HeroScape - The Battle of All Time at Forsaken Waters
Description:
Come and experience the fast-paced and easy to learn game of HeroScape. Each player commands a small army. This is an introductory scenario event where we will take you through the rules of the game and have you playing right away.
Open to all players.
Single elimination with no final. 8 person heats.
Players bring their own 400 point pre-made army, dice, Army Cards, Order Markers, Wound Markers, and any special tokens required.
Top player in each heat receives a complete set of their choice from Wave 1, 2, 3, or 4!
HeroScape - The Battle of All Time at Forsaken Waters
Description:
Come and experience the fast-paced and easy to learn game of HeroScape. Each player commands a small army. This is an introductory scenario event where we will take you through the rules of the game and have you playing right away.
Open to all players.
Single elimination with no final. 8 person heats.
Players bring their own 400 point pre-made army, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required.
Top player in each heat receives a complete set of their choice from Wave 1, 2, 3, or 4!
Open to all players.
Swiss style tournament.
Players bring their own 400 point pre-made army, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required.
Top 8 advance to Day 2.
Open to those previously qualified.
Single elimination.
Players bring their own 400 point pre-made army from Day 1, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required.
Trophies and prizes will be awarded to the top 4 finishers.
Open to players ages 16 and under only.
Swiss style tournament.
Players must bring a 400 point pre-made army, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required.
Trophies & prizes will be awarded to the top 2 finishers.
Two player teams may compete.
Swiss style tournament.
Each player must bring a 300 point pre-made army, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required.
Trophies & prizes will be awarded to the top 2 teams.
HeroScape - The Battle of All Time at Forsaken Waters
Description:
Come and experience the fast-paced and easy to learn game of HeroScape. Each player commands a small army. This is an introductory scenario event where we will take you through the rules of the game and have you playing right away.
HeroScape - The Battle of All Time at Forsaken Waters
Description:
Come and experience the fast-paced and easy to learn game of HeroScape. Each player commands a small army. This is an introductory scenario event where we will take you through the rules of the game and have you playing right away.
HeroScape - The Battle of All Time at Forsaken Waters
Description:
Come and experience the fast-paced and easy to learn game of HeroScape. Each player commands a small army. This is an introductory scenario event where we will take you through the rules of the game and have you playing right away.
HeroScape - The Battle of All Time at Forsaken Waters
Description:
Come and experience the fast-paced and easy to learn game of HeroScape. Each player commands a small army. This is an introductory scenario event where we will take you through the rules of the game and have you playing right away.
HeroScape - The Battle of All Time at Forsaken Waters
Description:
Come and experience the fast-paced and easy to learn game of HeroScape. Each player commands a small army. This is an introductory scenario event where we will take you through the rules of the game and have you playing right away.
After a mysterious disease infected millions, survivors began to flee major cities as the recent dead began to walk again. By an means, survivors have been flocking to the countryside to seek shelter from the ravenous creatures once called friends and family. Can you escape to find an oasis of sanity? An upcoming road sign says the next exit has the last gas station in 50 miles and you are running out of gas. Can you fill'er up and get out of town before you become walking dead?
Shifting desert sands uncovered the mortuary temple of Amenemhat, known for itsâ vast riches buried beneath in the Labyrinth of Hawara. Harbingers of Aegyptus marched to battle for control of the temple, as all of Aegyptus knows of the legendary labyrinth the size of a city and brimming with lost treasures. The ensuing battles spilled the blood of many heroes of Aegyptus and weakened the warbands so much so, that a Dark Harbinger was able to entrench itself and its minions within the Labyrinth. A council of Harbingers hastily decided to send their greatest heroes on a bold quest to rid the Labyrinth of this menace and unearth the mystical treasures of Hawara. Role-playing emphasized in this Egyptian based dungeon crawl.
Shifting desert sands uncovered the mortuary temple of Amenemhat, known for itsâ vast riches buried beneath in the Labyrinth of Hawara. Harbingers of Aegyptus marched to battle for control of the temple, as all of Aegyptus knows of the legendary labyrinth the size of a city and brimming with lost treasures. The ensuing battles spilled the blood of many heroes of Aegyptus and weakened the warbands so much so, that a Dark Harbinger was able to entrench itself and its minions within the Labyrinth. A council of Harbingers hastily decided to send their greatest heroes on a bold quest to rid the Labyrinth of this menace and unearth the mystical treasures of Hawara. Role-playing emphasized in this Egyptian based dungeon crawl.
