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2. A Game of Thrones 2006 WORLD CHAMPIONSHIP
- ID:
- 2006-TCG00174
- Year:
- 2006
- Title:
- A Game of Thrones 2006 WORLD CHAMPIONSHIP
- Description:
- It all comes down to this... Set in the world of George R.R. Martin's bestselling a Song of Ice and Fire book series, this fast-paced, visceral card game puts players in control of one of the great Houses in the struggle for the Iron Throne.
3. A Game of Thrones Board Game
- ID:
- 2006-BGM01165
- Year:
- 2006
- Title:
- A Game of Thrones Board Game
- Description:
- Based on the best-selling novel series A Song of Ice and Fire by George R.R. Martin, the A Game of Thrones board game lets players take control of one of the great Houses of Westeros and embark on an epic struggle to claim the Iron Throne. Immerse yourself in a game of clever planning, careful allocation of power, diplomacy, and the exciting flavor of A Song of Ice and Fire.
4. A Game of Thrones Board Game
- ID:
- 2006-BGM01166
- Year:
- 2006
- Title:
- A Game of Thrones Board Game
- Description:
- Based on the best-selling novel series A Song of Ice and Fire by George R.R. Martin, the A Game of Thrones board game lets players take control of one of the great Houses of Westeros and embark on an epic struggle to claim the Iron Throne. Immerse yourself in a game of clever planning, careful allocation of power, diplomacy, and the exciting flavor of A Song of Ice and Fire.
5. A Game of Thrones w/ A Clash of Kings expansion
- ID:
- 2006-BGM01170
- Year:
- 2006
- Title:
- A Game of Thrones w/ A Clash of Kings expansion
- Description:
- A Clash of Kings is the first expansion to A Game of Thrones: The Board Game! This new expansion includes rules and components for the following: The new House Martell (for playing the game with 6 players; includes new cards, tokens, and a large gameboard overlay) An alternative higher-powered set of House Cards for all six Houses Rules and components for managing the ports of Westeros, New wooden tokens for the powerful but vulnerable Siege Engines Wooden Fortification tokens Special order tokens for every house Based on the best-selling novel series A Song of Ice and Fire by George R.R. Martin, the A Game of Thrones board game lets players take control of one of the great Houses of Westeros and embark on an epic struggle to claim the Iron Throne. Immerse yourself in a game of clever planning, careful allocation of power, diplomacy, and the exciting flavor of A Song of Ice and Fire.
6. A Game of Thrones w/ A Clash of Kings expansion
- ID:
- 2006-BGM01171
- Year:
- 2006
- Title:
- A Game of Thrones w/ A Clash of Kings expansion
- Description:
- A Clash of Kings is the first expansion to A Game of Thrones: The Board Game! This new expansion includes rules and components for the following: The new House Martell (for playing the game with 6 players; includes new cards, tokens, and a large gameboard overlay) An alternative higher-powered set of House Cards for all six Houses Rules and components for managing the ports of Westeros, New wooden tokens for the powerful but vulnerable Siege Engines Wooden Fortification tokens Special order tokens for every house Based on the best-selling novel series A Song of Ice and Fire by George R.R. Martin, the A Game of Thrones board game lets players take control of one of the great Houses of Westeros and embark on an epic struggle to claim the Iron Throne. Immerse yourself in a game of clever planning, careful allocation of power, diplomacy, and the exciting flavor of A Song of Ice and Fire.
7. A Game of Thrones, Classic Pick a Block Tourament
- ID:
- 2006-TCG00175
- Year:
- 2006
- Title:
- A Game of Thrones, Classic Pick a Block Tourament
- Description:
- Classic "Pick a Block" format in which players can chose to play any block from Westeros, Ice & Fire, Valyrian or Winter editions. Players must must stay within their chosen block when selecting cards. All promos are legal for any block. Premium starter cards are only legal for the block in which they were originally printed. Set in the world of George R.R. Martin's bestselling a Song of Ice and Fire book series, this fast-paced, visceral card game puts players in control of one of the great Houses in the struggle for the Iron Throne.
