Compete against corresponding countries on other boards to advance into finals. Generics gladly accepted. Champion wins trophy & prize. Bring a game if you can.
Form railroads, issue stocks, and pay dividends in this historical railroad game. Winners of each 18XX Heat will advance to final, where 1856 will be used. Rules will be taught.
1835 is a game of railway building and share speculation set in Germany. The minor variant was published in TGG, but copies will be provided. Note: 6 hours!
Form railroads, issue stocks, and pay dividends in this historical railroading game. Winners of each 18XX Heat will advance to final, where 1856 will be used. Rules will be taught.
Rail building in Imperial India. Based on the 18XX railroad game system. For engineers who’ve had it with the financiers. Using MIK1 & MIK 2 extension kits.
Form railroads, issue stocks, and pay dividends in this historical railroading game. Winners of each 18XX Heat will advance to final, where 1856 will be used. Rules will be taught.
Form railroads, issue stocks, and pay dividends in these historical railroad games. Choices include 1829, 1835, 1856, 1870 and more. Rules will be taught.
First round pregen cars. Final round div. 30 Can-Ams w/2 sp. of direct fire weapons only. No dropped weapons, fts, temp. Boosts. Sponsored by Nova and Star Realm.
The Animator has left the building and let the Toons take over. Let his wisdom guide you as you script the cartoon as it happens. Quick thinking and wit needed.
A revolution in the undersea kingdom of Rebma. Amber’s fleets threatened, Moire a hostage! Featuring the Elder Amberites and their deep-sea counterparts.
Pythonites unite! Insanity! Laughter! Bruces! Escape the asylum. Pythonesque style improv. PCs (provided), unlimited DMs. BYO insanity & go home with a smirk!
The road between Raam and Urik has become dangerous— people have vanished without a trace. Now you must make the trek from Urik to Raam. Are you next? Dark Sun scenario.
A Grey Tower event. Upon your return, it all seems different. Solve the murderous mystery before you are claimed as the next victim. BYOC Ivl 2-5 or use characters provided.
Talk about the Forgotten Realms campaigns' past as you discuss the Netheril Campaign Expansion. What secrets does Faerun’s past hold? There’s only one way to find out!
Did Dragons of Summer Flame leave you wondering what's to become of Krynn? Let the authors and editors of the new Fifth Age line spin you all the latest tales!
Dragonlance is AD&D no longer! The Fifth Age game introduces fans to a whole new RPG tailor-made for the Saga. GMs and players, come for discussion and questions.
Accompany a noble girl to her wedding, and guard her life. But beware—not all things are what they seem to be. Characters and brief introduction provided.
What do you do when your campaign gets too dark? Lighten up with a little levity. And, if your players have a case of the giggles, you can bring them back on track.
The Network’s newest and most exciting living campaign comes alive as you learn the secrets of where this campaign is going and how you can be involved.
Living Jungle experts will be on hand to answer your questions and tell secrets. Characters may trade items with Bengoukee’s assistants during the last part of the session.
The Vikings decide to visit the Louvre and Notre Dame—but the city is closed for the season! Sail your longships up the Seine. Figures and boats provided.
Express your views on this controversial subject to the TSR staff! Rate the ideas and proposals! And arrive early—no more will be admitted once the seminar begins!
“Thieves’ Gambit” by A. Karl Larsen and Joseph G. Wichmann. A mission to guard some guild representatives turns into a desperate struggle for survival.
“Slaves of Justhaven” by Scott Douglas and Craig Petillo. Last year, you trekked through the sewers. Now you are involved in the slave trade. What luck! Members only, 5th level and up. Quadruple XP.
“A Wish for Temptation” by Glen R. Goodwin. The enemy gears up for a major assault, and you are sent to spy out the situation. This event will never play anywhere again. Members only. Standard XP.
“The Orcslayer Scroll” by David W. Baker. The temple of Tempus wants you to escort some dignitaries to Tantras. Shouldn’t you be fighting the enemy instead? Members only. Standard XP.
“Destrider’s Despair” by David Kelly. Are the thefts of paladin warhorses related to the ongoing conflict? PC paladins might acquire warhorses in this event. Standard XP,
“London’s Foggy Streets” by Gary Labrecque. You become involved in the disappearance of a girl. Why is the White Rose interested in this matter? Low-level heroes. Members only. Standard XP.