Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Alpha Strike is a miniatures based combined arms mass combat game that uses all the units you know from Battletech. Alpha Strike is designed to let you play larger scale battles (many, many units) in a few hours or a smaller game much quicker. It is also miniatures based which means the board is not hexed like in classic Battletech and instead miniatures rules are used. Likewise, instead of using the 8.5" by 11" record sheet per mech that classic Battletech uses, Alpha Strike uses a playing card size record sheet per unit (though these are often printed on one sheet of paper to save space and organization). This event will teach all of the basics of the Alpha Strike system so you can then feel confident to play on your own or in our other Alpha Strike Events.
Old school, when lives were cheap & 'Mechs expensive.
Description:
Experience the Battletech Throwback Thursday event (played earlier in the day) using the faster-play Battletech Alpha Strike ruleset. Basically, this is a chance to replay such a big battle and come closer to playing it to total annihilation. For those who played in the standard event earlier in the day it is also a second chance at the scenario (perhaps to fix mistakes you make or play the other side). This classic scenario will be played using Alpha Strike rules but in the same team on team format that our old feature events use to be played as. Experience in the Alpha Strike format of Battletech is recommended.
All the sessions of the Alpha Strike: Turning Points are linked scenarios leading up to a final confrontation as the last session. Players don’t need to play in all sessions but may want to if they want to see through the whole confrontation. This will use the Alpha Strike system of Battletech which means the game will be miniatures/terrain based (not hexed) and each player will pilot several units using the Alpha Strike cards (not standard Battletech record sheets). Units are expected to die very quickly so this large scale battle can be fought in a timely manner. Since this is a campaign style game objectives will be used to create a more tactical environment. Each block the board will reset so each block is a new portion of the larger campaign. It is recommend that players be familiar with Alpha Strike or have played in one of the Alpha Strike Academies prior to this event.
All the sessions of the Alpha Strike: Turning Points are linked scenarios leading up to a final confrontation as the last session. Players don’t need to play in all sessions but may want to if they want to see through the whole confrontation. This will use the Alpha Strike system of Battletech which means the game will be miniatures/terrain based (not hexed) and each player will pilot several units using the Alpha Strike cards (not standard Battletech record sheets). Units are expected to die very quickly so this large scale battle can be fought in a timely manner. Since this is a campaign style game objectives will be used to create a more tactical environment. Each block the board will reset so each block is a new portion of the larger campaign. It is recommend that players be familiar with Alpha Strike or have played in one of the Alpha Strike Academies prior to this event.
All the sessions of the Alpha Strike: Turning Points are linked scenarios leading up to a final confrontation as the last session. Players don’t need to play in all sessions but may want to if they want to see through the whole confrontation. This will use the Alpha Strike system of Battletech which means the game will be miniatures/terrain based (not hexed) and each player will pilot several units using the Alpha Strike cards (not standard Battletech record sheets). Units are expected to die very quickly so this large scale battle can be fought in a timely manner. Since this is a campaign style game objectives will be used to create a more tactical environment. Each block the board will reset so each block is a new portion of the larger campaign. It is recommend that players be familiar with Alpha Strike or have played in one of the Alpha Strike Academies prior to this event.
Mech combat on geohex terrain. Round robin format. Using a hex map for ease of determining range, movement, & fields of fire. Prize to the winner.
Description:
Welcome to the Meat Grinder, where when you die, life isn't over, you just get a bigger Mech. You will start in a light mech with basic weapons to learn the rules. When you die, you get a bigger, better mech with slightly more complicated weapons and rules. The game is for players of all levels of experience. All materials needed to play are provided. It is a timed event and at the end- he/she who has the most points gets a brand new set of custom dice.
Mech combat on geohex terrain. Round robin format. Using a hex map for ease of determining range, movement, & fields of fire. Prize to the winner.
Description:
Welcome to the Meat Grinder, where when you die, life isn't over, you just get a bigger Mech. You will start in a light mech with basic weapons to learn the rules. When you die, you get a bigger, better mech with slightly more complicated weapons and rules. The game is for players of all levels of experience. All materials needed to play are provided. It is a timed event and at the end- he/she who has the most points gets a brand new set of custom dice.
Mech combat on geohex terrain. Round robin format. Using a hex map for ease of determining range, movement, & fields of fire. Prize to the winner.
Description:
Welcome to the Meat Grinder, where when you die, life isn't over, you just get a bigger Mech. You will start in a light mech with basic weapons to learn the rules. When you die, you get a bigger, better mech with slightly more complicated weapons and rules. The game is for players of all levels of experience. All materials needed to play are provided. It is a timed event and at the end- he/she who has the most points gets a brand new set of custom dice.
Mech combat on geohex terrain. Round robin format. Using a hex map for ease of determining range, movement, & fields of fire. Prize to the winner.
Description:
Welcome to the Meat Grinder, where when you die, life isn't over, you just get a bigger Mech. You will start in a light mech with basic weapons to learn the rules. When you die, you get a bigger, better mech with slightly more complicated weapons and rules. The game is for players of all levels of experience. All materials needed to play are provided. It is a timed event and at the end- he/she who has the most points gets a brand new set of custom dice.
Mech on Mech combat on Solaris maps. Round robin format. Played on 3D hex maps for ease of determining range, movement, & fields of fire. Prize to the winner.
Description:
Welcome to the Game World of Solaris VII, where war is a business and life is a gamble. You, the mechwarrior decides where to fight and what you will be piloting. It is a round robin style of combat where when your mech dies, you aren't dead. You will respawn and come back into the fight in the same mech and a new location on the map. It is a timed event and at the end- the player with the most points receives a shiny new set of custom dice.
Mech on Mech combat on Solaris maps. Round robin format. Played on 3D hex maps for ease of determining range, movement, & fields of fire. Prize to the winner.
Description:
Welcome to the Game World of Solaris VII, where war is a business and life is a gamble. You, the mechwarrior decides where to fight and what you will be piloting. It is a round robin style of combat where when your mech dies, you aren't dead. You will respawn and come back into the fight in the same mech and a new location on the map. It is a timed event and at the end- the player with the most points receives a shiny new set of custom dice.
Mech on Mech combat on Solaris maps. Round robin format. Played on 3D hex maps for ease of determining range, movement, & fields of fire. Prize to the winner.
Description:
Welcome to the Game World of Solaris VII, where war is a business and life is a gamble. You, the mechwarrior decides where to fight and what you will be piloting. It is a round robin style of combat where when your mech dies, you aren't dead. You will respawn and come back into the fight in the same mech and a new location on the map. It is a timed event and at the end- the player with the most points receives a shiny new set of custom dice.
Mech on Mech combat on Solaris maps. Round robin format. Played on 3D hex maps for ease of determining range, movement, & fields of fire. Prize to the winner.
Description:
Welcome to the Game World of Solaris VII, where war is a business and life is a gamble. You, the mechwarrior decides where to fight and what you will be piloting. It is a round robin style of combat where when your mech dies, you aren't dead. You will respawn and come back into the fight in the same mech and a new location on the map. It is a timed event and at the end- the player with the most points receives a shiny new set of custom dice.
Mech on Mech combat on Solaris maps. Round robin format. Played on 3D hex maps for ease of determining range, movement, & fields of fire. Prize to the winner.
Description:
Welcome to the Game World of Solaris VII, where war is a business and life is a gamble. You, the mechwarrior decides where to fight and what you will be piloting. It is a round robin style of combat where when your mech dies, you aren't dead. You will respawn and come back into the fight in the same mech and a new location on the map. It is a timed event and at the end- the player with the most points receives a shiny new set of custom dice.