Bring to justice whoever kidnapped a genie teaching at the College of Magical Arts in Qadib, City of Wands. You flesh out PCs provided. An AL-QADIM gaming experience.
Silk has invited you to an auction of legendary items. Are you willing to risk a kingdom? Or maybe a life? Or a jasmine sachet? Role-playing. Characters provided.
Flavius Appius has just been found dead. Too bad you are in the same house at the time. Discover who kilted him before you are blamed by the emperor for his death.
The empire is threathened—your Artifact of Doom has been stolen. The Emperor is angry, and he wants to see you. Mature role-playing of evil PCs required.
A shadowy isle on the outskirts of reality. Creatures lurking within the darkness. These lands of Shadow must be breached by going deep behind a mask of magic.
Tahlmorra Lvjhuala mei wiccan, cheysu. The lion has lain down with the witch. Cynric has come. What fate now rests in the hands of the gods for their children?
Drow, Duergar, Gnoll, Bugbear, Ore, Tren. All your dearest enemies are in your party. Are they trying to kill you? Are you devious enough to survive? Non-good PCs.
The sons and daughters of Eldur Kattie return home after a year of adventuring to go to the Spring Festival. Some rest would be nice, but things don’t go as planned.
“I’ve heard of that place—sinister. The greatest of the land were there—and the entity corrupting their pride.” GREYHAWK chars given or BY0C 10-14 Ivl.
A train rushes through the night. A body in the baggage car. Screams in the dining car. Is that woman dead? Are you next? Role-play stressed. Gothic Earth-Red Death
A wild storm; a ship of corpses. Everyone has a secret. One secret may kill you! Can you survive? Political intrigue on Gothic Earth. Role-playing/problem solving.
Fortress of murder—ghosts roam corridors, daggers flash. Scream while you can! Iron maidens wait to embrace you! Role-play and problem solving stressed!
She threatened to chase your ship to the edge of the world to get her claws on the artifact. You thought it was just a figure of speech. You were dead wrong.
After years of travel, the ship beneath your feet is at last taking you home. But Spelljamming is a secret, and first you need a place to hide “The Survivor.”
You need the Blades of Vengeance to free the Goddess of Magic. Even though your guide works for a suspected vampire, you must risk it. Characters supplied Ivl 7-9.
Mostok enlists your party to get the Rod of Leadership so he can free his friend Ubar from the grasp of that witch Miran. But is everything what it seems? An AL-QADIM adventure.
In the land of Mulhorand lies a tomb of ancient evil. Join our PCs as they unearth treasure, artifacts and death... For even they must pay heed to the Call of the Cats
Something was odd about the food at that inn. You fell asleep, and when you woke up, you were in a floating castle and in chains. Now what? 8- to 10-year-olds only!
The blood-dimmed tide is loosed: The best lack all conviction, while the worst are full of passionate intensity. Find the solution by interactive role-play.
Besieged on all sides, North Realm has always been the place for high adventure. But an evil lurks in the shadows that threatens to destroy all, including you!
The feud between Alba Ker and Lenbla Nd heats up! A party of fighters duels a group of mages in this head-to-head event. Is the scroll mightier than the sword?
Jzobun, the defiler, nears godhood. His crowning will mark the permanent release of all his brethren. Can you stop the efreeti onslaught from taking place? AL-QADIM characters provided.
You are an ancient dragon sent with your party to stop another invasion of the bloodisle. Ten wyrm and great wyrm dragons from the COUNCIL OF WYRMS™ accessory. 8-hour game
Welcome to Fun City! Fishing, boating, swimming, rides, games, and attractions! A perfect spot for rest, relaxation, and ... a dognapping!? Free souvenir to all players!
As a drow raiding party, you venture to the surface to restore Lolth’s honor. Some role-playing required in this 10-14 level drow adventure. PCs provided.
You swore to get him. He’s traveling with you. He’s blind, mute, deaf, and paralyzed. So what’s taking you so long? Role-playing with a sense of humor!
No one can understand why a strange artifact was stolen from the museum of arcane curiosities until the guard recalls hearing an evil laugh. . . . MooHaHa!
A FORGOTTEN REALMS city adventure in Big City! Mystery and surprise around every corner. Players will investigate and fight their way to riches and glory!
Well, last year you did it—saved Waterdeep, collected the Eye of Vecna, and managed to survive. Impressive. Now you deserve a vacation. Let us give you a hand.
A lost valley in the Dark Continent has a fortune in gems and magic, but it is guarded by a prehuman curse. Adventure in an African setting. PCs provided.
“The Fall of Delmar": The Kingdom of Delmar has stood for centuries, but forces from the inside and out have much to gain from its ruin. Interactive RP.
The Immortal King has stolen the staff of the Dragon Lords. Tao the elementalist and her friends want it back and they also want revenge. A 12-hour adventure.
Let’s once again go back in time to the days of flying fortresses, angry mages, and raging storms. Yes, the original Death Storms. Bring your +5 umbrellas.
Journey to the caves and sewers of under Lankhmar. Bring your favorites 5-7 level human. Lankhmar Magic Rules will apply! Magic treasures of days long gone await.
What is it that drives one man mad and one man to suicide? What is it that leaves a man dry as a corn husk? Come and see. Or do you feel safer not knowing? A Masque of the Red Death adventure.
Try the only FUN game about economics as you and three other colonists try to make the planet IRRATA viable and self-sustaining with your Mechanical Universal Labor Equipment.
Back in '95 because you demanded it! Up to IB players connect in the #1 computer maze gamel All you need is $3.00 worth of generic tickets and one hour to play.
Milwaukee's Virtual Earning Center presents multiplayer computer games on HUBE 27" monitors. Fight against other REAC humans in a FANTA5Y combat system. Fast, high paced, death and destruction in a medieval setting
The year is 1932, the place Miami. You are to board the SS Dark Lady to find an artifact lost at sea. You will realize some things should be left at sea.
An ancient and unyielding entity of pure evil plots its return to earth, but can it be stopped? Find out as you unlock the mysteries of the Red Hunter.
A murder has been committed aboard the midnight train to Budapest. Suspects are many and clues are few. Can the killer be found before he strikes again?
Join the Big Apple’s most offbeat team of 2-fisted, 4-color heroes as they help Kid Ninja find his father’s killer in a tale called: Mr. Smith Goes to Memphis!
The local townsfold are troubled by the increasing number of deaths occurring at Miller’s Leap. Can the players solve the mystery before tragedy strikes again?
The players take the roles of powerful nobles summoned to the Cathedral of St. Alcryn to decide the future of the Monarchy. An ARIA interactive history.
In A.D. 15 Ovid was banished from Rome, his papers left burning in his halls. But what secrets did he take with him? 1500 years later you’re to retrieve his exotic lore.
The maga Lunnette has returned after 35 years in a Faerie forest. Will the Covenant ever be the same? Round one is all grogs. Mage junkies beware. RP crucial.
Magi are attending a Provencal Tribunal but are met by Arabian sorcerers. Both a demo of 4th edition rules and a future supplement; characters provided.
The Flambeau gather for camaraderie and politicking. Passions flare like the magic. What mystery awaits them? What goals are pursued? Can you stand the heat?
It’s turning toddlers into zombies and driving parents mad. It must be stopped. At night you can hear the chanting: I love you, you love me____Characters provided.
Journal entry: 6-4-24: The Old West. My God, what have we done? Our truck destroyed, two men dead, what foul beast have we released from the ancient tomb?
Sequel to “The Voynich Connection,” but new players welcome. Travel to snowy Quebec City during the 1928 Winter Carnival to locate the missing spouse of a friend.