When Clan Wolf marched on Terra, the Wolf’s Dragoons followed. When the fighting was over, they were cast aside. Rebuilt and hungry for payback, the Dragoons take the fight to the Wolf Empire.
Description:
The Wolf’s Dragoons followed Alaric Ward and Clan Wolf to Terra, and bore the brunt of some of the worst fighting in the ilClan Trial. The reward for their service was to be cast back out. The remaining Dragoons swore vengeance against Alaric and the rest of the Wolf Empire. A year later, their retribution is in full swing. The infamous Zeta Battalion, rebuilt for a new era, descends on worlds in the Wolf Empire. On Labouchere, Trellisane, and Gienah, Zeta tests its mettle against the defenses the depleted Empire can bring to bear. Brutal fighting engulfs each planet in turn as the Dragoons swing back at Alaric Ward’s very legacy.
Republic Command has created a special unit to assist The AFFS in retaking worlds from The Capellan Confederation and Draconis Combine. This New Dawn Guards unit will have an Ares super heavy ‘Mech.
Description:
Battle of the super heavies is an advanced Alpha Strike Game involving several scored missions for each side. Players will be commanding 1 lance with its own mission as well as the force wide primary mission.
Throwback Thursday is a scenario set in the Succession Wars era of BattleTech between the fall of the Star League and the Clan Invasion utilizing units with no advanced technology.
Description:
The newly-minted 1st Federated Commonwealth Regiment, Melissa Steiner’s wedding gift to Hanse Davion, are facing their first test. The unit,formed from the best and brightest Mechwarrior cadets from the merged empire’s elite military academies, have dropped onto Klathandu IV in August of 3028 to relieve the beleaguered planetary militia. But they are up against the cagey veterans of the Draconis Combine’s Ninth Benjamin Regulars. The first few skirmishes have gone to the FedCom, but will the tables turn as they advance in force?
This game is a miniatures-based combined-arms mass-combat game that uses all the units you know from Battletech. It is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures-based, which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, the game uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and be better organized). This event will teach all of the basics of the game system so you can then feel confident to play on your own or in our other Alpha Strike events.
This game is a miniatures-based combined-arms mass-combat game that uses all the units you know from Battletech. It is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures-based, which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, the game uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and be better organized). This event will teach all of the basics of the game system so you can then feel confident to play on your own or in our other Alpha Strike events.
This game is a miniatures-based combined-arms mass-combat game that uses all the units you know from Battletech. It is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures-based, which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, the game uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and be better organized). This event will teach all of the basics of the game system so you can then feel confident to play on your own or in our other Alpha Strike events.
This game is a miniatures-based combined-arms mass-combat game that uses all the units you know from Battletech. It is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures-based, which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, the game uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and be better organized). This event will teach all of the basics of the game system so you can then feel confident to play on your own or in our other Alpha Strike events.
This game is a miniatures-based combined-arms mass-combat game that uses all the units you know from Battletech. It is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures-based, which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, the game uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and be better organized). This event will teach all of the basics of the game system so you can then feel confident to play on your own or in our other Alpha Strike events.