Based on the movie. One team will be trying to survive a horror-movie nightmare while the other pulls the strings behind scenes. The teams then switch!
"Denn die Todten Reiten Schnell" (For the Dead Ride Fast)
Summary:
The Prince's spiritual advisor & confessor, a powerful Lancea Sanctum Ancilla, has hired you to transport them out of the city.
Description:
The Prince's spiritual advisor and confessor, a powerful Lancea Sanctum Ancilla, has hired you to transport them out of the city. You are part of a unique cadre of Nomad Kindred: The Brides of Dracula. Astride your motorcycles you travel the perilous roads to take your charges safely to their destination. What secrets has this confessor uncovered? And why is this Elder so ready and willing to leave everything they have toiled to accomplish in the last century of their Requiem? What does it flee?
Bring your drawings & original work! Show us your work, and we'll give you an audience! Also meet fellow artists for future collaborations. ART WILL ENSUE!
Description:
Bring in your drawings and/or your original stories, and present them to us! Well developed stories will have the chance to be featured on our website for the featured manga of the month of September!
A fast and exciting World War Two historical introductory game with combined arms and plenty of 15mm tanks for all players on both sides. Prizes given by Zvezda.
Description:
A fast and exciting World War Two historical introductory game with combined arms and plenty of 15mm tanks for all players on both sides. Prizes given by Zvezda.
Published in 1985 (thus, of course, written and designed in 1984), this RPG remains ahead of its time and continues to influence other designers. How did it come about? What does it give us now?
A group of players friendship is tested when one of the players reveals that he has enlisted in the army.
Description:
Few dungeon masters can make the game come to life better than John Francis. Dwarves, Mages and Barbarians jump right off of their character sheets whenever he sits down at the gaming table of frisky suburbanite parents, Linda and Brandon. John Francis’ best friends, sailor-mouthed John Alex and thoughtful jock Jason, bring roguish swagger and knightly nobility to the game. And the object of John Francis’ affection, the feisty Tara, provides all the Half Elven Double Princess backstory they could ever need. But when Jason enlists to go to Iraq and with the relationship with Tara going nowhere, it may be time for John Francis to hang up his twenty sided dice and take a job on the other side of the country. However, John Francis is about to discover that leaving will prove tougher than the Tomb of Horrors.
It's another beautiful day in Alpha Complex & you are eager to serve Friend Computer. He has tasked your team to remove a newly discovered communist den. Sounds pretty routine, what could go wrong?
1950: Before jets arrive, the F82 Twin Mustangs with Naval air clear the North Korean Yaks from the sky. Yaks hit the low 68th FS. Lt. Bill Hudson claims 1st kill. Are you up for this dogfight?
100 & 75 Years: Anniversary of First U-Boat Patrols
Summary:
Examining the world's first submarine combat patrols: first U-boat ops of WWI 100 years ago, comparing technology, tactics & expectations with those of the first U-boat patrols of WWII 75 years ago.
Hearing "No ladies allowed," Diana turned all the Huntsmen into women. She will restore them if they can duplicate the 12 Labors of Hercules. This game is set in our time, our world.
Description:
Diana, Goddess of the Hunt, came down to the Huntsman’s Club to congratulate them on a particularly fine season. At the door she was met by a polite, but firm, “I’m sorry, miss. No ladies allowed.” Diana turned the doorman into a toad and stomped him flat. Then she turned all the huntsmen into women. That was six months ago. Now Diana has agreed to restore the men if they can repeat the Twelve Labors of Hercules. This game is set in our time in our world. The six female characters must translate the twelve labors into modern terms. You might want to give that some thought before signing up. This is a role-playing game. No books. No dice. One or two players will advance to the INTERACTION FINALS on Sunday at 8 AM.
3-round Open Tournament. All current LW books & pdfs may be used. 2:15 hr Rounds. Missions will be randomly chosen. Swiss format but Red v Blue matchups as possible.
