Explore a dungeon fighting monsters for valuable treasure. As you venture deeper into the dungeon, the monsters become more difficult & the treasure more valuable.
You are powerful lords vying for control of the city. Its treasures & resources are ripe for the taking, & that which cannot be gained through trickery & negotiation must be taken by force!
A game of rising empires & falling powers. In each of 7 epochs you control a different empire. The empires expand across the world, later falling as new empires take their place.
Description:
History of the World works under the assumptions that all empires eventually fade and that the only things differentiating great empires from lesser ones is how much territory they conquer and how long it takes for their civilizations to disappear. The game is played out over 7 epochs or rounds, from the ancient 3000 B.C. Sumerians to the pre-WW1 Germany, with every player controlling a new rising empire from history. Some empires are stronger than others (like the Romans), but the game's clever mechanisms can help balance that out. At the end of each epoch, players score points for all units of their color (from both the current and any previous empires) remaining on the board.
A game of rising empires & falling powers. In each of 7 epochs you control a different empire. The empires expand across the world, later falling as new empires take their place.
Description:
History of the World works under the assumptions that all empires eventually fade and that the only things differentiating great empires from lesser ones is how much territory they conquer and how long it takes for their civilizations to disappear. The game is played out over 7 epochs or rounds, from the ancient 3000 B.C. Sumerians to the pre-WW1 Germany, with every player controlling a new rising empire from history. Some empires are stronger than others (like the Romans), but the game's clever mechanisms can help balance that out. At the end of each epoch, players score points for all units of their color (from both the current and any previous empires) remaining on the board.
A self-created game that simplifies most aspects of ttrpgs thus allowing each players D20 to not determine the difference of success or failure, but how well they succeed and how the world reacts.
A light hearted one-shot story based around a traveling caravan and the unwanted attention it is getting.
Description:
As members of a massive caravan in the middle of its month long journey, the group has been hired to provide defense against any possible assailants. Hungry assailants.