Out shopping one day you come across two humans fighting over a bag, when one stabs the other and runs off dropping the small pouch. Curious you pick it up and find a small carved statue, a small dirty crystal, and a crude hand drawn map. The crystal proves to be one of the rare Tears of the Sun of Mars, if the map leads to more of these your fame and fortune is assured!
Advanced Lawsuit Protection for Gaming Industry Professionals
Description:
From this presentation, you will learn lawsuit protection, tax reductio, and estate planning strategies most advisors are unaware of for gaming industry professionals.
Through proven tools, strategies and tactics learn how to reach outside the walls of the game store and invite the rest of the community inside with cost effective marketing opportunities that increase your customer base. Presented by Pat Fuge, CEO Gnome Games, GAMA Marketing Power Retailer of the Year
Learn how to use graphic novels in your classroom or library. We will cover a brief history of comic books. These include but are not limited to: Types of comics, developing your ideas, copyrighting your idea, owning your own property, tools of the trade, getting published, promoting your work, conventions and other topics.
Joseph Campbell's 'Heroes Journey' transcends tradition and enters the next storytelling medium. Comparisons between gaming heroes and mythological heroes are drawn. As the similarities solidify, participants will create their own storybuilder deck. This tool is useful in classrooms where creativity often has a deadline. Storybuilder decks focus on the main themes common in stories and provide a framework for creative writing.
Need some concrete lesson ideas for your classroom or youth group? This session uses existing games like Great Dalmuti, Backseat Drawing, Tsuro, etc. Essentially using several games and talking about how they can be used to start discussions on real life issues (using the examples before, Class Struggles, Communication, Life as a Competition etc.) Lesson plans for games used during workshop provided.
This seminar is designed to introduce you to an email contact management tool for targeted marketing that will bring sales to you. Presented by Pat Fuge, CEO Gnome Games
These days, with libraries and schools cutting their budget for nonessentials, how can you get games into your library when you don't have much money to spend? We will cover topics such as: Finding untapped sources; Inexpensive games with educational value; Internet resources for free or extremely inexpensive downloadable games; Simple DIY projects easy enough for anyone.
Level 16: When Learning the Rules Becomes Ruling the Learning
Description:
Gamers and educators wishing to incorporate games into the classroom need to understand the requirements and expectations of schools and administrators. You can't just claim that learning is occurring from games; you must demonstrate it or you won't be allowed to continue. Librarians involved in university-wide assessment provide an overview of the standards and assessment expectations as well as provide suggestions to deomonstrate learning.
Learn the best practices on how to use traditional board and card games as learning tools and step-by-step activities that will guide students through the game creation process. Presented by David Niecikowski, U of A LRC Doctoral student, Interactive Media Literacy
Today’s modern board games are an often underutilized resource in the school environment that provide an immersive and engaging application for many of the skills being addressed in the classroom and school library. Learn where to start and how to help build a successful program that gets the support from administrators and staff in this interactive and hands-on two hour workshop.
We will present ways to begin and/or expand your gaming programs, how to build a collection to support it, how to partner with local organizations, how to both include games as part of your collection and how to acclimatize other staff members to using games as part of the collection. There will be a chance to play some of the library friendly games in this session.
Come Have Fun! Foam Fight Club! If you do not have weapons we have loaner weapons. Around 9PM and on is when we get the large 50 Vs 50 Battles. Do not leave young children here.
What tools and expertise do you need to create and cultivate a winning selection of board games that will help expand your customer reach and grow your sales? You will find out in this seminar. Presented by Dan Yarrington, Managing Partner of Myriad Games
Video games and online gaming are becoming more a part of our lives, and the lives of our patrons and students. How can the library be more involved in this activity? Topics discussed will be how to organize gaming groups, what games to use, how to evaluate games, how to present the idea of gaming to other staff members, LAN and online gaming, electronic security, and the use of social media along with the library website for promotion.
Role-Playing Games as Objects of Study: A Workshop on Ethical Criticism for Educators
Description:
This workshop will first provide a basic introduction on how role-playing games may be treated as an object of study, how ethical criticism can be used as a primary method of investigation, and the implications of this approach for educators, scholars, and writers of role-playing games. The workshop will then continue with a practical examination of existing texts. Bring a sample RP supplement that is interesting.
Using Games in Large Groups and Educational Settings
Description:
This seminar for Retailers, Educators, and Librarians will cover how to adjust games to fit large groups including those with varied ability levels. Participants will learn how to amend game rules, use game components in unique ways and address issue of fair and competitive play. Presented by Leah Sugar, Vice President of Marketing, Out of the Box Publishing Inc
Authors Erin M. Evans and Susan J. Morris discuss the educational benefits and practical applications of bringing D&D for kids into the classroom, and how to use it to create both team and individual storytelling experiences.
Professor Adam Pernell, head of the History department has been murdered and on his remains this inscription was found, “As the 13th zodiac, Ophiuchus, comes into alignment, so too do the stars... 'the liberated Old Ones would teach them new ways to shout and kill and revel and enjoy themselves, and all the earth would flame with a holocaust of ecstasy and freedom'”. His fate is entwined with yours...
King Josef Calvarion I opens the new Hope Bridge across the river Knox, when the realm faces a crisis & needs new heroes. You will need to make a new character, or bring an existing 1st-3rd level KotD character.
You were sent by a secret society to investigate a possible Mummy in New England. It went too easy, almost like something was helping. Now there’s news of kids disappearing and it seems this happens every 50 years or so. With the cops looking at you strangely you know they aren't buying into ghost stories so it's up to you to find out.
We all know that a gathering of geese is a gaggle and a gathering of crows is a murder! Well, what do you call a gathering of gamers? A Stink, of course! For the last seven years, the Indy Mavens have brought the Gen Con community a wonderful party. This year we're bringing 'The Funk'. Come to the original Wednesday night event and start Gen Con off right!
