From a CNN interview."So I am a villain, the mad powerful genius kind! I can still run for office! You can call me mad, but remember: One man, one vote, and mine is the biggest." Roleplayers welcome for the Super Secret Smasher Society's return.
From a CNN interview."So I am a villain, the mad powerful genius kind! I can still run for office! You can call me mad, but remember: One man, one vote, and mine is the biggest." Roleplayers welcome for the Super Secret Smasher Society's return.
From a CNN interview."So I am a villain, the mad powerful genius kind! I can still run for office! You can call me mad, but remember: One man, one vote, and mine is the biggest." Roleplayers welcome for the Super Secret Smasher Society's return.
From a CNN interview."So I am a villain, the mad powerful genius kind! I can still run for office! You can call me mad, but remember: One man, one vote, and mine is the biggest." Roleplayers welcome for the Super Secret Smasher Society's return.
Play several shugenja and samurai within the popular Code of Bushido module. Attend a Winter Court in Dragonfly lands and jockey for power and position by attempting to court the hand of the lovely Otomo Yoroshiku. (Possible use of house rules.) GM Kamal Lombardi.
Play adventurers in a timeline set several years before the Legend of the Five Rings roleplaying game as you uncover Kitsuki Kaagi's journal and use it to try and discover the nefarious plots of the Living Darkness. All four investigations in the Way of Shadow Book hopefully will occur. GM Kamal Lombardi.
A secret lies beneath the streets of Hauberk. Howlings and strange disappearances have been accompanied by rumors of strange men dressed in black. Dare you discover the secret of Hauberk? Developed with Gary Gygax!
A secret lies beneath the streets of Hauberk. Howlings and strange disappearances have been accompanied by rumors of strange men dressed in black. Dare you discover the secret of Hauberk? Developed with Gary Gygax!
A Paladin gone bad is on the loose.The priests have sent you on a mission to bring him to justice. All of your wits and skills will be necessary to survive, much less succeed. Are you up to the challenge? A BYOVTragedy. GM Scott Javoroski.
A Paladin gone bad is on the loose.The priests have sent you on a mission to bring him to justice. All of your wits and skills will be necessary to survive, much less succeed. Are you up to the challenge? A BYOVTragedy. GM Scott Javoroski.
A Paladin gone bad is on the loose.The priests have sent you on a mission to bring him to justice. All of your wits and skills will be necessary to survive, much less succeed. Are you up to the challenge? A BYOVTragedy. GM Scott Javoroski.
Aegytia! Land of mystery and magic.This desert land of ancient tombs and monuments has need of heroes. Recently, strange things have been seen. Some say the dead have risen and walk the land. Others say that tomb robbers are stealing from the dead. Can you find out what's happening?
Dark and brooding, the castle stands before you-an icon of evil. Your quest and the evil wizard Lucien and his foul brood await your entry. Strange legacies of power lie within, power that could save or destroy the world. Only you can decide which.
Dark and brooding, the castle stands before you-an icon of evil. Your quest and the evil wizard Lucien and his foul brood await your entry. Strange legacies of power lie within, power that could save or destroy the world. Only you can decide which.
For centuries your people have lived a nomadic life on the north central plains, raising horses. Recently your lands have been invaded by the snow people fleeing the worsening winters farther north. Your lands have begun to die! A blight is upon the land. You have been sent to find help.
Two teams, two dungeon masters, one dungeon. Only one team will survive. Prepare for the final battle by evading the other team while exploring the dungeon, surviving encounters, and finding powerful magic items. Or track down the other team and ambush them. A well-tested event with a fifteen-year track record of fun and good times. GM Randy Stier.
Two teams, two dungeon masters, one dungeon. Only one team will survive. Prepare for the final battle by evading the other team while exploring the dungeon, surviving encounters, and finding powerful magic items. Or track down the other team and ambush them. A well-tested event with a fifteen-year track record of fun and good times. GM Randy Stier.
Two teams, two dungeon masters, one dungeon. Only one team will survive. Prepare for the final battle by evading the other team while exploring the dungeon, surviving encounters, and finding powerful magic items. Or track down the other team and ambush them. A well-tested event with a fifteen-year track record of fun and good times. GM Randy Stier.
Two teams, two dungeon masters, one dungeon. Only one team will survive. Prepare for the final battle by evading the other team while exploring the dungeon, surviving encounters, and finding powerful magic items. Or track down the other team and ambush them. A well-tested event with a fifteen-year track record of fun and good times. GM Randy Stier.