The freeform story rules in 13th Age require a different approach to adventure design. We’ll talk about how to design with icons, backgrounds, uniques and more, and answer your questions.
Description:
The freeform story rules in 13th Age require a different approach to adventure design. We’ll talk about how to design with icons, backgrounds, unique and more, and answer your questions.
Rob Heinsoo, Mike Shea and Wade Rockett share their advice on how to run 13th Age, from handling icon rolls to collaborative worldbuilding and beyond. Got questions? Bring ‘em!
Description:
Rob Heinsoo, Mike Shea and Wade Rockett share their advice on how to run 13th Age, from handling icon rolls to collaborative worldbuilding and beyond. Got questions? Bring ‘em!
Join a panel of 13th Age designers as they build a new monster that’ll take advantage of the game’s mechanics to deliver all sorts of nasty surprises at the table.
Description:
Join a panel of 13th Age designers as they build a new monster that’ll take advantage of the game’s mechanics to deliver all sorts of nasty surprises at the table.
13th Age debuted one year ago at Gen Con! Join Rob Heinsoo, Simon Rogers and Wade Rockett as they talk about where the game is now, share what’s coming next and answer your burning questions.
Description:
13th Age debuted one year ago at Gen Con! Join Rob Heinsoo, Simon Rogers and Wade Rockett as they talk about where the game is now, share what’s coming next and answer your burning questions.
3-round Open Tournament. All current MW books & pdfs may be used. 2 1/2 hr Rounds. Missions will be randomly chosen. Swiss format but Red v Blue matchups as possible.
3-round Open Tournament. All current EW books & pdfs may be used. 2 1/2 hr Rounds. Missions will be randomly chosen. Swiss format but Red v Blue matchups as possible.
Get a taste of what it’s like to use your military might to seize your rival’s colonies across the globe. Receive a Gen Con exclusive promo card for participating.
Get a taste of what it’s like to use your military might to seize your rival’s colonies across the globe. Receive a Gen Con exclusive promo card for participating.
Get a taste of what it’s like to use your military might to seize your rival’s colonies across the globe. Receive a Gen Con exclusive promo card for participating.
Get a taste of what it’s like to use your military might to seize your rival’s colonies across the globe. Receive a Gen Con exclusive promo card for participating.
Get a taste of what it’s like to use your military might to seize your rival’s colonies across the globe. Receive a Gen Con exclusive promo card for participating.
Get a taste of what it’s like to use your military might to seize your rival’s colonies across the globe. Receive a Gen Con exclusive promo card for participating.
Get a taste of what it’s like to use your military might to seize your rival’s colonies across the globe. Receive a Gen Con exclusive promo card for participating.
1815: After the Battle of New Orleans - Presidents and Demons
Summary:
New Orleans, saved by Andrew Jackson, Napoleon, Marie Laveau, and pirate Jean Lafitte, sits at the crossroads of New Spain’s future, a hotly contested election, dark magic, and the fate of science.
Description:
1815 - New Orleans. The next President of the United States will be selected during this gathering of heroes of the War of 1812. Dark magic will be confronted, inventions will be crafted, deals will be cut, romance will blossom, and murderous plans will be actualized.
Come play for fun or compete in a tournament. Build track & manipulate stock in the classic 1830. A win advances to 1830 Final on Saturday at 8 am. This event qualifies for the 18xx Tournament. PBT.
Come play for fun or compete in a tournament. Build track & manipulate stock in the classic 1830. A win advances to 1830 Final on Saturday at 8 am. This event qualifies for the 18xx Tournament. PBT.
Come play for fun or compete in a tournament. Build track & manipulate stock in the classic 1830. A win advances to 1830 Final on Saturday at 8 am. This event qualifies for the 18xx Tournament. PBT.
Come play for fun or compete in a tournament. Build track & manipulate stock in the classic 1830. A win advances to 1830 Final on Saturday at 8 am. This event qualifies for the 18xx Tournament. PBT.