Could things be any worse in GAMMA WORLD adventures? Yes! A discussion presenting 6 easy steps to make any GW referee’s life easier and the heroes’ lives harder (and more fun)!
Do PCs mow down your villains without breaking a sweat? Do they scoff at ancient red dragons and creatures from the outer planes? Learn how to create the best bad guys anywhere!
"Playing for the Long Haul.” Learn how to build a campaign that designs itself and that can last for decades. Tbpics include: how to choose the big conflict top-down design & tips to keep interest. RPGA Network sanctioned. Standard XP.
At first air power was merely used for reconnaissance and harrying the ground troops. How has it evolved as the new cavalry of the modern army? Presented by Major Matthew Caffrey
Tired of linear adventures? Ready for a real challenge? Thy freestyle DMing where literally anything can happen. Tips on how to handle an alternate style free-wheeling campaign
The past year has been a time of great change in the possibility wars. Find out how these changes affect your campaign in this talk with Greg Farshtey, TORG editor.