June 6, 1969. Your team has been following a known NVA sorcerer for 3 days and finally have him in sight as he disappears into a dark cave behind a small waterfall. Your orders are to retrieve the contents of his satchel and bring him out alive for interrogation at all costs. The sucess of this mission could have an effect of the outcome of the "war".
'Can of Whupass 2005: Fortified With "Flaxseed Oil"!
Description:
'Our signature event in its seventh season! Pop culture and gaming icons duke it out on PPV! It's the only slugfest where good roleplaying increases your chances to win! The only event with cool prizes for all players! The only event with commentary by Triumph the Insult Comic Dog! This event is so popular that last year we had to turn some people away. Sign up now, and find out why many players have called this "The Best Event at Gen Con!"
The sleepover was to be the greatest moment of your childhood, until the whimpering woke you up. Is this even the right house? Diceless, numberless horror. Bring your steady hand. <http://www.tiltingatwindmills.net>
The year is 2055, and when the megacorps want a job done but don't want to get caught, it's a shadowrun they need. Shadowrunners sell their unique magical and cybernetic skills. Mr. Johnson wants you to accompany him for 'protection' while he visits an island that he wants to purchase. Character sheets and house rules changes will be provided. A prize of Cannon Companion will be given to the winner, as determined by the GM and players.
Find a better you at the Neumann Institute for Betterment. Join us. No one regrets leaving the life they led before. No one. Diceless, numberless horror. Bring your steady hand. <http://www.tiltingatwindmills.net>
Christmas in Tahoe celebrating your parents' 60th anniversary with your family. Snow, skiing, eating, drinking, general merriment, and murder. Diceless, numberless horror. Bring your steady hand. <http://www.tiltingatwindmills.net>
A security guard calls you from the lobby, sounding panicked...then gunshots, then silence. Can you keep the terrorists from reaching your floor? Diceless, numberless horror. Bring your steady hand. <http://www.tiltingatwindmills.net>
For the crew of a Vodacce Warbird, life is always interesting. You have been hired by an Avalon explorer, who believes he has found the home of the Sidhe. He is mad of course, but he is paying you well. So you are surprised to find an uncharted planet matching his description. This adventure is based on 7th sea, in the year 2568. You can find background detail to this adventure at http://www.peregrine.madasafish.com/lovesblade/spaceindex.htm
A darkness has decended upon your territory. Neither you nor your packmates remember when it happened, but suddenly the gauntlet was harder to pierce and spirits began walking the territory at their lesiure. Now a dark figure has entered the town - is she the cause or will she lead you and your pack into utter darkness?
An undersea adventure awaits, as you and your fellow Merfolk seek to stop a Sahuagin ritual that will open the very gates of Hell. Your team must triumph or you will all end up in hot water. This event uses a "skills-based" variant on 3.5 D&D. Rules available at http://www.global-diplomacy.com. A 5-minute "crash course" in the rules will be taught.
An undersea adventure awaits, as you and your fellow Merfolk seek to stop a Sahuagin ritual that will open the very gates of Hell. Your team must triumph or you will all end up in hot water. This event uses a "skills-based" variant on 3.5 D&D. Rules available at http://www.global-diplomacy.com. A 5-minute "crash course" in the rules will be taught.
Your rock band has just ended a grueling tour and is attending a party held by the New Delhi branch of your fan club. (And you didn't even know you had a fan club!) Your manager asks that you accept any gifts your fans offer--it would be an insult otherwise, and you need all the fans you can get. But who are those strange people following you now? And why are they carrying scimitars? More fans? Rock on!
Now they've gone too far, or at least you assume they have because no one in the kingdom can find the King or his kidnappers. It's up to your stalwart band once again to save the day, the kingdom, and your pensions which will otherwise need to be used for the ransom! (15th-Level Pre-Generated Characters Provided, Please, bring your PH and dice.)
The year is 2060, and shadowrunners sell their unique magical and cybernetic skills to perform illegal tasks. You are intrigued by a provision in the last will and testament of the great dragon Dunkelzahn, and have decided to do your best to collect. Sounds like a simple sleep-over, doesn't it? Character sheets and house rules changes will be provided. A prize of Cannon Companion will be given to the winner, as determined by the GM and players.
Twelve years ago, your crowd of pirates dealt a telling blow to Afbe. Now he's become the Commodore with a naval contingent at his disposal. He would bring this against you and yours. Your spy has leaked his plans -- now you can end this threat. Take part in a grand naval battle in patented Exalted style! Pregenerated characters provided. Prizes for quality roleplaying.
