the Undying series of adventures. A Four-Hour Epic Multi-Table Adventure. Optimized for 2nd Level Characters.
The western borders of Solamnia come under peril as the Dragon Armies test the nation's perimeter. The 47th Knight's Wing is sent to respond in a show of force.
Description:
The western borders of Solamnia come under peril as the Dragon Armies test the nation’s defensive perimeter. The 47th Knight’s Wing is sent to respond in a show of force, but the thunder of war is not the only terror that bedevils the skies of Ansalon. Part of the Dragonlance: Vault of the Undying series of adventures. A Four-Hour Epic Multi-Table Adventure. Optimized for 2nd Level Characters.
Adventure into the mists of Barovia. Unleash your heroics and unravel mysteries in this epic quest for 3rd level characters.
Description:
D&D in a Castle presents renowned DM Jason Azevedo. Jason is a professional Dungeon Master, acclaimed miniature painter and the President & Founder of RealmSmith - a Toronto-based channel that offers immersive and interactive D&D 5th Edition Content. He’s best known as the DM for RealmSmith’s official Curse of Strahd campaign 'Into the Mist', 'Tides of Wildemount' and most recently the much anticipated D&D and Idle Champions of the Forgotten Realms series 'Champions of the Realm' (youtube.com/realmsmith). You may also have seen him at a variety of conventions partnering with WizKids and Vallejo to teach miniature painting seminars to the masses.
Szass Tam is dead - but the appearance of a new object amongst the Tears of Selune might be tied to his demise. TIer 2.
Description:
Szass Tam is dead… but the appearance of a new object amongst the Tears of Selune might be tied to his demise. The Silent Hall in Suzail holds knowledge that might be helpful to the Harpers and the Maelstrom Court, but it could also mean danger for those in their employ. A Four-Hour Adventure for 5th through 10th-Level Characters. Optimized For: APL 8. This is an Adventurer's League (AL) event. This means you need to have a legally leveled AL character between 5th and 10th level to participate. If you do not you will be provided a 5th level pregen onsite.