8. A Game of Thrones, Multiplayer Civil War
- ID:
- 2006-TCG00176
- Year:
- 2006
- Title:
- A Game of Thrones, Multiplayer Civil War
- Description:
- Each player brings a plot deck ONLY. Players are randomly assigned to six tables, one table for each house. There is one deck per game and all players draw from this deck, playing their prepared plot deck. The winner of each "Civil War" will then advance to round two, playing the plot deck and civil war deck against the winner of the five other civil wars. Set in the world of George R.R. Martin's bestselling a Song of Ice and Fire book series, this fast-paced, visceral card game puts players in control of one of the great Houses in the struggle for the Iron Throne.
9. A Game of Thrones, Seven Kingdoms Draft Tournament
- ID:
- 2006-TCG00177
- Year:
- 2006
- Title:
- A Game of Thrones, Seven Kingdoms Draft Tournament
- Description:
- This will be the World Premier of the new "Seven Kingdoms" Edition! Set in the world of George R.R. Martin's bestselling a Song of Ice and Fire book series, this fast-paced, visceral card game puts players in control of one of the great Houses in the struggle for the Iron Throne.
10. A Game of Thrones, Seven Kingdoms Sealed Deck Tournament
- ID:
- 2006-TCG00179
- Year:
- 2006
- Title:
- A Game of Thrones, Seven Kingdoms Sealed Deck Tournament
- Description:
- A chance to play with the latest Edition in the A Game of Thrones CCG series. Set in the world of George R.R. Martin's bestselling a Song of Ice and Fire book series, this fast-paced, visceral card game puts players in control of one of the great Houses in the struggle for the Iron Throne.
11. A Game of Thrones, Standard Constructed Tournament
- ID:
- 2006-TCG00180
- Year:
- 2006
- Title:
- A Game of Thrones, Standard Constructed Tournament
- Description:
- In this tournament, the Seven Kingdoms cards ARE legal. This will be players' first chance to build their own decks with the new cards. Set in the world of George R.R. Martin's bestselling a Song of Ice and Fire book series, this fast-paced, visceral card game puts players in control of one of the great Houses in the struggle for the Iron Throne.
12. A Game of Thrones, Standard Constructed Tournament
- ID:
- 2006-TCG00181
- Year:
- 2006
- Title:
- A Game of Thrones, Standard Constructed Tournament
- Description:
- Start Gen Con 2006 out by meeting and mingling with the A Game of Thrones CCG development team! Past and present champions are sure to be present. Set in the world of George R.R. Martin's bestselling a Song of Ice and Fire book series, this fast-paced, visceral card game puts players in control of one of the great Houses in the struggle for the Iron Throne.
13. A Game of Thrones: Storm of Swords
- ID:
- 2006-BGM01169
- Year:
- 2006
- Title:
- A Game of Thrones: Storm of Swords
- Description:
- The land of Westeros is about to get a lot more interesting. The A STORM OF SWORDS expansion for the A GAME OF THRONES board game offers two different gaming experiences. First, the expansion features a brand new 4-player game, including new components, new victory conditions, and a plethora of strategic options. Second, the expansion includes rules on how to incorporate many of these new options into the classic A GAME OF THRONES game. The new STORM OF SWORDS game board depicts the Trident Riverlands area of Westeros. New Tactics cards allow you to gain combat bonuses, make your armies more mobile, or gather more power. New Ally cards enable you to gain the support of lesser houses, hardened mercenaries, and cold-blooded outlaws. New Leaders allow you to march devastating forces into battle, and you can make your opponents beg for mercy when you take their Leaders hostage. The expansion also includes new House cards for all six of the great houses, an alternative set of Westeros decks, and rules on how to incorporate Tactics cards, Leaders, and other new mechanics into the original A GAME OF THRONES board game. Tons of new options and two different gaming experiences are all found in the STORM OF SWORDS expansion.
