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2. Tournament of Souls
- ID:
- 2013-RPG1350006
- Year:
- 2013
- Title:
- Tournament of Souls
- Summary:
- Don’t talk about dead characters, play them! Bring your favorite departed PC then stand with (and against) other late heroes in an all-out competition to be the new Planar Champion.
- Description:
- Players will provide a “soul” (any character, any edition, subject to DM approval). Dead PCs will be fitted with a 3.5 "dead hero" template (to equalize competitors; the gods want a fair fight) and brought before divine and diabolical spectators where the tournament will be explained. Players will then outfit themselves in the tournament “locker room” for the tests they expect to face. Alliances and teams are allowed, as is nearly anything else in your quest to prove yourself to the greater powers, but there can be only one Planar Champion. Emphasis (as always) is on appeasing and glorifying the deities so your role playing can be as important as your roll playing - personal combat will not be the only factor. The Planar Champion will have the option to return in successive years to defend the title against whatever upstart fodder the gods see fit to dredge up…
3. Knights of the Dragon #6: Lair of the Liche
- ID:
- 2013-RPG1344783
- Year:
- 2013
- Title:
- Knights of the Dragon #6: Lair of the Liche
- Summary:
- Cardinal Dalin has disrupted a Liche, now the heroes must find its phylactery before it revives
- Description:
- You will need to make a new character, use a pre-generated character, or bring an existing 1st-3rd level KotD character. Emphasis: puzzle solving, trapfinding, combat.
4. Delve: Confrontation at Candlekeep
- ID:
- 2013-RPGA1347683
- Year:
- 2013
- Title:
- Delve: Confrontation at Candlekeep
- Summary:
- Candlekeep is under siege, and it needs adventurers to help protect it! Heed the call to defend the legendary monastery and stand against the tide of evil.
- Description:
- This adventure offers an interactive experience using the playtest rules, and participants receive the exclusive D&D Gen Con dice set. Optional pre-generated characters are available, and no prior D&D experience is necessary. D&D Next playtest restrictions will apply.
5. The Baelortha Legacy: Cecilia's Dance
- ID:
- 2013-RPG1343447
- Year:
- 2013
- Title:
- The Baelortha Legacy: Cecilia's Dance
- Summary:
- Recent ghostly sightings in the village of Turvey have the locals on edge. Is it related to the arrival of a traveling circus, or a 200-year-old grudge? Rules light, balanced role-playing and combat.
- Description:
- Recent ghostly sightings in the village of Turvey have the locals on edge. Is it related to the arrival of a traveling circus, or a 200-year-old grudge? It will be up to the party to sort out the facts, because one thing Turvey’s residents aren’t short on is opinions. This will be a relatively rules-light adventure, highlighting role-playing and investigation, but will also feature sufficient combat. Low-level pre-generated characters will be provided. Cecilia's Dance is the first installment in an ongoing story arc set on the island continent of Baelortha. While the story carries over from convention to convention, players need not be familiar with it to enjoy each adventure.
6. Curse of the Red Star: Retaliation
- ID:
- 2013-RPG1342185
- Year:
- 2013
- Title:
- Curse of the Red Star: Retaliation
- Summary:
- Your parents adventured together and raised you as one extended family. Now second generation adventurers, you keep flashing back to lessons learned... when capture the flag was just a game.
- Description:
- Your parents adventured together, raised you as one extended family. They rarely talked about their adventures, but you heard talk about the Kings Company of the Red Star. Now second generation adventurers, you keep flashing back to lessons learned... when capture the flag was just a game.
7. Knights of the Dragon #2: The Plague
- ID:
- 2013-RPG1344785
- Year:
- 2013
- Title:
- Knights of the Dragon #2: The Plague
- Summary:
- The City of Calvaria is poisoned, and the heroes must find the source & the cure.
- Description:
- You will need to make a new character, use a pre-generated character, or bring an existing 1st-3rd level KotD character. Emphasis: investigation.
8. Dinner at the King's Castle IV - The Reunion
- ID:
- 2013-RPG1345726
- Year:
- 2013
- Title:
- Dinner at the King's Castle IV - The Reunion
- Summary:
- It's been um, chaotic, and the steward has gone on a LOA. The wizard is in charge and it's time for a 65 year class reunion. Yikes! Rules light, role playing heavily emphasized.