A "What If" scenario recreating the battle of the first Death Star. Find out what might have happened if the Rebels had attacked with a fleet of Capital ships instead of just snub fighters. Would Luke and the Rebel Alliance have prevailed and won the day? Come join the folks from BladeRunner-Press and find out! New rules, new Ship Detail Sheets, new ships, and the same great game you've come to enjoy. 1:10,000 scale
A "What If" scenario recreating the battle of the first Death Star. Find out what might have happened if the Rebels had attacked with a fleet of Capital ships instead of just snub fighters. Would Luke and the Rebel Alliance have prevailed and won the day? Come join the folks from BladeRunner-Press and find out! New rules, new Ship Detail Sheets, new ships, and the same great game you've come to enjoy. 1:10,000 scale
BladeRunner-Press presents its original game of Survival Horror in miniature. This time, your team of police specialists and civilians have to fight their way through an underground cavern system filled with pools and streams and who knows what else? Many monsters could be inhabiting these tunnels, including members of a previous expedition. The imagination of your GM may be as dark as the world you explore, so keep your weapons handy and your survival instincts honed.
The infamous bandit king Hannibal has been captured by the 7th calvary and is enroute to their dropship. However his pirate buddies want him back, Unknown to both sides a 3rd party is also interested. 3025tech. generics welcome
The infamous bandit king Hannibal has been captured by the 7th calvary and is enroute to their dropship. However his pirate buddies want him back, Unknown to both sides a 3rd party is also interested. 3025tech. generics welcome
Players will take on the persona's of the Order of the Stick, as they begin their quest to defeat the Lich-King Xykon. Players will level their characters during the game. This is the first intstallment of a four part event. Played on Dwarven Forge terrain and with D&D minis.
(Note: Players wishing to play in all 4 levels must sign up for each. This game is a continuation from where other players, from the previous, game left off.)
Players will take over the persona's of the Order of the Stick from where level 1 left off, as they continue their quest to defeat the Lich-King Xykon. Players will level their characters during the game. This is the second of a four part event. Played on Dwarven Forge terrain and with D&D minis.
Players will take over the persona's of the Order of the Stick from where level 2 left off, as they journey to level 3 of their quest to defeat the Lich-King Xykon. Players will level their characters during the game. This is the third installment of a four part event. Played on Dwarven Forge terrain and with D&D minis.
Hero Quest - Order of the Stick - level 4 The Finale
Description:
Players will take over the persona's of the Order of the Stick from where level 3 left off, as they end their journey to defeat the Lich-King Xykon. Players will level their characters during the game. This is the final installment of a four part event. Played on Dwarven Forge terrain and with D&D minis.
Rackham is proud to announce the Confrontation National Championships. This tournament will find the best Confrontation player in the US. The winner will get a trip to Paris France to play in the Confrontation World Championships!
This event is a draft with 200 point boosters (this include AR, GoL, DK, AF, UD, WD, and WotDQ). You must bring 2 boosters from this list as well as a prize or two to add to the prize box. Prizes can be anything from boosters, rares, repaints, custom pieces, or D&D books. All games will be run on a custom map, which each player will receive for their own upon entry. The draft will follow the most recent version of DCI floor rules.
Destroy All Monsters rules by John Crimmins. Play the part of a giant monster (aka Godzilla)!. Smash your enemies while performing much needed urban renewal. This is the 6th year of the Gen Con Smackdown championships. The monster sheet is yours to keep. Certificates suitable for framing awarded for 1st, 2nd and 3rd place. All materials provided.
Destroy All Monsters rules by John Crimmins. Play the part of a giant monster (aka Godzilla)!. Smash your enemies while performing much needed urban renewal. This is the 6th year of the Gen Con Smackdown championships. The monster sheet is yours to keep. Certificates suitable for framing awarded for 1st, 2nd and 3rd place. All materials provided.
Destroy All Monsters rules by John Crimmins. Play the part of a giant monster (aka Godzilla)!. Smash your enemies while performing much needed urban renewal. This is the 6th year of the Gen Con Smackdown championships. The monster sheet is yours to keep. Certificates suitable for framing awarded for 1st, 2nd and 3rd place. All materials provided.
Open to all players. Swiss style tournament.
It's all out war as the Valkyrie Generals sunder all alliances and summon their own armies to Valhalla.
Players must bring a 400 point pre-made army containing Army Cards from ONLY one General, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required.
There will be extra prizes for all representatives of the most successful General & least successful General, plus the top finisher for each General.
Single elimination with no final.
Players bring their own 400 point pre-made army that MUST include the Unique Hero Ne-Gok-Sa, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required.