14. A Game of Thrones: Storm of Swords
- ID:
- 2006-BGM01167
- Year:
- 2006
- Title:
- A Game of Thrones: Storm of Swords
- Description:
- The land of Westeros is about to get a lot more interesting. The A STORM OF SWORDS expansion for the A GAME OF THRONES board game offers two different gaming experiences. First, the expansion features a brand new 4-player game, including new components, new victory conditions, and a plethora of strategic options. Second, the expansion includes rules on how to incorporate many of these new options into the classic A GAME OF THRONES game. The new STORM OF SWORDS game board depicts the Trident Riverlands area of Westeros. New Tactics cards allow you to gain combat bonuses, make your armies more mobile, or gather more power. New Ally cards enable you to gain the support of lesser houses, hardened mercenaries, and cold-blooded outlaws. New Leaders allow you to march devastating forces into battle, and you can make your opponents beg for mercy when you take their Leaders hostage. The expansion also includes new House cards for all six of the great houses, an alternative set of Westeros decks, and rules on how to incorporate Tactics cards, Leaders, and other new mechanics into the original A GAME OF THRONES board game. Tons of new options and two different gaming experiences are all found in the STORM OF SWORDS expansion.
15. A Game of Thrones: Storm of Swords
- ID:
- 2006-BGM01168
- Year:
- 2006
- Title:
- A Game of Thrones: Storm of Swords
- Description:
- The land of Westeros is about to get a lot more interesting. The A STORM OF SWORDS expansion for the A GAME OF THRONES board game offers two different gaming experiences. First, the expansion features a brand new 4-player game, including new components, new victory conditions, and a plethora of strategic options. Second, the expansion includes rules on how to incorporate many of these new options into the classic A GAME OF THRONES game. The new STORM OF SWORDS game board depicts the Trident Riverlands area of Westeros. New Tactics cards allow you to gain combat bonuses, make your armies more mobile, or gather more power. New Ally cards enable you to gain the support of lesser houses, hardened mercenaries, and cold-blooded outlaws. New Leaders allow you to march devastating forces into battle, and you can make your opponents beg for mercy when you take their Leaders hostage. The expansion also includes new House cards for all six of the great houses, an alternative set of Westeros decks, and rules on how to incorporate Tactics cards, Leaders, and other new mechanics into the original A GAME OF THRONES board game. Tons of new options and two different gaming experiences are all found in the STORM OF SWORDS expansion.
16. Arkham Horror
- ID:
- 2006-BGM01172
- Year:
- 2006
- Title:
- Arkham Horror
- Description:
- The town of Arkham, Massachusetts, is in a panic. Horrific and bizarre events have begun to occur with increasing frequencyâall seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc., almost two decades ago. This new, updated edition features stunning new artwork and graphical design as well as revised and expanded rules from the gameâs original creator, Richard Launius! No fan of the Cthulhu mythos will want to miss this opportunity to acquire this classic Call of Cthulhu boardgame!
17. Arkham Horror
- ID:
- 2006-BGM01173
- Year:
- 2006
- Title:
- Arkham Horror
- Description:
- The town of Arkham, Massachusetts, is in a panic. Horrific and bizarre events have begun to occur with increasing frequencyâall seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc., almost two decades ago. This new, updated edition features stunning new artwork and graphical design as well as revised and expanded rules from the gameâs original creator, Richard Launius! No fan of the Cthulhu mythos will want to miss this opportunity to acquire this classic Call of Cthulhu boardgame!
18. Arkham Horror
- ID:
- 2006-BGM01174
- Year:
- 2006
- Title:
- Arkham Horror
- Description:
- The town of Arkham, Massachusetts, is in a panic. Horrific and bizarre events have begun to occur with increasing frequencyâall seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc., almost two decades ago. This new, updated edition features stunning new artwork and graphical design as well as revised and expanded rules from the gameâs original creator, Richard Launius! No fan of the Cthulhu mythos will want to miss this opportunity to acquire this classic Call of Cthulhu boardgame!
