The clerics of Wee Jas have tasked your group with a new quest... And this time it's a really large challenge! (Or maybe huge... or gargantuan... or even colossal!)
Rumors of an alliance between the Council of Blades in Mulmaster and a group of Banite Warlock Knights of Vaasa portend evil for the entire Moonsea region. Your patron has asked you to join an expedition to the Delhalls, a mine rich in gems and copper where a recent earthquake has revealed new passages. The miners say that strange, haunting melodies resound in the depths, luring men to their deaths. A LFR Special adventure for char. levels 11-14
A century ago, the vampire lord Dessian cast a foul curse intended to set the sun his domain forever. The people now live in constant fear of their dark lord's terrible hunger as well as the host of terrifying undead that infest the city like rats. Can you and your companions find a way to break the curse? Can you put an end to Dessian's evil rule? Will you live to ever see the sun again?
Knights of the Dragon Ongoing Campaign - The King opens the new Hope Bridge across the river Knox; when the realm faces a crisis & needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character.
Rumors of an alliance between the Council of Blades in Mulmaster and a group of Banite Warlock Knights of Vaasa portend evil for the entire region. Your patron has learned that a weapon of power, lost since the long-ago death of the Ice Queen Iyraclea, may be up for grabs, and the Warlock Knights have dispatched an expedition to retrieve it. A LFR Special adventure for char. levels 14-17.
Rumors of an alliance between the Council of Blades in Mulmaster and a group of Banite Warlock Knights of Vaasa portend evil for the entire Moonsea region. Two years ago, a great earthquake rattled northern Vaasa and Damara. The ruined Castle Perilous sloughed off crumbling stone and the marks of age, revealing a sleek and dark edifice beneath, covered with shimmering black runes of unknown purpose. A LFR Special adventure for char. levels 17-20.
Ravens Bluff has long been known as the City of Adventurers. In spite of the changes to the city wrought by the Spellplague, Ravens Bluff still offers untold opportunities for adventurers hoping to make a name for themselves. A new group of heroes are about to get their chance, when dangers from the city's past collide with the intrigue, greed, and pride of the present. A Living Forgotten Realms adventure set in Ravens Bluff for char. levels 1-4
The tale of Ravens Bluff continues as a new generation of heroes find themselves caught in the whirl of intrigue and menace that only the City of Adventurers can provide. A Living Forgotten Realms adventure set in Ravens Bluff for characters levels 1-4. This is the second part of the three-part 'Return to Ravens Bluff' mini-campaign. It is recommended (but not required) that you play the mini-campaign adventures in order, using the same char.
Stranded on the mysterious Blackrift Island, you and your companions must survive the elements, fierce predators, and a band of bloodthirsty pirates seeking treasure in an ancient ruin. This is the return of the Pirates of the Grey Coast event from Gen Con 2009.
An ancient threat has returned, and the fate of Ravens Bluff hangs in the balance. Only a handful of heroes know the truth and they have the opportunity to save the city. But are they up to the challenge? A LFR adventure for char. levels 1-4. This is the third and final part of the three-part 'Return to Ravens Bluff' mini-campaign. It is recommended (but not required) that you play the mini-campaign adventures in order, using the same character.