Join Mark from the Tabletopia team as he shows off how to get started for free & find games, and demos the basic controls in Scythe. Ask questions live, and discover how easy the platform is!
You’re part of one of the busiest emergency rooms in the city. But recent budget cuts have everyone overworked and on edge. With so few resources can you keep the ER going and keep your team together?
Experience this exciting new game! A Tarot deck is used to create characters and shape narrative, and to resolve conflict the way dice usually do. No familiarity with Tarot is required.
Description:
Draws from the rich images and characters found in a deck of Tarot cards. Tarot is at the front and center of the game – used to create characters and shape narrative, and to resolve conflict the way dice do in similar games. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures of the Tarot. The Diviner (GM) reads cards, using the number, suit, and interpretation of a drawn card to drive scenes and resolve encounters. This one-shot will allow you to experience the rich, Tarot-guided character creation process as well as game play. No experience or familiarity is necessary with either Tarot or tabletop RPGs to play.
Experience this exciting new game! A Tarot deck is used to create characters and shape narrative, and to resolve conflict the way dice usually do. No familiarity with Tarot is required.
Description:
Draws from the rich images and characters found in a deck of Tarot cards. Tarot is at the front and center of the game – used to create characters and shape narrative, and to resolve conflict the way dice do in similar games. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures of the Tarot. The Diviner (GM) reads cards, using the number, suit, and interpretation of a drawn card to drive scenes and resolve encounters. This one-shot will allow you to experience the rich, Tarot-guided character creation process as well as game play. No experience or familiarity is necessary with either Tarot or tabletop RPGs to play.
Experience this exciting new game! A Tarot deck is used to create characters and shape narrative, and to resolve conflict the way dice usually do. No familiarity with Tarot is required.
Description:
Draws from the rich images and characters found in a deck of Tarot cards. Tarot is at the front and center of the game – used to create characters and shape narrative, and to resolve conflict the way dice do in similar games. Players share control of a single Hero, each playing an internal Aspect of that Hero based on archetypal figures of the Tarot. The Diviner (GM) reads cards, using the number, suit, and interpretation of a drawn card to drive scenes and resolve encounters. This one-shot will allow you to experience the rich, Tarot-guided character creation process as well as game play. No experience or familiarity is necessary with Tarot or TTRPGs to play. Closed captioning can be provided for this game for hearing-impaired, please contact us by 7/22 to request so we can make the appropriate arrangements in advance.
Party with satyrs, consult oracles, and seek glory in Theros! An approaching army of undead Returned threaten Setessa, and your party has just 24 hours to discover why and stop them!
Description:
This one-shot is a great introduction to the Greek myth-inspired setting of Theros! The adventure author will be the Gamemaster for this session. This four-hour D&D 5e adventure is for Tier 1 characters - you may bring a character or use one of our 3rd level pregens.
Party with satyrs, consult oracles, and seek glory in Theros! An approaching army of undead Returned threaten Setessa, and your party has just 24 hours to discover why and stop them!
Description:
This one-shot is a great introduction to the Greek myth-inspired setting of Theros! The adventure author will be the Gamemaster for this session. This four-hour D&D 5e adventure is for Tier 1 characters - you may bring a character or use one of our 3rd level pregens.
The old truce is at its breaking point. For decades the Order of Reason and the Traditions maintained a tenable if tense truce, but it looks like it will all fall apart unless something changes.
Description:
The old truce is at its breaking point. For decades the Order of Reason and the Traditions maintained a tenable if tense truce, but it looks like it will all fall apart unless something changes. The earthquakes and Inquisitors have left the city unsettled, but now there are rumors of the fallen infiltrating the city again. The Daedelans have turned their ire on the mystics, convinced of tradition treachery. You are a member of one of the last cooperative cabals left in Venice, and if you don't get to the bottom of what is plaguing the city it could break out into an all out war, then again maybe a confrontation is unavoidable.
Keesa'gr, visionary leader has a plan for your growing tribe of Goblins. The valley is getting crowded!
Description:
A scene from the famed squad of Goblins - time for something unthinkable - rescue the humans taken by the Orcs! If you’re going to miss meeting in person at Gen Con this year then participate with other gamers in this VRazeTheBar event using an avatar all your own. This is an immersive pilot-scale proof of concept initiative built on the Linden Labs Enterprise edition of Second Life. Register early – space is limited. Linden Labs Enterprise requires players be 16 or older.
A Importância da Coletividade para os Desenvolvedores Independentes de Boardgames (Portuguese)
Summary:
This session will be in Portuguese. Bate-papo com o EDIJ , discutindo o papel da coletividade para que desenvolvedores independentes encontrem soluções e estratégias com mais eficiência.
Description:
Bate-papo com representantes de iniciativas do do EDIJ (Encontro de Desenvolvedores Independentes de Jogos de Mesa), discutindo o papel da coletividade para que desenvolvedores independentes encontrem soluções e estratégias com mais eficiência. Participantes: Daniel de Sant'anna (D+1 Jogos); João Trindade (Prisma Game Lab); Joca Rocha (Oficina do Playtest/Dumativa); Lucas Pereira (Tamanduá Jogos); Pedro Marins (Gorro do Saci); Pedro Tostes (Trio Jogos); Sanderson Virgolino (Casa do Goblin); Valter Bispo (representação independente)