19. Arkham Horror
- ID:
- 2006-BGM01175
- Year:
- 2006
- Title:
- Arkham Horror
- Description:
- The town of Arkham, Massachusetts, is in a panic. Horrific and bizarre events have begun to occur with increasing frequencyâall seeming to point towards some cataclysmic event in the near future that may spell disaster for everyone. Only one small band of investigators can save Arkham from the Great Old Ones and destruction! Arkham Horror was originally published by Chaosium, Inc., almost two decades ago. This new, updated edition features stunning new artwork and graphical design as well as revised and expanded rules from the gameâs original creator, Richard Launius! No fan of the Cthulhu mythos will want to miss this opportunity to acquire this classic Call of Cthulhu boardgame!
20. Arkham Horror w/ Dunwich Horror Expansion
- ID:
- 2006-BGM01177
- Year:
- 2006
- Title:
- Arkham Horror w/ Dunwich Horror Expansion
- Description:
- The disturbances in H.P. Lovecraft's New England don't stop at the Arkham city line. Nearby Dunwich is also being wracked by horrible events and otherworldly forces. This expansion introduces several new game concepts, including gate surges that can blow open previously sealed gates, Madness and Injury cards, and tasks and missions, which allow the investigators to accomplish great things by visiting certain places in a particular order. Included in the expansion are 8 new investigators, 4 new Ancient Ones, over 20 new monster tokens, an extra board featuring the village of Dunwich and the eerie places that surround it, dozens of new items and skills, and enough encounters to double the size of the location decks. All in all, the expansion adds over 300 new cards to the base game. Arkham Horror was originally published by Chaosium, Inc., almost two decades ago. This new, updated edition features stunning new artwork and graphical design as well as revised and expanded rules from the gameâs original creator, Richard Launius! No fan of the Cthulhu mythos will want to miss this opportunity to acquire this classic Call of Cthulhu boardgame!
21. Arkham Horror w/ Dunwich Horror Expansion
- ID:
- 2006-BGM01176
- Year:
- 2006
- Title:
- Arkham Horror w/ Dunwich Horror Expansion
- Description:
- The disturbances in H.P. Lovecraft's New England don't stop at the Arkham city line. Nearby Dunwich is also being wracked by horrible events and otherworldly forces. This expansion introduces several new game concepts, including gate surges that can blow open previously sealed gates, Madness and Injury cards, and tasks and missions, which allow the investigators to accomplish great things by visiting certain places in a particular order. Included in the expansion are 8 new investigators, 4 new Ancient Ones, over 20 new monster tokens, an extra board featuring the village of Dunwich and the eerie places that surround it, dozens of new items and skills, and enough encounters to double the size of the location decks. All in all, the expansion adds over 300 new cards to the base game. Arkham Horror was originally published by Chaosium, Inc., almost two decades ago. This new, updated edition features stunning new artwork and graphical design as well as revised and expanded rules from the gameâs original creator, Richard Launius! No fan of the Cthulhu mythos will want to miss this opportunity to acquire this classic Call of Cthulhu boardgame!
22. Beowulf, The Legend
- ID:
- 2006-BGM01245
- Year:
- 2006
- Title:
- Beowulf, The Legend
- Description:
- The fascinating legend of the great hero Beowulf is told in one of the oldest works of English literature. Relive the legend of how the Geatish warrior Beowulf comes to the aid of the Danish King against the fearsome monster Grendel, how he returns to his home in Geatland to become king, and how Beowulf meets his end when fighting the terrible dragon. Beowulf, The Legend, by renowned designer Reiner Knizia and featuring art by John Howe, invites you to accompany the mighty hero as one of his brave comrades. Will you become the most renowned warrior and succeed Beowulf as king? Only the strongest will prevail!