9. 2013 D&D Open Championship: The Lost City - Entry Round
- ID:
- 2013-RPG1347713
- Year:
- 2013
- Title:
- 2013 D&D Open Championship: The Lost City - Entry Round
- Summary:
- The cult of Zargon threatens all you hold dear. Your only hope of stopping them lies below the ruins of their ancient city. An adventure for 7th-level pre-generated characters.
- Description:
- Test your mettle against this year's 4th Edition D&D Championship! A challenge for experienced players, this adventure features five 7th-level pre-generated characters. The city of Cynidicea was once the capital of a rich and fertile kingdom. It fell into chaos and ruin when its people turned to the worship of a terrible monster called Zargon. Now, hundreds of years after the fall of Cynidicea, the cult of Zargon has returned, more dangerous than ever. The only way to stop them is at the source: Zargon must be destroyed. This year's Championship is inspired by the classic B4 "The Lost City" by Tom Moldvay. This event consists of an open entry round, with top-scoring tables participating in a final round on Sunday. The format and scoring have returned to a more free-form play style, so come try your hand at a return to the classic style of the D&D Championship. Finals are Sunday 8am.
10. CORE 2-7 The Frozen Empire
- ID:
- 2013-RPG1347721
- Year:
- 2013
- Title:
- CORE 2-7 The Frozen Empire
- Summary:
- A Living Divine Adventures for character levels 1-10. Part 1 of the Empire on the Edge of Forever Series.
- Description:
- Explorers venturing out on the ice of the frozen Kilaleig sea sometimes return to tell stories of vast, ruined cities on the seafloor. These remnants of some forgotten age are accessible only by fissures in the ice, which often can’t be found again amongst the shifting terrain. What secrets lie beneath the ice? A Living Divine Core Adventure for character levels 1-10, and part 1 of the Empire on the Edge of Forever series.
11. Murder in Baldur's Gate Launch Weekend
- ID:
- 2013-RPGA1347669
- Year:
- 2013
- Title:
- Murder in Baldur's Gate Launch Weekend
- Summary:
- Something foul is afoot in Baldur's Gate. An old evil stirs. On the eve of celebration, a brutal murder occurs. Will you answer the call for help? Characters provided or create your own.
- Description:
- This scenario launches the new adventure Murder in Baldur's Gate, and sends heroes catapulting into the events of the upcoming D&D Encounters seasons. The experience uses the playtest rules, and participants receive the exclusive D&D Gen Con dice set if they haven't yet received one. Optional pre-generated characters are available, or players can create their own characters prior to the start of the event at the character creation station in the D&D area (please allow at least 30 minutes). No prior D&D experience is necessary. D&D Next playtest restrictions will apply.
12. MIST 2-1 Set Adrift
- ID:
- 2013-RPG1347730
- Year:
- 2013
- Title:
- MIST 2-1 Set Adrift
- Summary:
- A Living Divine Misty Isles Regional Adventure for character levels 1-10.
- Description:
- A rocky shore. Rhythmic waves. The moans of the wounded. You have vague memories of a hurried journey across the ocean waves. Where are you? Will you ever see civilization again? A Living Divine Misty Isles Regional Adventure for character levels 1-10.
13. D&D Next All-Access Adventure Pass
- ID:
- 2013-RPGA1347662
- Year:
- 2013
- Title:
- D&D Next All-Access Adventure Pass
- Summary:
- Reserve your private table and game all weekend long. Play up to four debut adventures. Each day you’ll have reserved slots with the same DM & receive limited edition convention exclusives.
- Description:
- The experience uses the D&D Next playtest rules. Character creation is included as part of the event, and no prior D&D experience is necessary. D&D Next playtest restrictions will apply. (Thursday 8-12 & 2-6, Friday 8-12, 4-8, Saturday 8-12, 4-8, and Sunday 10-2).
14. Assassin Contracts
- ID:
- 2013-RPG1343689
- Year:
- 2013
- Title:
- Assassin Contracts
- Summary:
- You are a Lawful bounty hunter in the Overlord’s medieval City. No other justice exists. Look thru the “Wanted Posters” of Gruesome Villains & kill or be killed. Replays possible. Keep Poster pix.
