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REAL 3025 Battletech!: The Solaris Open, Heavy Division
Summary:
12 Mechs enter & only 1 will leave. Come enjoy the original game w/3025 technology just like we used to play. 65-75 ton Mechs.
Description:
Back by popular demand, the Solaris Arena returns to Gen Con. The original Thunderdome meets Battletech game. 12 Mechs enter and only one will leave this Gladiatorial game of 65 - 75 ton 3025 Mech designs. Come enjoy a game of the original Battletech game, that got you started with 3025 technology just like we used to play.
REAL 3025 Battletech!: The Solaris Open, Heavy Division
Summary:
12 Mechs enter & only 1 will leave. Come enjoy the original game w/3025 technology just like we used to play. 65-75 ton Mechs.
Description:
Back by popular demand, the Solaris Arena returns to Gen Con. The original Thunderdome meets Battletech game. 12 Mechs enter and only one will leave this Gladiatorial game of 65 - 75 ton 3025 Mech designs. Come enjoy a game of the original Battletech game, that got you started with 3025 technology just like we used to play.
Mech on Mech Combat on Solaris 7, using the fast play Alpha Strike rules in a round robin format, as well as maps with printed hexes for ease of determining range, movement, & fields of fire.
Mech on Mech Combat on Solaris 7, using the fast play Alpha Strike rules in a round robin format, as well as maps with printed hexes for ease of determining range, movement, & fields of fire.
Mech on Mech Combat on Solaris 7, using the fast play Alpha Strike rules in a round robin format, as well as maps with printed hexes for ease of determining range, movement, & fields of fire.
Mech on Mech Combat on Solaris 7, using the fast play Alpha Strike rules in a round robin format, as well as maps with printed hexes for ease of determining range, movement, & fields of fire.
Mech on Mech Combat on Solaris 7, using the fast play Alpha Strike rules in a round robin format, as well as maps with printed hexes for ease of determining range, movement, & fields of fire.
Mech on Mech Combat on Solaris 7, using the fast play Alpha Strike rules in a round robin format, as well as maps with printed hexes for ease of determining range, movement, & fields of fire.