Buried deep within an icy glacier, the fabled Starfire Crystal awaits! Durenor, your rival country to the east, sends their finest to claim the prize. Can you, Ulnar's Elite, retrieve it before it falls into their hands?
A four hour adventure for up to six players. Characters, ranging from 7th to 10th level, will be provided. Familiarity with D&D 3.5 is preferred. Visit www.byov.com for more info.
Midwinter is a difficult time in the human kingdoms of Midgaard. While Odin and his sons may find sport throughout all the worlds of creation, human kings and their subjects must sit in their long halls, reliving past glories and waiting for the spring. Midwinter is thus a time to rejoice, a turning point of the seasons. In a castle on a cliff above a frozen river, a human king awaits the guests for his feast...but there is a saying: if wars are fought in spring, they are certainly *planned* in winter. Role-playing in a world of Norse mythology! Maturity preferred, using David Collins' Courting Murder rules. Check www.byov.com for more info.
The tin-foil crown of the Vagabond King has been stolen and the investigators of the Valley Detective Agency have been ordered on the case. Rest assured that they will leave no stoner unturned or any crack pot theory unexplored in their quest to find the crown. Sooner or later they will find the truth; unfortunately they totally canât handle it.
The Amazons return for another year. A LARP using Dave Collins Courting Murder rules. Pirates, buried treasure, lost Amazon tribes? What else can one expect on a deserted desert isle? Talking parrots, magical ferrets? Who knows what will be found on this fog enshrouded island. A BYOV Mystery. Visit BYOV.com for more information.
At long last, you have succeeded in your quest to destroy Mizrok the Pit Fiend! However, the demon's dying curse banishes you to a place far more dangerous - to Death's Door, a chamber the Devil himself designed. Both game and trap - those who fail to escape in time forfeit their souls! A four hour adventure for up to six players, with puzzles and combat. Characters will be provided. Familiarity with D&D 3.5 is preferred. Visit BYOV.com for info.
At long last, you have succeeded in your quest to destroy Mizrok the Pit Fiend! However, the demon's dying curse banishes you to a place far more dangerous - to Death's Door, a chamber the Devil himself designed. Both game and trap - those who fail to escape in time forfeit their souls! A four hour adventure for up to six players, with puzzles and combat. Characters will be provided. Familiarity with D&D 3.5 is preferred. Visit BYOV.com for info.
Titania and Oberon? Shakespeare? Not. London, 1888. The Ripper stalks the foggy back alleys. Find out who or what is the Ripper. A BYOV Mystery using Dave Collins' Courting Murder rules. Visit BYOV.com for more information.
A cabal of ancient alien spellcasters is trying to summon the dreaded World-Warp - a creature of ultimate destruction. You are being asked to stop them. Why you? You owe a debt to the kingdom. Win or lose, you are free after this task. Do you have what it takes? Visit BYOV.com for more information.
The Empress of the Isles is a beautiful lady, a luxury liner from a bygone era. It sails through the mists, glides on waters as still as the grave, lost in the void that is the Devil's Triangle. The parties are still lively affairs, the passengers a mix of fading socialites, refugees, and mysterious characters with unspoken pasts. Will you live to tell your tales, or will the Triangle claim another soul? Visit BYOV for more information.
Buried deep within an icy glacier, the fabled Starfire Crystal awaits! Durenor, your rival country to the east, sends their finest to claim the prize. Can you, Ulnar's Elite, retrieve it before it falls into their hands? A four hour adventure for up to six players. Characters, ranging from 7th to 10th level, will be provided. Familiarity with D&D 3.5 is preferred. Visit BYOV.com for more information.