So, you're a VIG, what does that mean once you get to the Con? Come learn all the details about the Lounge, buying tickets, and exclusive events. VIG and VIG Companion only.
So, you're a VIG, what does that mean once you get to the Con? Come learn all the details about the Lounge, buying tickets, and exclusive events. VIG and VIG Companion only.
So, you're a VIG, what does that mean once you get to the Con? Come learn all the details about the Lounge, buying tickets, and exclusive events. VIG and VIG Companion only.
Join PFS Venture-Officers and veteran GMs as they explore the many facets of judging scenarios for Pathfinder Society Organized Play utilizing break-out sessions and the Deck of Many Situations.
Description:
Join Pathfinder Society Regional Coordinators and experienced GMs for an interactive workshop designed to make you a better Pathfinder Society Game Master. This introductory program focuses on improving GMing skills, handling challenges, and giving a great table experience. PFS GM 101 includes four break-out sessions covering Roleplaying and Lore, Combat and Rules, Running the Game, and Advanced Topics. The second half will include GMs leading a humorously instructive game that challenges its players to handle tough GMing situations based on real, in-game dilemmas. Participants will have the opportunity to play the parts of both the GM and the troublesome players. Judges will offer feedback for each round, giving everyone the opportunity to learn.
Keeper, Dungeon Master, Game Master…there are many names for the job. Thinking about taking the reins at your game table? This seminar focuses on the issues and concerns common among new Game Masters.
Description:
We'll talk about what works and what doesn't. We'll talk about common traps to avoid, but most important, we'll get right to the heart of why its great to GM a game, and how you can have a blast doing it. The GM's Workshop series is always interactive. The wall between presenter and participants is torn down as we explore these topics together. With the speaker acting as moderator and guide through the topics, you are sure to learn, laugh, participate, and have a great time.
Same old, same old caves in your RPGs? Join a GM/geologist to tour a variety of real cavern layouts, passage types, formations, unusual terrain, vertical features, and tricky subterranean conditions.
Description:
This session is for GMs, game designers, and writers (any genre) wanting to level up their cave adventure settings. Let’s get past overly artificial RPG caves that are basically rough-walled dungeons with fewer traps! Drawing on the worldwide diversity of cavern systems - and lots of images from real caves – we’ll add variety, realism, challenge, and drama to your cave encounters and adventures.
Introduction to LARPing (Live Action Role Playing)
Summary:
We dispel the myths, discuss the different types of events that all use the name LARP, and explain what to expect. Q&A session follows. The panelists are presenting two different LARPS this year.
Description:
New to LARPing? Aren't sure if you should try it? Aren't even sure what "it" is? We will dispel the myths, discuss the very different types of events that all use the name LARP (from plot-driven to boffer combat), and explain what to expect. So bring any questions you may have, and get ready to take your gaming to the next level! The panelists have over 60 years of combined LARP experience writing, running, and playing, and this year we are presenting the "Conspiracy of Ravens" and "Carnival Arcane" LARPs, sponsored by Midnight Syndicate.