It's been a rough couple of years for the Inn of the Feisty Wench. Burnt down, blown up, rock concerts trying to convert souls to deities of ill repute... But none of that experience has prepared anyone, for what happened there tonight. Role-playing emphasized.
It's been a rough couple of years for the Inn of the Feisty Wench. Burnt down, blown up, rock concerts trying to convert souls to deities of ill repute... But none of that experience has prepared anyone, for what happened there tonight. Role-playing emphasized.
In Darkfall Arena all battles are to the death and the blood spilled is for the glory of Orcus. Your band has entered King Mythorian’s annual tournament not for glory, but for the opportunity to meet him in the winner’s circle and put an end to his unholy reign. But first you must survive the arena itself.
10 Characters of 21st level will be provided. A few years ago we ran an event where a party of 10 battled the dragon in a volcanic lair. This is a sequel to that event. With the defeat of the dragon the PC's have returned to the the Kingdom of Ben'Ton. Unbeknownst to the PC's the mighty dragon had a clone spell to save itself. Now, it's out for revenge! Players will get to keep the JAC painted miniature of their characters. See website for more.
10 Characters of 21st level will be provided. A few years ago we ran an event where a party of 10 battled the dragon in a volcanic lair. This is a sequel to that event. With the defeat of the dragon the PC's have returned to the the Kingdom of Ben'Ton. Unbeknownst to the PC's the mighty dragon had a clone spell to save itself. Now, it's out for revenge! Players will get to keep the JAC painted miniature of their characters.
Evil is afoot in Bobland once more, perpetrated as always by the nefarious Baron Bing. The monsters of your childhood dreams, immortalized in the Harryhausen Museum, have been awakened and sent back in time, to the eras from whence they came. Their actions could change the future forever. You must return them to the museum to avoid the dire consequences of this evil temporal tampering. Dice Rolling, Movie Trivia and Puzzles abound.
Evil is afoot in Bobland once more, perpetrated as always by the nefarious Baron Bing. The monsters of your childhood dreams, immortalized in the Harryhausen Museum, have been awakened and sent back in time, to the eras from whence they came. Their actions could change the future forever. You must return them to the museum to avoid the dire consequences of this evil temporal tampering. Dice Rolling, Movie Trivia and Puzzles abound.
Evil is afoot in Bobland once more, perpetrated as always by the nefarious Baron Bing. The monsters of your childhood dreams, immortalized in the Harryhausen Museum, have been awakened and sent back in time, to the eras from whence they came. Their actions could change the future forever. You must return them to the museum to avoid the dire consequences of this evil temporal tampering. Dice Rolling, Movie Trivia and Puzzles abound.
A power-hungry despot has seized control over the fabled earthmote Yaulazna. The Five Companies, now scattered, seek your help. How far are you prepared to travel and to what lengths will you go to confront the usurper? A two-round, high-flying Living Forgotten Realms adventure set in Yaulazna and seas beyond for characters level 17-20. This adventure is a loose sequel to CORE2-2 Rising of the Dark and a direct sequel to CORE2-3 High Infidelity.
A power-hungry despot has seized control over the fabled earthmote Yaulazna. The Five Companies, now scattered, seek your help. How far are you prepared to travel and to what lengths will you go to confront the usurper? A two-round, high-flying Living Forgotten Realms adventure set in Yaulazna and seas beyond for characters level 17-20. This adventure is a loose sequel to CORE2-2 Rising of the Dark and a direct sequel to CORE2-3 High Infidelity.