23. Beowulf, The Legend
- ID:
- 2006-BGM01246
- Year:
- 2006
- Title:
- Beowulf, The Legend
- Description:
- The fascinating legend of the great hero Beowulf is told in one of the oldest works of English literature. Relive the legend of how the Geatish warrior Beowulf comes to the aid of the Danish King against the fearsome monster Grendel, how he returns to his home in Geatland to become king, and how Beowulf meets his end when fighting the terrible dragon. Beowulf, The Legend, by renowned designer Reiner Knizia and featuring art by John Howe, invites you to accompany the mighty hero as one of his brave comrades. Will you become the most renowned warrior and succeed Beowulf as king? Only the strongest will prevail!
24. Beowulf, The Legend
- ID:
- 2006-BGM01247
- Year:
- 2006
- Title:
- Beowulf, The Legend
- Description:
- The fascinating legend of the great hero Beowulf is told in one of the oldest works of English literature. Relive the legend of how the Geatish warrior Beowulf comes to the aid of the Danish King against the fearsome monster Grendel, how he returns to his home in Geatland to become king, and how Beowulf meets his end when fighting the terrible dragon. Beowulf, The Legend, by renowned designer Reiner Knizia and featuring art by John Howe, invites you to accompany the mighty hero as one of his brave comrades. Will you become the most renowned warrior and succeed Beowulf as king? Only the strongest will prevail!
25. Blue Moon Card Game
- ID:
- 2006-CGM00536
- Year:
- 2006
- Title:
- Blue Moon Card Game
- Description:
- The god Blue Moon has deserted the world and plunged it into chaos. Blue Moon City is in ruins and its people have fallen into open war. Multiple factions seek to appease Blue Moon and hasten his return by currying the favor of the three dragons of elemental power. In the ruins of the great city, the ingenious Hoax seek to dominate through their mechanical inventions, while deep below ground, the fiery Vulca wield the molten force of the heart of the world. On the craggy mountaintops, the birdlike Flit watch the struggle unblinkingly, waiting for the right moment to make their move. And in the secret heart of the forest, the beautiful but wild Mimix sharpen their spears. This is Blue Moon, the non-collectible card game from Reiner Knizia.
26. Blue Moon Card Game
- ID:
- 2006-CGM00537
- Year:
- 2006
- Title:
- Blue Moon Card Game
- Description:
- The god Blue Moon has deserted the world and plunged it into chaos. Blue Moon City is in ruins and its people have fallen into open war. Multiple factions seek to appease Blue Moon and hasten his return by currying the favor of the three dragons of elemental power. In the ruins of the great city, the ingenious Hoax seek to dominate through their mechanical inventions, while deep below ground, the fiery Vulca wield the molten force of the heart of the world. On the craggy mountaintops, the birdlike Flit watch the struggle unblinkingly, waiting for the right moment to make their move. And in the secret heart of the forest, the beautiful but wild Mimix sharpen their spears. This is Blue Moon, the non-collectible card game from Reiner Knizia.
27. Blue Moon Card Game
- ID:
- 2006-CGM00538
- Year:
- 2006
- Title:
- Blue Moon Card Game
- Description:
- The god Blue Moon has deserted the world and plunged it into chaos. Blue Moon City is in ruins and its people have fallen into open war. Multiple factions seek to appease Blue Moon and hasten his return by currying the favor of the three dragons of elemental power. In the ruins of the great city, the ingenious Hoax seek to dominate through their mechanical inventions, while deep below ground, the fiery Vulca wield the molten force of the heart of the world. On the craggy mountaintops, the birdlike Flit watch the struggle unblinkingly, waiting for the right moment to make their move. And in the secret heart of the forest, the beautiful but wild Mimix sharpen their spears. This is Blue Moon, the non-collectible card game from Reiner Knizia.
28. Blue Moon Card Game Tournament!
- ID:
- 2006-CGM00541
- Year:
- 2006
- Title:
- Blue Moon Card Game Tournament!