- Description:
- In the Invincible Overlord's City-State, there is no law to undo wrongs, except for you, the lawful bounty hunter! Look through the Wanted Posters of Handsome Knaves & Gruesome Villains & exact ultimate justice. Be aware that these wicked chaotic scoundrels care not whom they hurt. Invariably, they crush one person too many, & a contract is taken out on them. Expect high death rates amongst your fellow assassins. You will use all the tools of the ancient assassin class to right wrongs, lift the downtrodden, & enrich your wallet. Fast moving game & sufficient information supplied for you to look like an expert. Winners Thurs go to RND 2 at 9 a.m. Sun. Winners Fri go to RND 2 at 10 a.m. Sun. Winners Sat go to RND 2 at 11 a.m. on Sun. Winners Sun go to Round 3 at 1 p.m. Sun. Replays possible.
15. J1: Augury of the Hoarfrost Witch - A Fourthcore Adventure
- ID:
- 2013-RPG1346911
- Year:
- 2013
- Title:
- J1: Augury of the Hoarfrost Witch - A Fourthcore Adventure
- Summary:
- Built in a frozen waterfall that flows over the world’s edge, the tomb of the Hoarfrost Witch waits for those desperate enough to try & retrieve her prophesy. Few have dared enter, none have returned.
16. Realms at War, A Quest of Dreams
- ID:
- 2013-RPG1347038
- Year:
- 2013
- Title:
- Realms at War, A Quest of Dreams
- Summary:
- In the mist of 2 warring realms, your adventuring party will weave their way through the dangers to seek the “HOPE”; as the “HOPE” will return order to the divided lands.
- Description:
- Your adventuring party finds themselves guided by their dream, divine intervention, and tails of old to partake a quest among the land of 2 warring realms. The party will weave their way through dangers to seek the “HOPE”; as the “HOPE” will return order to the divided lands. Expect intrigue, divine directions, a moderate level of role playing, and good old hack and slash. Provided: materials, pre-gen characters, and a DM. BYOD (Bring your own dice).
17. Assassin Contracts
- ID:
- 2013-RPG1344373
- Year:
- 2013
- Title:
- Assassin Contracts
- Summary:
- You are a Lawful bounty hunter in the Overlord’s medieval City. No other justice exists. Look thru the “Wanted Posters” of Gruesome Villains & kill or be killed. Replays possible. Keep Poster pix.
- Description:
- In the Invincible Overlord's City-State, there is no law to undo wrongs, except for you, the lawful bounty hunter! Look through the Wanted Posters of Handsome Knaves & Gruesome Villains & exact ultimate justice. Be aware that these wicked chaotic scoundrels care not whom they hurt. Invariably, they crush one person too many, & a contract is taken out on them. Expect high death rates amongst your fellow assassins. You will use all the tools of the ancient assassin class to right wrongs, lift the downtrodden, & enrich your wallet. Fast moving game & sufficient information supplied for you to look like an expert. Winners Thurs go to RND 2 at 9 a.m. Sun. Winners Fri go to RND 2 at 10 a.m. Sun. Winners Sat go to RND 2 at 11 a.m. on Sun. Winners Sun go to Round 3 at 1 p.m. Sun. Replays possible.
18. Delve: Confrontation at Candlekeep
- ID:
- 2013-RPGA1347684
- Year:
- 2013
- Title:
- Delve: Confrontation at Candlekeep
- Summary:
- Candlekeep is under siege, and it needs adventurers to help protect it! Heed the call to defend the legendary monastery and stand against the tide of evil.
- Description:
- This adventure offers an interactive experience using the playtest rules, and participants receive the exclusive D&D Gen Con dice set. Optional pre-generated characters are available, and no prior D&D experience is necessary. D&D Next playtest restrictions will apply.
19. Dead Tired
- ID:
- 2013-RPG1342029
- Year:
- 2013
- Title:
- Dead Tired
- Summary:
- The locals in the town of Athorac tell stories of the undead walking the land. Given the frequency of reports, you and your band of adventurers have decided to pay the town a visit.
