This session will discuss strategies and opportunities for both DMs and players to better support neurodivergence in TTRPGs and how we can create a more inclusive arena for play and exploration.
Too Many Modifiers: Adaptive and Inclusive Gaming Strategies For Game Designers
Summary:
You've got a great idea for a game, but is it accessible? This panel will give the 101-basics on things to consider when developing new games for a broad, inclusive audience.
Description:
This panel will give the 101-basics on things to consider when developing new games for a broad, inclusive audience, from gameplay to writing accessible instructions. Not a new designer? No worries. Established games and designers will have the opportunity to learn how expansions, adaptations and assistive products can make games more inclusive for all.