- Description:
- Bring your best constructed deck and compete for the title of Champion! The god Blue Moon has deserted the world and plunged it into chaos. Blue Moon City is in ruins and its people have fallen into open war. Multiple factions seek to appease Blue Moon and hasten his return by currying the favor of the three dragons of elemental power. In the ruins of the great city, the ingenious Hoax seek to dominate through their mechanical inventions, while deep below ground, the fiery Vulca wield the molten force of the heart of the world. On the craggy mountaintops, the birdlike Flit watch the struggle unblinkingly, waiting for the right moment to make their move. And in the secret heart of the forest, the beautiful but wild Mimix sharpen their spears. This is Blue Moon, the non-collectible card game from Reiner Knizia.
29. Blue Moon City
- ID:
- 2006-BGM01178
- Year:
- 2006
- Title:
- Blue Moon City
- Description:
- The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal. Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city. Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
30. Blue Moon City
- ID:
- 2006-BGM01179
- Year:
- 2006
- Title:
- Blue Moon City
- Description:
- The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal. Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city. Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
31. Blue Moon City
- ID:
- 2006-BGM01180
- Year:
- 2006
- Title:
- Blue Moon City
- Description:
- The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal. Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city. Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
32. Blue Moon City
- ID:
- 2006-BGM01181
- Year:
- 2006
- Title:
- Blue Moon City
- Description:
- The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal. Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city. Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
33. Blue Moon City
- ID:
- 2006-BGM01182
- Year:
- 2006
- Title:
- Blue Moon City
- Description:
- The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal. Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city. Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
34. Blue Moon City
- ID:
- 2006-BGM01230
- Year:
- 2006
- Title:
- Blue Moon City
- Description:
- The Dark Age is over. The royal heirs, who caused the conflict and the destruction of Blue Moon City, have fled, and their corrupt advisors have been banished to faraway lands. The bitter division between the peoples of Blue Moon is beginning to heal. Blue Moon City lies in ruin, but the people have vowed to restore the city to its former magnificence. The three elemental dragons have returned to help in the renaissance of Blue Moon City. They reward good leadership with shards of the Holy Crystal from the destroyed obelisk in the center of the city. Blue Moon City - the board game for 2 to 4 players - picks up where the 2-player card game ended: with the reconstruction of the destroyed city of Blue Moon. Players vie to impress the dragons, collect crystals, and ultimately gain the leadership of Blue Moon City and win the game.
35. Britannia
- ID:
- 2006-BGM01188
- Year:
- 2006
- Title:
- Britannia
- Description:
- Take on the role of 17 ancient civilizations vying for control of historic Great Britain. Will the nations submit to the mighty Roman Empire or will they be driven them back to the sea? Cunning strategy & history itself will play roles in this battle for political and territorial dominance.
36. Britannia
- ID:
- 2006-BGM01189
- Year:
- 2006
- Title:
- Britannia
- Description:
- Take on the role of 17 ancient civilizations vying for control of historic Great Britain. Will the nations submit to the mighty Roman Empire or will they be driven them back to the sea? Cunning strategy & history itself will play roles in this battle for political and territorial dominance.
37. Britannia
- ID:
- 2006-BGM01190
- Year:
- 2006
- Title:
- Britannia
- Description:
- Take on the role of 17 ancient civilizations vying for control of historic Great Britain. Will the nations submit to the mighty Roman Empire or will they be driven them back to the sea? Cunning strategy & history itself will play roles in this battle for political and territorial dominance.
38. Britannia
- ID:
- 2006-BGM01191
- Year:
- 2006
- Title:
- Britannia
- Description:
- Take on the role of 17 ancient civilizations vying for control of historic Great Britain. Will the nations submit to the mighty Roman Empire or will they be driven them back to the sea? Cunning strategy & history itself will play roles in this battle for political and territorial dominance.