- Description:
- The locals in the town of Athorac tell stories of the undead walking the land. Given the frequency of reports, you and your band of adventurers have decided to pay the town a visit. D&D 4e rules. Characters will be provided. Players should bring dice and a pencil.
20. Dual Dungeon Duel
- ID:
- 2013-RPG1341935
- Year:
- 2013
- Title:
- Dual Dungeon Duel
- Summary:
- The ORIGINAL DDD! 2 teams of 8 people EACH enter the same dungeon at the same time under 2 GMs. Only one team will survive & be proclaimed winners! Magical Items, traps & tricks abound!
21. Searching for Blood Stones
- ID:
- 2013-RPG1347114
- Year:
- 2013
- Title:
- Searching for Blood Stones
- Summary:
- The adventurers are on the path of some rare gems believed to be lost. But are they the only ones searching for these powerful gems?
22. Assassin Contracts
- ID:
- 2013-RPG1344374
- Year:
- 2013
- Title:
- Assassin Contracts
- Summary:
- You are a Lawful bounty hunter in the Overlord’s medieval City. No other justice exists. Look thru the “Wanted Posters” of Gruesome Villains & kill or be killed. Replays possible. Keep Poster pix.
- Description:
- In the Invincible Overlord's City-State, there is no law to undo wrongs, except for you, the lawful bounty hunter! Look through the Wanted Posters of Handsome Knaves & Gruesome Villains & exact ultimate justice. Be aware that these wicked chaotic scoundrels care not whom they hurt. Invariably, they crush one person too many, & a contract is taken out on them. Expect high death rates amongst your fellow assassins. You will use all the tools of the ancient assassin class to right wrongs, lift the downtrodden, & enrich your wallet. Fast moving game & sufficient information supplied for you to look like an expert. Winners Thurs go to RND 2 at 9 a.m. Sun. Winners Fri go to RND 2 at 10 a.m. Sun. Winners Sat go to RND 2 at 11 a.m. on Sun. Winners Sun go to Round 3 at 1 p.m. Sun. Replays possible.
23. Delve: Confrontation at Candlekeep
- ID:
- 2013-RPGA1347685
- Year:
- 2013
- Title:
- Delve: Confrontation at Candlekeep
- Summary:
- Candlekeep is under siege, and it needs adventurers to help protect it! Heed the call to defend the legendary monastery and stand against the tide of evil.
- Description:
- This adventure offers an interactive experience using the playtest rules, and participants receive the exclusive D&D Gen Con dice set. Optional pre-generated characters are available, and no prior D&D experience is necessary. D&D Next playtest restrictions will apply.
24. Through the Veil
- ID:
- 2013-RPG1345379
- Year:
- 2013
- Title:
- Through the Veil
- Summary:
- Explore the Magical Veil; in a unique edition-spanning dungeon, where you can either play a 2nd or 3rd ed character or both.
25. Knights of the Dragon #3: The Orcs in the Mines
- ID:
- 2013-RPG1344786
- Year:
- 2013
- Title:
- Knights of the Dragon #3: The Orcs in the Mines
- Summary:
- The Dwarven allies of King Josef Calvarion I need help repelling an invasion.
- Description:
- You will need to make a new character, use a pre-generated character, or bring an existing 1st-3rd level KotD character. Emphasis: trapfinding, combat.
26. B2 Keep on the Borderlands, part 1
- ID:
- 2013-RPG1347792
- Year:
- 2013
- Title:
- B2 Keep on the Borderlands, part 1
- Summary:
- Welcome to the land of imagination. You are about to begin a journey into worlds where magic and monsters are the order of the day.
- Description:
- Where law and chaos are forever at odds, where adventure and heroism are the meat and drink of all who would seek their fortunes in uncommon pursuits. You will need to make a new character. Emphasis: campaign introduction, character creation.
27. Murder in Baldur's Gate Launch Weekend
- ID:
- 2013-RPGA1347670
- Year:
- 2013
- Title:
- Murder in Baldur's Gate Launch Weekend
- Summary:
- Something foul is afoot in Baldur's Gate. An old evil stirs. On the eve of celebration, a brutal murder occurs. Will you answer the call for help? Characters provided or create your own.
