8 years after the rise of the Galactic Empire, a rag tag group of ‘outlaws’ seek to make their way in the galaxy, while avoiding ‘Imperial Entanglements’. Role Playing stressed.
Description:
A long time ago, in a Galaxy far away… It is a dark time in the Galaxy. 8 years ago Senator Palpatine took the title of Emperor and dissolved the Senate, replacing it with the new Galactic Empire. Law and Order returned to the Galaxy. At least that’s what the propaganda posters said. The Empire is strong, but the Galaxy is vast. Petty tyrants and criminal organizations have taken hold in many areas, left alone by the Empire as long as they don’t cause too much trouble. The Cloud Riders are one such gang of outlaws. Or are they? The victims of their adventures always seem to be these same tyrants and criminals. The time of the Jedi may be over, but the Galaxy still needs heroes. The team’s Noble leader has been called to return to her homeworld. Since it was requested that she bring her ‘friends’, it can’t be just for a happy family reunion. Role Playing stressed over game mechanics.
Policing the Empire’s hyperspace lanes was supposed to be an exciting assignment. But today the boredom is broken as your squad learns that every day at the Edge of the Empire is unpredictable.
Description:
Your armor feels cold, even through your body suit, as you and your stormtrooper squad awaken and suit up for another day in the corps. You have been aboard the Imperial vessel, Hunter's Ride, for seven standard months. Authorized to police the Empire's hyperspace lanes, what you hoped would be an exciting assignment has turned out to be mundane and boring...until today. You and your squad are about to learn that every day at the Edge of the Empire is unpredictable.
Policing the Empire’s hyperspace lanes was supposed to be an exciting assignment. But today the boredom is broken as your squad learns that every day at the Edge of the Empire is unpredictable.
Description:
Your armor feels cold, even through your body suit, as you and your stormtrooper squad awaken and suit up for another day in the corps. You have been aboard the Imperial vessel, Hunter's Ride, for seven standard months. Authorized to police the Empire's hyperspace lanes, what you hoped would be an exciting assignment has turned out to be mundane and boring...until today. You and your squad are about to learn that every day at the Edge of the Empire is unpredictable.
Policing the Empire’s hyperspace lanes was supposed to be an exciting assignment. But today the boredom is broken as your squad learns that every day at the Edge of the Empire is unpredictable.
Description:
Your armor feels cold, even through your body suit, as you and your stormtrooper squad awaken and suit up for another day in the corps. You have been aboard the Imperial vessel, Hunter's Ride, for seven standard months. Authorized to police the Empire's hyperspace lanes, what you hoped would be an exciting assignment has turned out to be mundane and boring...until today. You and your squad are about to learn that every day at the Edge of the Empire is unpredictable.
The Rebels have asked you to search for lost Separatist ships to aid their cause. Will you risk yourselves to support the Rebellion? 4th Lvl chars provided. Roleplaying encouraged, Combat inevitable.
Description:
The Rebel Alliance is on the run and needs more ships, but with the Empire breathing down their backs, it’s impossible to seek them out in person. That’s where you come in. With a need for coin and a knack for flying, the Rebellion has asked you to determine whether rumors of abandoned Separatist-era ships near Xagobah are true. Will you dive into the ruins of a bygone era to reclaim these relics, or is the risk of inciting the Empire too great?
The Rebels have asked you to search for lost Separatist ships to aid their cause. Will you risk yourselves to support the Rebellion? 4th Lvl chars provided. Roleplaying encouraged, Combat inevitable.
Description:
The Rebel Alliance is on the run and needs more ships, but with the Empire breathing down their backs, it’s impossible to seek them out in person. That’s where you come in. With a need for coin and a knack for flying, the Rebellion has asked you to determine whether rumors of abandoned Separatist-era ships near Xagobah are true. Will you dive into the ruins of a bygone era to reclaim these relics, or is the risk of inciting the Empire too great?
The Rebels have asked you to search for lost Separatist ships to aid their cause. Will you risk yourselves to support the Rebellion? 4th Lvl chars provided. Roleplaying encouraged, Combat inevitable.
Description:
The Rebel Alliance is on the run and needs more ships, but with the Empire breathing down their backs, it’s impossible to seek them out in person. That’s where you come in. With a need for coin and a knack for flying, the Rebellion has asked you to determine whether rumors of abandoned Separatist-era ships near Xagobah are true. Will you dive into the ruins of a bygone era to reclaim these relics, or is the risk of inciting the Empire too great?
8 ABY. The New Republic is rising. Stuck on Tatooine, any mission would be great. This recovery from a downed Imperial ship, easy. 5th Lvl chars provided. Roleplaying encouraged, combat inevitable.
Description:
8 ABY. The New Republic is rising. You are not. Stuck on Tatooine with no prospects, a dangerous woman (is it Fennec Shand?) presents you with a recovery mission. Some data off a downed Imperial ship, meet her on Nevarro. Sounds easy.
8 ABY. The New Republic is rising. Stuck on Tatooine, any mission would be great. This recovery from a downed Imperial ship, easy. 5th Lvl chars provided. Roleplaying encouraged, combat inevitable.
Description:
8 ABY. The New Republic is rising. You are not. Stuck on Tatooine with no prospects, a dangerous woman (is it Fennec Shand?) presents you with a recovery mission. Some data off a downed Imperial ship, meet her on Nevarro. Sounds easy.
8 ABY. The New Republic is rising. Stuck on Tatooine, any mission would be great. This recovery from a downed Imperial ship, easy. 5th Lvl chars provided. Roleplaying encouraged, combat inevitable.
Description:
8 ABY. The New Republic is rising. You are not. Stuck on Tatooine with no prospects, a dangerous woman (is it Fennec Shand?) presents you with a recovery mission. Some data off a downed Imperial ship, meet her on Nevarro. Sounds easy.