One of the largest shipments of Ghost Rock is happening, and you have been contacted by a man who has a foolproof plan to get it. All the money you could ever need. Who can pass that up? Characters provided.
It's a simple mission, really. I would go myself if I could. Bring the ailing duke to some healing springs. So, there's some disputed territory along the way? That's nothing! The possibility of some trouble with the local fauna. Nothing to worry about. The duke's ailment? Nothing, truly. He can take care of himself. A walk in the park for such stalwart adventurers as yourselves. Trust me. It's easy. Really. GURPS Banestorm.
It's a simple mission, really. I would go myself if I could. Bring the ailing duke to some healing springs. So, there's some disputed territory along the way? That's nothing! The possibility of some trouble with the local fauna. Nothing to worry about. The duke's ailment? Nothing, truly. He can take care of himself. A walk in the park for such stalwart adventurers as yourselves. Trust me. It's easy. Really. GURPS Banestorm.
It's a simple mission, really. I would go myself if I could. Bring the ailing duke to some healing springs. So, there's some disputed territory along the way? That's nothing! The possibility of some trouble with the local fauna. Nothing to worry about. The duke's ailment? Nothing, truly. He can take care of himself. A walk in the park for such stalwart adventurers as yourselves. Trust me. It's easy. Really. GURPS Banestorm.
It's a simple mission, really. I would go myself if I could. Bring the ailing duke to some healing springs. So, there's some disputed territory along the way? That's nothing! The possibility of some trouble with the local fauna. Nothing to worry about. The duke's ailment? Nothing, truly. He can take care of himself. A walk in the park for such stalwart adventurers as yourselves. Trust me. It's easy. Really. GURPS Banestorm.
A Simple Plan: An Assault on the Snake People. RIGHT!!!
Description:
In the past year, a grave threat has been brought to your community and your party is being assembled to deal with this concern. It all started when several of your acquaintances transporting goods from one community to another have been steadily disappearing. To your surprise, they were later found as walking corpses, attacking all who approach them. And what's this about snake people? Characters (7-9 level) will be provided.
A Simple Plan: An Assault on the Snake People. RIGHT!!!
Description:
In the past year, a grave threat has been brought to your community and your party is being assembled to deal with this concern. It all started when several of your acquaintances transporting goods from one community to another have been steadily disappearing. To your surprise, they were later found as walking corpses, attacking all who approach them. And what's this about snake people? Characters (7-9 level) will be provided.
Chicago. The Roaring Twenties. A city and a time of violence, corruption and diseased decadence--and that's just the surface streets. Imagine the "real" underworld. Capone has made himself a kingdom; but who might be whispering in the king's ear and what unholy violence might rock the Windy City when Scarface decides to go independent is anyone's guess. It's all about showing some grrr-faces how things are done "the Chicago Way."
Chicago superheroes are called on to help New York superheroes defend the Big Apple against superpowered neo-Nazis. Some surprises await the heroes. Roleplaying stressed. Champions action using the Hero System.
Experience the magic of gradeschool all over again...with the help of a disintegrator ray. Never played Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555? What are you waiting for? Experience shop class with classmates who are samurai, robots, zombies, and super-powered sailor-girls. Preview a new setting for BESM 3rd ed. An Anime-themed cross-dimensional gradeschool. <http://www.tiltingatwindmills.net>
Experience the magic of gradeschool all over again...with the help of a disintegrator ray. Never played Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555? What are you waiting for? Experience shop class with classmates who are samurai, robots, zombies, and super-powered sailor-girls. Preview a new setting for BESM 3rd ed. An Anime-themed cross-dimensional gradeschool. <http://www.tiltingatwindmills.net>
Experience the magic of gradeschool all over again...with the help of a disintegrator ray. Never played Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555? What are you waiting for? Experience gym class with classmates who are ninjas, aliens, witches, and super-powered sailor-girls. Preview a new setting for BESM 3rd ed. An Anime-themed cross-dimensional gradeschool. <http://www.tiltingatwindmills.net>
Experience the magic of gradeschool all over again...with the help of a disintegrator ray. Never played Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555? What are you waiting for? Experience gym class with classmates who are ninjas, aliens, witches, and super-powered sailor-girls. Preview a new setting for BESM 3rd ed. An Anime-themed cross-dimensional gradeschool. <http://www.tiltingatwindmills.net>