- Description:
- This scenario launches the new adventure Murder in Baldur's Gate, and sends heroes catapulting into the events of the upcoming D&D Encounters seasons. The experience uses the playtest rules, and participants receive the exclusive D&D Gen Con dice set if they haven't yet received one. Optional pre-generated characters are available, or players can create their own characters prior to the start of the event at the character creation station in the D&D area (please allow at least 30 minutes). No prior D&D experience is necessary. D&D Next playtest restrictions will apply.
28. Death Storm XXXVI
- ID:
- 2013-RPG1340325
- Year:
- 2013
- Title:
- Death Storm XXXVI
- Summary:
- Three of the five unknown Astral Portals have been explored. With only two portals left, is it finally time for someone to make the obligatory Lady vs The Tiger reference?
29. Assassin Contracts
- ID:
- 2013-RPG1344375
- Year:
- 2013
- Title:
- Assassin Contracts
- Summary:
- You are a Lawful bounty hunter in the Overlord’s medieval City. No other justice exists. Look thru the “Wanted Posters” of Gruesome Villains & kill or be killed. Replays possible. Keep Poster pix.
- Description:
- In the Invincible Overlord's City-State, there is no law to undo wrongs, except for you, the lawful bounty hunter! Look through the Wanted Posters of Handsome Knaves & Gruesome Villains & exact ultimate justice. Be aware that these wicked chaotic scoundrels care not whom they hurt. Invariably, they crush one person too many, & a contract is taken out on them. Expect high death rates amongst your fellow assassins. You will use all the tools of the ancient assassin class to right wrongs, lift the downtrodden, & enrich your wallet. Fast moving game & sufficient information supplied for you to look like an expert. Winners Thurs go to RND 2 at 9 a.m. Sun. Winners Fri go to RND 2 at 10 a.m. Sun. Winners Sat go to RND 2 at 11 a.m. on Sun. Winners Sun go to Round 3 at 1 p.m. Sun. Replays possible.
30. Journey to the Buried Vale
- ID:
- 2013-RPG1341671
- Year:
- 2013
- Title:
- Journey to the Buried Vale
- Summary:
- With the spring thaw, scouts from your clan have reported sighting an unexplored cave in the Buried Vale. You and several other young dwarven adventurers have been chosen by your Thane to investigate.
31. 2013 D&D Open Championship: The Lost City - Entry Round
- ID:
- 2013-RPG1347714
- Year:
- 2013
- Title:
- 2013 D&D Open Championship: The Lost City - Entry Round
- Summary:
- The cult of Zargon threatens all you hold dear. Your only hope of stopping them lies below the ruins of their ancient city. An adventure for 7th-level pre-generated characters.
- Description:
- Test your mettle against this year's 4th Edition D&D Championship! A challenge for experienced players, this adventure features five 7th-level pre-generated characters. The city of Cynidicea was once the capital of a rich and fertile kingdom. It fell into chaos and ruin when its people turned to the worship of a terrible monster called Zargon. Now, hundreds of years after the fall of Cynidicea, the cult of Zargon has returned, more dangerous than ever. The only way to stop them is at the source: Zargon must be destroyed. This year's Championship is inspired by the classic B4 "The Lost City" by Tom Moldvay. This event consists of an open entry round, with top-scoring tables participating in a final round on Sunday. The format and scoring have returned to a more free-form play style, so come try your hand at a return to the classic style of the D&D Championship. Finals are Sunday 8am.
32. CORE 2-8 Alone in the Dark
- ID:
- 2013-RPG1347724
- Year:
- 2013
- Title:
- CORE 2-8 Alone in the Dark
- Summary:
- A Living Divine Adventures for character levels 1-10. Part 2 of the Empire on the Edge of Forever Series.
- Description:
- You return to the frozen city beneath the Kilaleig sea. Something lurks in the ancient corridors, stalking you at every turn. It jealously guards the secrets of the forgotten empire, hungering for the taste of your flesh. Can you keep away from its terrible grasp? A Living Divine Core Adventure for character levels 1-10, and part 2 of the Empire on the Edge of Forever series.
33. MIST 2-2 Wreck of the Mournful Maiden
- ID:
- 2013-RPG1347734
- Year:
- 2013
- Title:
- MIST 2-2 Wreck of the Mournful Maiden
- Summary:
- A Living Divine Misty Isles Regional Adventure for character levels 1-10.