Players win by destroying or "Mind Shackling" their opponent's Ne-Gok-Sa.
The top two players will receive prizes.
The first successful Mind Shackle each round wins a prize.
Open to all players.
Single elimination with no final. 8 person heats.
Players bring their own 400 point pre-made army, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required.
Top player in each heat receives a complete set of their choice from Wave 1, 2, 3, or 4!
Open to all players.
Single elimination with no final. 8 person heats.
Players bring their own 400 point pre-made army, Army Cards, dice, Order Markers, Wound Markers, and any special tokens required.
Top player in each heat receives a complete set of their choice from Wave 1, 2, 3, or 4!
Build the dragon of your dreams and fight it out for draconic supremacy. Design your character at the game, or get an edge on the competition by visiting the Spartacus Publishing booth in the exhibitors' hall for pre-game dragon construction. All players receive prizes.
A legion of giants rises to threaten the reign on Baron Redtooth. A band of young dragons has the opprtunity to defend the realm and earn the Baron's favor. Can they crush this uprising and uncover the forces behind it? All Players recieve prizes.
Build the dragon of your dreams and fight it out for draconic supremacy. Design your character at the game, or get an edge on the competition by visiting the Spartacus Publishing booth in the exhibitors' hall for pre-game dragon construction. All players receive prizes.
Nine Days after a virulent necrovirus sweeps through the subsurface colony on Altair VI, automated sensors detect a small force of aliens moving through the outskirts of Hab Sector 7. Colonial Marines of the 963rd CAP Battalion are withdrawn from quarantine deployments, and are sent to intercept and destroy the mysterious raiders. Can the marines stop the aliens while fending off the zombie-like residents of the city? Or will the raiders succeed in their clandestine mission? Rules taught.
Warlord Single Elimination Tournament. 1500 Pts/no troop limits/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. Core Rule Book/all Released Faction Books/published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
Warlord Single Elimination Tournament. 1500 Pts/no troop limits/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. Core Rule Book/all Released Faction Books/published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
BladeRunner-Press presents its original game of Survival Horror in miniature. This time, your team of police specialists and civilians have to fight their way through an underground cavern system filled with pools and streams and who knows what else? Many monsters could be inhabiting these tunnels, including members of a previous expedition. The imagination of your GM may be as dark as the world you explore, so keep your weapons handy and your survival instincts honed.
With the demise of the AADA, someone had to step up and bring the fans that tournament autodueling experience they love! Cars with guns, what more could you want? Thursday is Division 5, Friday Division 15, Final Round is Saturday in Division 25. Pregenerated vehicles will be provided or you may bring your own. For full event rules, head to http://www.autoduel.org/bludbowl.html.
With the demise of the AADA, someone had to step up and bring the fans that tournament autodueling experience they love! Cars with guns, what more could you want? Thursday is Division 5, Friday Division 15, Final Round is Saturday in Division 25. Pregenerated vehicles will be provided or you may bring your own. For full event rules, head to http://www.autoduel.org/bludbowl.html.
With the demise of the AADA, someone had to step up and bring the fans that tournament autodueling experience they love! Cars with guns, what more could you want? Thursday is Division 5, Friday Division 15, Final Round is Saturday in Division 25. Pregenerated vehicles will be provided or you may bring your own. For full event rules, head to http://www.autoduel.org/bludbowl.html.
Warlord Single Elimination Tournament. 1500 Pts/no troop limits/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. Core Rule Book/all Released Faction Books/published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
Warlord Single Elimination Tournament. 1500 Pts/no troop limits/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. Core Rule Book/all Released Faction Books/published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
Warlord Single Elimination Tournament. 1500 Pts/no troop limits/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. Core Rule Book/all Released Faction Books/published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
CAV2 Single Elimination Tournament. 3000 Pts/combined arms/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. 2nd Edition Core Rule Book & published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
CAV2 Single Elimination Tournament. 3000 Pts/combined arms/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. 2nd Edition Core Rule Book & published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
CAV2 Single Elimination Tournament. 3000 Pts/combined arms/timed rounds/1 on 1 battles/1 roster change allowed during prelims only, roster is then not alterable. 2nd Edition Core Rule Book & published errata/ Official Proxy/Conversion/Paint rules applies. Player's ReaperGames ID number is required for participation. For Questions: www.reapermini.com/forum/
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular dungeon crawl returns yet again.
Who abandoned the research installation? What technology did they leave behind? Salvage is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular Dungeon Crawl modified for CAV2. Auction: Sun 2pm.
