Pathfinder Society Scenario #3: Murder on the Silken Caravan
Description:
Volunteers are needed to escort the body of a deceased venture captain across the parched Qadiran desert to Katheer. The Silken Caravan offers passage, hauling exotic treasures across the perilous sea of sands. Youâll brave bandits, spies, and unwelcome mourners hell-bent on paying respects to your dead companion. Worse still, the caravanâs mistress, a satin-swathed Qadiran princess, has designs of her own on you and your cargo.
Pathfinder Society Scenario #3: Murder on the Silken Caravan
Description:
Volunteers are needed to escort the body of a deceased venture captain across the parched Qadiran desert to Katheer. The Silken Caravan offers passage, hauling exotic treasures across the perilous sea of sands. Youâll brave bandits, spies, and unwelcome mourners hell-bent on paying respects to your dead companion. Worse still, the caravanâs mistress, a satin-swathed Qadiran princess, has designs of her own on you and your cargo.
Pathfinder Society Scenario #3: Murder on the Silken Caravan
Description:
Volunteers are needed to escort the body of a deceased venture captain across the parched Qadiran desert to Katheer. The Silken Caravan offers passage, hauling exotic treasures across the perilous sea of sands. Youâll brave bandits, spies, and unwelcome mourners hell-bent on paying respects to your dead companion. Worse still, the caravanâs mistress, a satin-swathed Qadiran princess, has designs of her own on you and your cargo.
Pathfinder Society Scenario #4: The Frozen Fingers of Midnight
Description:
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment begins to spread among Absalomâs summer populace the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.
Pathfinder Society Scenario #4: The Frozen Fingers of Midnight
Description:
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment begins to spread among Absalomâs summer populace the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.
Pathfinder Society Scenario #4: The Frozen Fingers of Midnight
Description:
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment begins to spread among Absalomâs summer populace the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.
Pathfinder Society Scenario #4: The Frozen Fingers of Midnight
Description:
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment begins to spread among Absalomâs summer populace the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.