Experience the magic of gradeschool all over again...with the help of a disintegrator ray. Never played Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555? What are you waiting for? Experience gym class with classmates who are ninjas, aliens, witches, and super-powered sailor-girls. Preview a new setting for BESM 3rd ed. An Anime-themed cross-dimensional gradeschool. <http://www.tiltingatwindmills.net>
Experience the magic of gradeschool all over again...with the help of a disintegrator ray. Never played Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555? What are you waiting for? Experience art class with classmates who are kensai, psychics, and the best go-kart driver in the world. Preview a new setting for BESM 3rd ed. An Anime-themed cross-dimensional gradeschool. <http://www.tiltingatwindmills.net>
Experience the magic of gradeschool all over again...with the help of a disintegrator ray. Never played Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555? What are you waiting for? Experience art class with classmates who are kensai, psychics, and the best go-kart driver in the world. Preview a new setting for BESM 3rd ed. An Anime-themed cross-dimensional gradeschool. <http://www.tiltingatwindmills.net>
Experience the magic of gradeschool all over again...with the help of a disintegrator ray. Never played Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555? What are you waiting for? Experience art class with classmates who are kensai, psychics, and the best go-kart driver in the world. Preview a new setting for BESM 3rd ed. An Anime-themed cross-dimensional gradeschool. <http://www.tiltingatwindmills.net>
It's raining at Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555, but the Gymnasium is being repaired! Can recess in the library be any fun? Anime-themed cross-dimensional gradeschool. <http://www.tiltingatwindmills.net>
Lunchtime at Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555 is weirder than normal -- the food is actually *good* today! What's going on? Anime-themed cross-dimensional gradeschool. <http://www.tiltingatwindmills.net>
Ah, recess!, the best part of Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555! Ah, recess!--waitaminit, haven't you already done this? Anime-themed cross-dimensional gradeschool. <http://www.tiltingatwindmills.net>
A new game of collectible cards has come to the playground of Advanced Dimensional Green Ninja-Educational Preparatory Super-Elementary Fortress 555. But are those people you know on the cards? And why didn't Aurora come to school today? Gradeschoolers in Anime-themed cross-dimensional 'burbs, PG-rated. <http://www.tiltingatwindmills.net>
Martin the Mercurian is plotting to take over the multiverse--and you're part of his plan! He's got the brains, but you've got the body. Gradeschoolers in Anime-themed cross-dimensional 'burbs, PG-rated. <http://www.tiltingatwindmills.net>
You're the best of the best, US Army Rangers. You thought you had the training and the skills to handle anything you were wrong. A black op? No problem. A drop in the dark, in the jungle, in hostile territory? No problem. Zombies? We have a problem. Fun for newbies and experienced players. Back by popular demand, the military-thriller/zombie classic.
Everything has gone to hell. The zombies have overrun the country, and only a few heavily guarded military bases remain. When the Vice-President's plane goes down in the middle of this undead wasteland, who can bring him back to safety? Rangers lead the way! Another military versus the zombies adventure, but you don't have to play in the first to enjoy this one. Fun for newbies and experienced players.
AFMBE: Evening of, House of, Return of the Living Dead
Description:
Ever been to one of those massive haunted houses, with multiple rooms, mazes, and scary guys in cool make-up? Ever want to run one? You and your friends have the opportunity you have been waiting all your lives for, running your own haunted house, and this Halloween, and someone's coming for treats. Grave humor in the tradition of Return of the Living Dead, and Chopper Chicks in Zombie Town.
The apocalypse has come and the zombies rule the earth. All signs point to Phoenix, Arizona, the last hold out of humanity. Even if you make it there, what will you find? An introductory adventure for the game of survival horror roleplaying, that's fun for newbies and experienced players.
In the year 2166 ecological disasters have left the Earth unfit for human habitation. Our only chance is to make a new home in space - too bad there are zombies up there. A futuristic adventure of zombie mayhem that introduces new players to the game, and is fun for experienced players as well. This setting won the One of the Living Dead World contest.
Zombies have taken over the earth. You and your friends survive as best you can in a nightmare world. Think things are bad? Wait until you meet the neighbors. Take your chances in a game of survival horror, a great adventure for newbies and experienced players.
Abducted by slavers and carried off into the deep desert, you and the strangers bound to you by fate have escaped your captors. You must find food, water, and shelter before the strange creatures of this land make you permanent residents. Those around you may be thieves, cutthroats, or worse. Who can you trust?