The warring wizards Geb & Nex shattered the land & created the Mana Wastes. The PCs suspect a village hides a relic from the war, but can they see past the locals' eccentric traditions to find it?
Description:
A Pathfinder Society Scenario designed for levels 1-5. A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies—a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless weapons and defenses that pushed the limits of magic, yet most of these were destroyed in battle or lost forever. Recent investigations suggest that some of this ancient power is at play in an insular town outside Alkenstar, but there the trail runs cold. Can the PCs uncover the truth while braving the residents' eccentricities? Written by Jon Cazares.
The warring wizards Geb & Nex shattered the land & created the Mana Wastes. The PCs suspect a village hides a relic from the war, but can they see past the locals' eccentric traditions to find it?
Description:
A Pathfinder Society Scenario designed for levels 1-5. A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies—a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless weapons and defenses that pushed the limits of magic, yet most of these were destroyed in battle or lost forever. Recent investigations suggest that some of this ancient power is at play in an insular town outside Alkenstar, but there the trail runs cold. Can the PCs uncover the truth while braving the residents' eccentricities? Written by Jon Cazares.
The warring wizards Geb & Nex shattered the land & created the Mana Wastes. The PCs suspect a village hides a relic from the war, but can they see past the locals' eccentric traditions to find it?
Description:
A Pathfinder Society Scenario designed for levels 1-5. A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies—a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless weapons and defenses that pushed the limits of magic, yet most of these were destroyed in battle or lost forever. Recent investigations suggest that some of this ancient power is at play in an insular town outside Alkenstar, but there the trail runs cold. Can the PCs uncover the truth while braving the residents' eccentricities? Written by Jon Cazares.
The warring wizards Geb & Nex shattered the land & created the Mana Wastes. The PCs suspect a village hides a relic from the war, but can they see past the locals' eccentric traditions to find it?
Description:
A Pathfinder Society Scenario designed for levels 1-5. A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies—a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless weapons and defenses that pushed the limits of magic, yet most of these were destroyed in battle or lost forever. Recent investigations suggest that some of this ancient power is at play in an insular town outside Alkenstar, but there the trail runs cold. Can the PCs uncover the truth while braving the residents' eccentricities? Written by Jon Cazares.
A decade ago, then Master of Spells Sorrina Westyr disappeared while exploring a magical gateway. The Society discovered how to reopen the gate & the PCs must find what befell Sorrina's expedition.
Description:
A Pathfinder Society Scenario designed for levels 5-9. Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr—and bring back whatever remains. Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction. Written by Monica Marlowe.
A decade ago, then Master of Spells Sorrina Westyr disappeared while exploring a magical gateway. The Society discovered how to reopen the gate & the PCs must find what befell Sorrina's expedition.
Description:
A Pathfinder Society Scenario designed for levels 5-9. Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr—and bring back whatever remains. Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction. Written by Monica Marlowe.
A decade ago, then Master of Spells Sorrina Westyr disappeared while exploring a magical gateway. The Society discovered how to reopen the gate & the PCs must find what befell Sorrina's expedition.
Description:
A Pathfinder Society Scenario designed for levels 5-9. Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr—and bring back whatever remains. Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction. Written by Monica Marlowe.
A decade ago, then Master of Spells Sorrina Westyr disappeared while exploring a magical gateway. The Society discovered how to reopen the gate & the PCs must find what befell Sorrina's expedition.
Description:
A Pathfinder Society Scenario designed for levels 5-9. Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr—and bring back whatever remains. Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction. Written by Monica Marlowe.
A decade ago, then Master of Spells Sorrina Westyr disappeared while exploring a magical gateway. The Society discovered how to reopen the gate & the PCs must find what befell Sorrina's expedition.
Description:
A Pathfinder Society Scenario designed for levels 5-9. Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr—and bring back whatever remains. Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction. Written by Monica Marlowe.
A decade ago, then Master of Spells Sorrina Westyr disappeared while exploring a magical gateway. The Society discovered how to reopen the gate & the PCs must find what befell Sorrina's expedition.
Description:
A Pathfinder Society Scenario designed for levels 5-9. Recent events have left the Master of Spells Aram Zey unable to fulfill his duties, and without his expertise, the Pathfinder Society struggles to resolve pressing arcane matters. The Decemvirate has reopened the decade-old case of the most qualified replacement: Aram Zey's predecessor and former Master of Spells Sorrina Westyr, who disappeared while handling a powerful wayfinder that the Society has since kept closely guarded. It is up to the PCs to track down Sorrina Westyr—and bring back whatever remains. Content in "Captive in Crystal" also contributes directly to the ongoing storyline of the Grand Lodge faction. Written by Monica Marlowe.