On his way to retrieve Amy and Rory from their honeymoon, the Doctor is surprised to find the TARDIS crowded with his Second, Fourth and Tenth incarnations. Alarmed by the implications, he becomes positively shaken when Romana and the Master next appear, bearing a message from the White Guardian; 'Equilibrium has fallen and the universe dies. The Doctor must seek the eyes which see no more, that a new eye might be opened.'
A Pet Rock and a Hard Place (Cthulhu by Strobe Light)
Description:
A panic has hit the city. Normal men, woman and children have gone berserk for no apparent reason leaving behind strange symbols and death in their wake. Take on the roles of TV's greatest super sleuths: Kojak, Frank Cannon and Starsky and Hutch as they and hunt down the horror that haunts the day and night. The 70's will never be the same.
Our 1st Annual Tournament: Fun, Simple, Ridiculous! Gaming the way it use to be. Come play random board, dice, and card games, to beat out your fellow rival gamer. 4 players to a game, 1 hour each game, 3 games to play. Prizes will be given to 1st, 2nd, and 3rd place. And you thought you were the grand poompa dragon slayer - you better watch it buddy.
1918. The battlefields of Europe. The war has raged for four years now, and even though American troops have joined the fight, the horror shows no signs of ending. Now, a relief effort headed by a famed physician has been attacked, and you have been assigned to help them in any way you can.
In the early stages of the War of Retribution, a Narn fleet attacks the Centauri colony of Coutor. The Centauri suspect the attack and ambush the Narn with one of their new model fleets. Will the Centauri systems planet fall before the might of the Narn war fleet, or will the untried new technologies of the Centauri fleet turn the tide?
Okay, so you get obsessed with a game and create 3D buildings that make it look great for a small tile board game. Come see madness in action and play an intro game. The scenario is similar to the the regular rules but some changes to make it playable for 8.
Wildling raiders have a family sword, but you have to go beyond the Wall to get it. Are the stories of the mythical creatures living beyond the wall based on fact, or just stories to scare young children? Second in a series.
This is an organized play 'living'-style campaign. First-time players welcome! Zeppelins, courtesans, feral children, alchemy, sorcery, engineering, politics, dragons, and slavering undead. Pregens are available, or check the website for campaign info.
Learn how to demo and sell 4 Mayfair titles and then take home one demo copy of each title, plus receive support materials and promotional items and surprises to help increase sales. This session is limited to 16 Mayfair Authorized Retailers. Up to two participants per retailer may attend but only one demo copy will be provided. Mayfair Games will contact nonauthorized retailers who register for this event to become authorized retailers.
Are you looking to get your grind on this year? Looking for a female sorceress to buff you? Forget lame dance parties, LFP is the party for ‘players’ interested in power-leveling and bringing their own potions. LFP is going to punch you in the balls and refuse to apologize, so bring your jock strap (or female equivalent).
Geopolitical, military and economic role-playing game. Players take senior leadership positions in a real-world nation. Scenario: the world as you know it today. Can you solve the world’s problems? New countries, issues and problems in every game.
Back by popular demand! Michael Jackson's 'Thriller' is an iconic dance, and always useful - and you can learn it. Yes, you! This tutorial is specifically for novice and less confident dancers (experts are welcome, too!). Your instructors are TAGteach-certified to help you achieve your best with the most fun possible.
After surviving an assault by rival Jawa clans, your Clan Shaman has asked your group to investigate the lightsaber found in the ruins of the former clan leaders speeders. Traveling across the Jundland Wastes in search of information may be the least of your worries. Jawas and LEGOs provided.
Setting the stage for Gen Con 2012's ultimate battle, the Justice Society's old time traveling enemy is back and determined to shape the world in his image for all time. This may be the most challenging Justice Society game yet and that's saying something after over a decade of serving up justice Golden Age style!
You retrieved the Golden Spoon for Lord Talbot. You found his daughter Andeela. A mysterious Mojh is hot on your trail. Can you help Andeela find the rest of her family heirlooms? Can you make if off of Noll without becoming just another ingredient in the famous Inshon Chowder? Role-playing encouraged, Cutlery inevitable. 5th level characters provided.
This is the first game of a three part character creation and customization series. Please consider also signing up for SST02 at 12 PM Thursday and SST03 at 8 AM Friday or a players' choice on Saturday or Sunday for maximum enjoyment of this ongoing series. Otherwise consider skipping this one and going straight on to SST04 and later modules using one of our template characters.
1/600 ancient naval :211 BC: Pirates fleeing with the Roman coin collection are intercepted by Romans near the location of the Greek victory over the Persians. The Romans know the Pirates will flee or will history repeat? Will the Pirates accept the Roman offer of money and land and never ever go to sea?
A game of paranoia, deception and mob rule. Fabulous at parties! A mind game for 8-15 players, in which a vengeful group of villagers must figure out who among them is secretly a werewolf (before it's too late). Each 'night' the werewolves eat a villager, and each 'day' the surviving villagers attempt to rid the town of werewolves by lynching one of their own.
Okay, so you get obsessed with a game and create 3D buildings that make it look great for a small tile board game. Come see madness in action and play an intro game. The scenario is similar to the the regular rules but some changes to make it playable for 8.
Killer Bunnies and the QUEST for the Magic Carrot (Blue Starter)
Description:
KB Quest is a fast paced, action filled card game, in which you must try to keep as many bunnies alive as possible, while eliminating your opponent's bunnies. The problem: your opponents are armed with weapons and will stop at nothing to keep you from winning the game! Can you keep from being attacked by the whimsical Whisk or the torching Flame Thrower? The KB craze is in full force - Play the original game that started it all!