- Description:
- A deck hand spotted the wreck of a sailing ship while on the midnight watch. He will take you to it if you help him salvage the vessel and her cargo. But will the curse of the Mournful Maiden drag you down to the briny depths, as well? A Living Divine Misty Isles Regional Adventure for character levels 1-10.
34. “FLUFFYMANA!” - Fluffy Quest - 30th Anniversary Director’s Cut
- ID:
- 2013-RPG1339953
- Year:
- 2013
- Title:
- “FLUFFYMANA!” - Fluffy Quest - 30th Anniversary Director’s Cut
- Summary:
- The first ALL-NEW Fluffy Quest in 15 years! New Characters, Encounters, Magic and Weapons! Same old tired puns! All Ages! AD&D FQ Variant Rules.
- Description:
- “FLUFFYMANA!” - Fluffy Quest - 30th Anniversary Director’s Cut. The first ALL-NEW Fluffy Quest in 15 years! New Characters! New Encounters! New Magic and Weapons! Same old tired puns! 6 players. 4 hours. AD&D 1st & 2nd Edition FQ Variant Rules. Rules will be taught or ignored. Six Human characters of 4-6 Level Provided. Please do not ask to use your own characters! Bring your own dice, paper and pencils. Rule books optional.
35. Fane of the Heresiarch - A Fourthcore Adventure
- ID:
- 2013-RPG1346759
- Year:
- 2013
- Title:
- Fane of the Heresiarch - A Fourthcore Adventure
- Summary:
- The last Fourthcore adv from SVD press, dungeoneers must brave the deadly Fane of the Heresiarch. The Fane is a difficult, lethal, over-the-top dungeon crawl; but if you fail, the world will perish.
36. Dungeon Crawl - Touch Table version
- ID:
- 2013-RPG1352161
- Year:
- 2013
- Title:
- Dungeon Crawl - Touch Table version
- Summary:
- Earn renown by advancing as far as possible in a rapid-paced dungeon crawl. Earn prizes in this scored event using d20Pro virtual table software and a multi-touch digital game surface.
- Description:
- In a world full of those seeking adventure, life can be hard without a name. Recently, "The Crawl" has become the stick with which an adventurer's mettle is measured. Created by the Mad Wizard, Oggo the Red, The Crawl is an ever-changing dungeon of seemingly infinite depth. The tavern of the same name sits squarely over the entrance the dungeon, hosting an array of patrons and would-be adventurers. Adventuring parties have one hour to advance as far as possible into the dungeon before being automatically teleported back to the tavern. Meanwhile, patrons can watch the party on magic mirrors. Gambling on the outcome of a given groups progress has been known to make or break a kingdom.
37. Assassin Contracts
- ID:
- 2013-RPG1344377
- Year:
- 2013
- Title:
- Assassin Contracts
- Summary:
- You are a Lawful bounty hunter in the Overlord’s medieval City. No other justice exists. Look thru the “Wanted Posters” of Gruesome Villains & kill or be killed. Replays possible. Keep Poster pix.
- Description:
- In the Invincible Overlord's City-State, there is no law to undo wrongs, except for you, the lawful bounty hunter! Look through the Wanted Posters of Handsome Knaves & Gruesome Villains & exact ultimate justice. Be aware that these wicked chaotic scoundrels care not whom they hurt. Invariably, they crush one person too many, & a contract is taken out on them. Expect high death rates amongst your fellow assassins. You will use all the tools of the ancient assassin class to right wrongs, lift the downtrodden, & enrich your wallet. Fast moving game & sufficient information supplied for you to look like an expert. Winners Thurs go to RND 2 at 9 a.m. Sun. Winners Fri go to RND 2 at 10 a.m. Sun. Winners Sat go to RND 2 at 11 a.m. on Sun. Winners Sun go to Round 3 at 1 p.m. Sun. Replays possible.
38. Delve: Confrontation at Candlekeep
- ID:
- 2013-RPGA1347686
- Year:
- 2013
- Title:
- Delve: Confrontation at Candlekeep
- Summary:
- Candlekeep is under siege, and it needs adventurers to help protect it! Heed the call to defend the legendary monastery and stand against the tide of evil.