39. Call of Cthulhu 2006 WORLD CHAMPIONSHIPS
- ID:
- 2006-TCG00182
- Year:
- 2006
- Title:
- Call of Cthulhu 2006 WORLD CHAMPIONSHIPS
- Description:
- It all comes down to this... Investigators battle horrors from beyond time and space, risking life and sanity while conspiracies of cultists and malign servitors seek gateways for their outer gods to return. Take on the role of an intrepid investigator trying to solve cases or that of a servant of the Mythos seeking to carry out vile conspiracies.
40. Citadels
- ID:
- 2006-BGM01251
- Year:
- 2006
- Title:
- Citadels
- Description:
- Citadels has delighted gamers in English for years. Game enthusiasts of all genres will be enchanted by this wonderful game of bluffing, deduction, and city-building. Wrapped in a medival theme and gorgeously illustrated, players seek to be the first to complete a grand city of their own. Each game round players secretly take the roles of either the King, Magician, Architect, Assasin, Thief, Bishop, Warlord, or Merchant and seek to use the powers of such offices in their efforts to win the game. This ultimate edition of Citadels includes 10 new cards designed by Bruno Faidutti and not available in the original German edition, featuring new locations and characters. It also includes the Dark City expansion to previous editions of the game, featuring 14 new purple district cards and a handsome wooden King marker
41. Citadels
- ID:
- 2006-BGM01252
- Year:
- 2006
- Title:
- Citadels
- Description:
- Citadels has delighted gamers in English for years. Game enthusiasts of all genres will be enchanted by this wonderful game of bluffing, deduction, and city-building. Wrapped in a medival theme and gorgeously illustrated, players seek to be the first to complete a grand city of their own. Each game round players secretly take the roles of either the King, Magician, Architect, Assasin, Thief, Bishop, Warlord, or Merchant and seek to use the powers of such offices in their efforts to win the game. This ultimate edition of Citadels includes 10 new cards designed by Bruno Faidutti and not available in the original German edition, featuring new locations and characters. It also includes the Dark City expansion to previous editions of the game, featuring 14 new purple district cards and a handsome wooden King marker
42. Citadels
- ID:
- 2006-BGM01253
- Year:
- 2006
- Title:
- Citadels
- Description:
- Citadels has delighted gamers in English for years. Game enthusiasts of all genres will be enchanted by this wonderful game of bluffing, deduction, and city-building. Wrapped in a medival theme and gorgeously illustrated, players seek to be the first to complete a grand city of their own. Each game round players secretly take the roles of either the King, Magician, Architect, Assasin, Thief, Bishop, Warlord, or Merchant and seek to use the powers of such offices in their efforts to win the game. This ultimate edition of Citadels includes 10 new cards designed by Bruno Faidutti and not available in the original German edition, featuring new locations and characters. It also includes the Dark City expansion to previous editions of the game, featuring 14 new purple district cards and a handsome wooden King marker
43. Descent: Journeys in the Dark
- ID:
- 2006-BGM01183
- Year:
- 2006
- Title:
- Descent: Journeys in the Dark
- Description:
- In Descent: Journeys in the Dark, heroes explore the corridors, chambers, and caverns that exist below the surface of the world, gathering equipment and treasure, battling monsters, and working together as a team to complete their quest. Can you survive the dark?
44. Descent: Journeys in the Dark
- ID:
- 2006-BGM01184
- Year:
- 2006
- Title:
- Descent: Journeys in the Dark
- Description:
- In Descent: Journeys in the Dark, heroes explore the corridors, chambers, and caverns that exist below the surface of the world, gathering equipment and treasure, battling monsters, and working together as a team to complete their quest. Can you survive the dark?
45. Descent: Journeys in the Dark
- ID:
- 2006-BGM01185
- Year:
- 2006
- Title:
- Descent: Journeys in the Dark
- Description:
- In Descent: Journeys in the Dark, heroes explore the corridors, chambers, and caverns that exist below the surface of the world, gathering equipment and treasure, battling monsters, and working together as a team to complete their quest. Can you survive the dark?