Who abandoned the research installation? What technology did they leave behind? Salvage is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular Dungeon Crawl modified for CAV2. Auction: Sun 2pm.
Who abandoned the research installation? What technology did they leave behind? Salvage is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular Dungeon Crawl modified for CAV2. Auction: Sun 2pm.
Rumbling down roads known only by thier letter, the battle group made it's way south past ruined mansions and glassless high-rises. The wan yellow sun gleamed off the green and gold markings. The lake, steaming in the November cold, was mirror flat, reflecting the sillouettes of APCs, tanks, GEVS and the masssive cybertank: an Ogre.
They maneuvered around the City center and headed through a swath of flattened factories and houses. The enemy was in sight, blue and gold markings with a cryptic GSH on their cockpits. They had an Ogre too.
They met at Northerly Island.
It was time, the crowd was assembled, perched on the rooftops, in the old stadium, or snug at home watching on the vid. The mayors met and shook hands and laid the traditional bet. The coin was flipped, and the 24th annual battle exhibition between the 141st Green Bay and the 77th Chicago Divisions was on. The Packers had won last year and the Bears were looking for revenge.
This is a fun Ogre Miniatures scenario, open to anyone that wants to play. Being a rabid Pack or Bears fan is optional but will be more fun.
The Kiris City Gladiatorâs guild invites you to participate in their annual âWalking with the Deadâ event in the cityâs old North Cemetery. Test your martial prowess against rival gladiator teams, while avoiding the restless dead that infest the cursed graveyard. Rules taught and figures provided, or bring your own pair of painted 28mm fantasy or historical figures.
For years, the Luvian track at Xeros has been the most hazardous chariot track in the Seven Kingdoms Circuit. In fact, six of the top ten racing factions are unwilling to compete in mad king Tirosâ annual invitational race. Use ramming, boarding, crew and beast attacks, spells, dirty tricks, and the always unpredictable crowd to secure a stunning victory in our ninth year of 15mm chariot racing. Rules taught and miniatures provided.
The full moon rises as your hand-picked warband approaches the small town of Retting. Your band has an objective which it must achieve before sneaking back out of the town. However, a thick fog has gathered around the town, and the increasingly desperate screams from within suggest that your mission may not be as easy as you first hoped. Lead a band of 28mm fantasy figures into the horror of Retting, using Ares skirmish rules from MJ12 games. Rules taught and figures provided.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular dungeon crawl returns yet again.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular dungeon crawl returns yet again.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular dungeon crawl returns yet again.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular dungeon crawl returns yet again.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular dungeon crawl returns yet again.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular dungeon crawl returns yet again.
Who built the fortress? What traps did they leave behind? Treasure is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular dungeon crawl returns yet again.
Come play in the Gen Con WarGods tournament. There will be three rounds of play and prizes for Chamipion of Ra, Champion of Bast, Champion of Khanum and Champion of Horus. Bring your painted 1200 point list with Ka 1 Harbinger/Ice Witch. Warbands must be constructed per the rulebook or official supplements.
Who abandoned the research installation? What technology did they leave behind? Salvage is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular Dungeon Crawl modified for CAV2. Auction: Sun 2pm.
Who abandoned the research installation? What technology did they leave behind? Salvage is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular Dungeon Crawl modified for CAV2. Auction: Sun 2pm.
Who abandoned the research installation? What technology did they leave behind? Salvage is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular Dungeon Crawl modified for CAV2. Auction: Sun 2pm.
Who abandoned the research installation? What technology did they leave behind? Salvage is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular Dungeon Crawl modified for CAV2. Auction: Sun 2pm.
Who abandoned the research installation? What technology did they leave behind? Salvage is treasure, no matter the cost. Repeating game, looting is cumulative, Loot redeemable in Sundayâs Reaper Auction. Our ever popular Dungeon Crawl modified for CAV2. Auction: Sun 2pm.
As blizzards begin to rage in the desserts of AEygptus, a band of Wendigo seek to bring the frosty rule of the North wind to the sun drenched land. A Harbinger of Horus must defeat the Ice Witch and her minions or the land will have a never ending winter.
As blizzards begin to rage in the desserts of AEygptus, a band of Wendigo seek to bring the frosty rule of the North wind to the sun drenched land. A Harbinger of Horus must defeat the Ice Witch and her minions or the land will have a never ending winter.
As blizzards begin to rage in the desserts of AEygptus, a band of Wendigo seek to bring the frosty rule of the North wind to the sun drenched land. A Harbinger of Horus must defeat the Ice Witch and her minions or the land will have a never ending winter.