2019 Austin Powers CCG Daddy Pants World Championship
Summary:
"We got cross-mojulation" Bring one good & one evil deck. Limited number of decks available to borrow (or sealed starters & boosters to make your own).
3rd annual! A casual event with a prize of $100 to the "King of Paup!" 60+ card Deck consisting of only commons. MTG Pauper rules apply. 2018 King: Alex Wood!
Claim the 2019 PEZ Crown, Lasting Fame, & $100 CASH! Use 60+ common & up to 5 uncommon cards from ANY set. No Rare/Mythic. Peasant Ban List applies. Single Elim. (2018 Champ: John Haas!)
Bring your standard deck and play against challenges similar to those that are in the online version of the game. Prizes available for completing the task.
Bring your standard deck and play against challenges similar to those that are in the online version of the game. Prizes available for completing the task.
Bring your standard deck & play against challenges similar to those that are in the online version of the game. Prizes available for completing the task.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.
Events launch continually every time 8 players are ready to go using 3 Magic boosters from Magic's modern history per player.
Description:
Draft event - No supplies/cards needed to participate. Single Elimination - Event ends after your first loss. Prizes - 24 Tickets for 1st, 12 Tickets for 2nd, & 2 Tickets for 3rd-4th.