46. Descent: Journeys in the Dark w/ Well of Darkness Expansion
- ID:
- 2006-BGM01186
- Year:
- 2006
- Title:
- Descent: Journeys in the Dark w/ Well of Darkness Expansion
- Description:
- Darker and Deadlier! Return to the underground labyrinths of Descent: Journeys in the Dark with a host of new challenges! The Well of Darkness expansion includes over 30 new plastic miniatures, featuring 6 new heroes, tricky kobolds, bloodsucking ferrox, and unstoppable golems. The heroes gain access to more skills and treasures, including 6 relics and a new type of potion. They'll need everything they can get, however, since the Overlord gains the ability to customize his deck of cards before each game. This allows him access to improved spawn cards, nasty new events and powers, and even deadlier traps such as rolling boulders, poisoned darts, and scything blades. Descent: The Well of Darkness introduces rules for lava and mud, as well as two new lingering effects - bleeding and dazed. This expansion also features 9 new quests for the heroes to face. They can battle their way through a trap-infested kobold warren, race through a collapsing mine, or take relics in hand and attempt to seal the Well of Darkness itself! With Descent: The Well of Darkness, players have everything they need to take their Descent games to the next level. Can you survive the Dark?
47. Descent: Journeys in the Dark w/ Well of Darkness Expansion
- ID:
- 2006-BGM01187
- Year:
- 2006
- Title:
- Descent: Journeys in the Dark w/ Well of Darkness Expansion
- Description:
- Darker and Deadlier! Return to the underground labyrinths of Descent: Journeys in the Dark with a host of new challenges! The Well of Darkness expansion includes over 30 new plastic miniatures, featuring 6 new heroes, tricky kobolds, bloodsucking ferrox, and unstoppable golems. The heroes gain access to more skills and treasures, including 6 relics and a new type of potion. They'll need everything they can get, however, since the Overlord gains the ability to customize his deck of cards before each game. This allows him access to improved spawn cards, nasty new events and powers, and even deadlier traps such as rolling boulders, poisoned darts, and scything blades. Descent: The Well of Darkness introduces rules for lava and mud, as well as two new lingering effects - bleeding and dazed. This expansion also features 9 new quests for the heroes to face. They can battle their way through a trap-infested kobold warren, race through a collapsing mine, or take relics in hand and attempt to seal the Well of Darkness itself! With Descent: The Well of Darkness, players have everything they need to take their Descent games to the next level. Can you survive the Dark?
48. Descent: Journeys in the Dark, The Lair of the Mad Monk
- ID:
- 2006-BGM01267
- Year:
- 2006
- Title:
- Descent: Journeys in the Dark, The Lair of the Mad Monk
- Description:
- Six brave adventurers must battle their way through the trap infested, monster laden lair of the mad monk Mondack and retrieve the six ancient treasures before Mondack can complete his ritual to summon the Demon Lord Yeored.
49. Doom
- ID:
- 2006-BGM01192
- Year:
- 2006
- Title:
- Doom
- Description:
- In Doom: The Boardgame, demonic invaders have broken through from another dimension into the Union Aerospace Corporationâs Mars base. Marines have been deployed to the base to protect UAC personnel and destroy the invaders. Up to three players will take the roles of heavily armed and highly trained marines, while one player will control the legion of demonic invaders. In the game, the marine players explore the claustrophobic rooms and corridors of the Mars base, attacking monsters, picking up new weapons and equipment, and working together to complete specific mission objectives.
50. Doom
- ID:
- 2006-BGM01193
- Year:
- 2006
- Title:
- Doom
- Description:
- In Doom: The Boardgame, demonic invaders have broken through from another dimension into the Union Aerospace Corporationâs Mars base. Marines have been deployed to the base to protect UAC personnel and destroy the invaders. Up to three players will take the roles of heavily armed and highly trained marines, while one player will control the legion of demonic invaders. In the game, the marine players explore the claustrophobic rooms and corridors of the Mars base, attacking monsters, picking up new weapons and equipment, and working together to complete specific mission objectives.
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