- Description:
- This adventure offers an interactive experience using the playtest rules, and participants receive the exclusive D&D Gen Con dice set. Optional pre-generated characters are available, and no prior D&D experience is necessary. D&D Next playtest restrictions will apply.
39. Peril in the Phostwood
- ID:
- 2013-RPG1346906
- Year:
- 2013
- Title:
- Peril in the Phostwood
- Summary:
- Everyone knows that the best arrows come from the Phostwood. Lately though many parties are not returning. Lord Targoth has hired you as guardians for his fletchers on their next foray into the wood.
40. D&D Next All-Access Adventure session 2
- ID:
- 2013-RPGA1347663
- Year:
- 2013
- Title:
- D&D Next All-Access Adventure session 2
- Summary:
- Reserve your private table and game all weekend long. See RPGA1347662 at 8 am on Thursday to register for this.
- Description:
- See RPGA1347662 to register for this. Reserve your private table and enjoy gaming all weekend long. Play up to four debut adventures. Each day you'll have reserved slots with the same DM & receive limited edition convention exclusives. The experience uses the D&D Next playtest rules. Character creation is included as part of the event, and no prior D&D experience is necessary. D&D Next playtest restrictions will apply. (Thursday 8-12 & 2-6, Friday 8-12, 4-8, Saturday 8-12, 4-8, and Sunday 10-2).
41. Assassin Contracts
- ID:
- 2013-RPG1344378
- Year:
- 2013
- Title:
- Assassin Contracts
- Summary:
- You are a Lawful bounty hunter in the Overlord’s medieval City. No other justice exists. Look thru the “Wanted Posters” of Gruesome Villains & kill or be killed. Replays possible. Keep Poster pix.
- Description:
- In the Invincible Overlord's City-State, there is no law to undo wrongs, except for you, the lawful bounty hunter! Look through the Wanted Posters of Handsome Knaves & Gruesome Villains & exact ultimate justice. Be aware that these wicked chaotic scoundrels care not whom they hurt. Invariably, they crush one person too many, & a contract is taken out on them. Expect high death rates amongst your fellow assassins. You will use all the tools of the ancient assassin class to right wrongs, lift the downtrodden, & enrich your wallet. Fast moving game & sufficient information supplied for you to look like an expert. Winners Thurs go to RND 2 at 9 a.m. Sun. Winners Fri go to RND 2 at 10 a.m. Sun. Winners Sat go to RND 2 at 11 a.m. on Sun. Winners Sun go to Round 3 at 1 p.m. Sun. Replays possible.
42. Dungeon Crawl - Touch Table version
- ID:
- 2013-RPG1352162
- Year:
- 2013
- Title:
- Dungeon Crawl - Touch Table version
- Summary:
- Earn renown by advancing as far as possible in a rapid-paced dungeon crawl. Earn prizes in this scored event using d20Pro virtual table software and a multi-touch digital game surface.
- Description:
- In a world full of those seeking adventure, life can be hard without a name. Recently, "The Crawl" has become the stick with which an adventurer's mettle is measured. Created by the Mad Wizard, Oggo the Red, The Crawl is an ever-changing dungeon of seemingly infinite depth. The tavern of the same name sits squarely over the entrance the dungeon, hosting an array of patrons and would-be adventurers. Adventuring parties have one hour to advance as far as possible into the dungeon before being automatically teleported back to the tavern. Meanwhile, patrons can watch the party on magic mirrors. Gambling on the outcome of a given groups progress has been known to make or break a kingdom.
43. Castles & Chemo III: The Bearers of Hope
- ID:
- 2013-RPG1352209
- Year:
- 2013
- Title:
- Castles & Chemo III: The Bearers of Hope
- Summary:
- The Bearers of Hope find the adventurers as part of a movement to reclaim the fallen Bone Citadel, and rid the surrounding area of the White Glut once & for all.
- Description:
- One year ago, four adventurers set out to recover a stolen additive for a cure to the White Glut. Though the additive was destroyed, and two of the four adventurers sacrificed themselves, the overlord of the Bone Citadel was destroyed, and production of the plague ceased. Now, Fortunato and Matron Lilith, the two surviving members of that adventuring group, seek to return to the heart of the Valley of Bones and eradicate any trace of the White Glut.
