Draw 3 boosters from a bag containing 1 booster of M15 & Origins & 2 boosters of each other Frontier legal set. Draft, build a deck, then play 3 single elim rounds. Starts when 8 players are ready.
Draw 3 boosters from a bag containing 1 booster of M15 & Origins & 2 boosters of each other Frontier legal set. Draft, build a deck, then play 3 single elim rounds. Starts when 8 players are ready.
Draw 3 boosters from a bag containing 1 booster of M15 & Origins & 2 boosters of each other Frontier legal set. Draft, build a deck, then play 3 single elim rounds. Starts when 8 players are ready.
Draw 3 boosters from a bag containing 1 booster of M15 & Origins & 2 boosters of each other Frontier legal set. Draft, build a deck, then play 3 single elim rounds. Starts when 8 players are ready.
Draw 3 boosters from a bag containing 1 booster of M15 & Origins & 2 boosters of each other Frontier legal set. Draft, build a deck, then play 3 single elim rounds. Starts when 8 players are ready.
Draw 3 boosters from a bag containing 1 booster of M15 & Origins & 2 boosters of each other Frontier legal set. Draft, build a deck, then play 3 single elim rounds. Starts when 8 players are ready.
Draw 3 boosters from a bag containing 1 booster of M15 & Origins & 2 boosters of each other Frontier legal set. Draft, build a deck, then play 3 single elim rounds. Starts when 8 players are ready.
Draw 3 boosters from a bag containing 1 booster of M15 & Origins & 2 boosters of each other Frontier legal set. Draft, build a deck, then play 3 single elim rounds. Starts when 8 players are ready.
Draw 3 boosters from a bag containing 1 booster of M15 & Origins & 2 boosters of each other Frontier legal set. Draft, build a deck, then play 3 single elim rounds. Starts when 8 players are ready.
Draw 3 boosters from a bag containing 1 booster of M15 & Origins & 2 boosters of each other Frontier legal set. Draft, build a deck, then play 3 single elim rounds. Starts when 8 players are ready.