44. Delve: Confrontation at Candlekeep
- ID:
- 2013-RPGA1347687
- Year:
- 2013
- Title:
- Delve: Confrontation at Candlekeep
- Summary:
- Candlekeep is under siege, and it needs adventurers to help protect it! Heed the call to defend the legendary monastery and stand against the tide of evil.
- Description:
- This adventure offers an interactive experience using the playtest rules, and participants receive the exclusive D&D Gen Con dice set. Optional pre-generated characters are available, and no prior D&D experience is necessary. D&D Next playtest restrictions will apply.
45. Murder in Baldur's Gate Launch Weekend
- ID:
- 2013-RPGA1347671
- Year:
- 2013
- Title:
- Murder in Baldur's Gate Launch Weekend
- Summary:
- Something foul is afoot in Baldur's Gate. An old evil stirs. On the eve of celebration, a brutal murder occurs. Will you answer the call for help? Characters provided or create your own.
- Description:
- This scenario launches the new adventure Murder in Baldur's Gate, and sends heroes catapulting into the events of the upcoming D&D Encounters seasons. The experience uses the playtest rules, and participants receive the exclusive D&D Gen Con dice set if they haven't yet received one. Optional pre-generated characters are available, or players can create their own characters prior to the start of the event at the character creation station in the D&D area (please allow at least 30 minutes). No prior D&D experience is necessary. D&D Next playtest restrictions will apply.
46. Dungeon Crawl - Touch Table version
- ID:
- 2013-RPG1352163
- Year:
- 2013
- Title:
- Dungeon Crawl - Touch Table version
- Summary:
- Earn renown by advancing as far as possible in a rapid-paced dungeon crawl. Earn prizes in this scored event using d20Pro virtual table software and a multi-touch digital game surface.
- Description:
- In a world full of those seeking adventure, life can be hard without a name. Recently, "The Crawl" has become the stick with which an adventurer's mettle is measured. Created by the Mad Wizard, Oggo the Red, The Crawl is an ever-changing dungeon of seemingly infinite depth. The tavern of the same name sits squarely over the entrance the dungeon, hosting an array of patrons and would-be adventurers. Adventuring parties have one hour to advance as far as possible into the dungeon before being automatically teleported back to the tavern. Meanwhile, patrons can watch the party on magic mirrors. Gambling on the outcome of a given groups progress has been known to make or break a kingdom.
47. What a Party!
- ID:
- 2013-RPG1345382
- Year:
- 2013
- Title:
- What a Party!
- Summary:
- Your characters must now make a major decision, in this unique edition-spanning dungeon.
48. Knights of the Dragon #4: The Changing of Colors
- ID:
- 2013-RPG1344787
- Year:
- 2013
- Title:
- Knights of the Dragon #4: The Changing of Colors
- Summary:
- Bandits attack the new trade route from Calvaria to the East; the heroes are sent to remedy the situation by any means necessary.
- Description:
- You will need to make a new character, use a pre-generated character, or bring an existing 1st-3rd level KotD character. Emphasis: combat.
49. B2 Keep on the Borderlands, part 2
- ID:
- 2013-RPG1347793
- Year:
- 2013
- Title:
- B2 Keep on the Borderlands, part 2
- Summary:
- Outside the Keep. After the group establishes itself and obtains equipment, they will either follow clues gained in conversation with residents of the KEEP or set out exploring on their own (or both).
- Description:
- Outside the Keep. After the group establishes itself and obtains equipment, they will either follow clues gained in conversation with residents of the KEEP or set out exploring on their own (or both). Naturally, they will be trying to find the Caves of Chaos, but this will take some travelling, and in the meantime they might well run into more than they can handle. You will need to have a campaign character. Emphasis: campaign introduction, wilderness exploration.
50. Legend of Stormbringer
- ID:
- 2013-RPG1344610
- Year:
- 2013
- Title:
- Legend of Stormbringer
- Summary:
- The days of Elric of Melnibone have long past. But years later a portal to the sword of evils location has open. Join with the strongest of warriors & put an end to the Legend of Stormbringer.