Increasing your Magic: the Gathering Business in a Growing Market
Summary:
Join us as we discuss everything from best practices of tournament management, to using Star City Games in-Store Programs like the Open Trial to create an advantage in an ever competitive market.
We will discuss the ways in which gaming and game mechanics have been used at Todd Academy, Inc. in middle school art and science, and elementary school classrooms to great effect.
Librarians we are going to discuss how to select games by age level, where to find these games, marketing your programs, and how to make the games available.
Games suited for elementary, middle and high school classes, as well as home taught students. Providing an overview of how they can be aligned to curriculum requirements
Gamification of education involves using gaming elements to alter learning and engagement. Students can be motivated through paths of mastery and autonomy commonly found in gaming technologies.
Kickstarter and other crowd-funding sites have created an opportunity for passionate designers to share their ideas and gather support to make those games into reality.
Gaming in the Classroom: Game Mechanics Across the Disciplines
Summary:
Teachers from Todd Academy, Inc. will introduce ways in which they have used gamification to help learners approach difficult theoretical concepts and ethical concerns within a student-led framework.
The tower is back, and the Icons are moving to control an artifact of Achmos. Pre-gen characters provided. Generate Uniques, Backgrounds, and Icons then play.
Calliope Games has teamed up with Sharp As A Tack in supporting the use of games in the classroom. Learn what we are doing and how it can increase sales traffic in your store.
A micro-Reacting game with whoever decides to attend. The games are easy to scale. There will be color-coded handouts that are brief versions of the role sheets students use in the game to read.
Making a Difference for Youth Through Experiential Learning, or LARP's
Summary:
We will explore how experiential learning is more effective than other forms of learning, and why LARPs and RPGs are highly effective forms of experiential learning.
Introducing people to gaming can affirm many people's negative stereotypes. So how do you get someone to try it without making them cringe at the sight of a polyhedron?
Playing a Story: Creative Writing for Students Through Non-Digial Interactive Text Game Design
Summary:
Brian Mayer leads a hands-on session into how game design engages students with the writing process in a meaningful way while meeting the needs of the new Common Core Curriculum.
In today’s ultra-competitive world where you can scan a barcode with a smartphone for instant price comparison, it is more important than ever that consumers see our stores as a destination.
Description:
In this seminar we will discuss how to differentiate your store in value added service such as family game nights, in-store demonstrations, game competitions and more
Discovering "Life in Colors" author George J. Boelcke
Summary:
Discussing how to understand and communicate with your children as well as other adults based on personality traits.
Description:
Discussing how to understand and communicate with your children as well as other adults based on personality traits. Help your children and students learn, communicate and express ideas. Just as no one has ever learned to drive a car simply by reading the manual, growth in understanding ourselves and others involves an active, participatory and continuous journey. The insights of Colors is one-half awareness and one-half choosing to value others for who they are, instead of wanting them to be more like ourselves."
We will explore methods of incorporating gaming into lesson planning. This seminar will focus on topics in mathematics taught at the High School and College levels.
A special scenario with gameplay influenced by Call of Duty: Zombies! Turn on the power, get to the Mystery Box, and grab yourselves some Wonder Weapons!
A picture is worth a thousand words. Can you pick the right ones that will allow some, but not all, of the other players to pick your card out of a line up.
Michael Jackson's iconic THRILLER is always useful! This tutorial is specifically for novice and less confident dancers. Your instructors are TAGteach-certified to help you achieve your best.
Description:
Michael Jackson's "Thriller" is an iconic dance, and always useful -- and you can learn it. Yes, you! This tutorial is specifically for novice and less confident dancers (experts are welcome, too!). Your instructors are TAGteach-certified to help you achieve your best with the most fun possible.
Selling/Increasing Sales Online and Why You Should
Summary:
The experts at Crystal Commerce, the leaders in game, hobby, and collectible industry eCommerce software, will teach you how to use the internet to increase your sales that are best for your store.
Educational gaming runs the spectrum from group-play board games to mobile apps. Edupress and Evanced Games are working to add delight to educational games as they connect classroom and living room.
Student groups are part of education today, and a dramatic influence at school. How do we make these groups worth our time, and more than just a couple friends and an empty classroom?
Come and play the newest version of Hackmaster! In the world of Rua'Ethso, something funny is happening under the city. Funny weird, not funny haha. Old fashioned Dungeon Crawl!
So, you're a VIG, what does that mean once you get to the Con? Come learn all the details about the Lounge, buying tickets, and exclusive events. VIG and VIG Companion only.
Join Paizo Publisher Erik Mona, and Director of Sales Pierce Watters, as they preview new product releases for the Pathfinder Roleplaying Game, coming 2013. A Q&A will follow the presentation.
Games can develop fundamental thinking skills, just as weight machines can develop muscle groups.
Description:
Intellectual games exist where the challenge to win is so much fun that they subconsciously increase specific skills such as reading and pattern recognition.We will discuss the value of games of both types in the learning environment, and show you through hand-on play that games can be effective teaching tools for learning through having fun.
Learn to play the sword-clashing, butt-kicking Hong Kong cinematic action card game so epic it would take fourteen John Woos, Jet Li, Chow Yun Fat and Michelle Yeoh to film! Free cards for playing!
A cold wind blows through the town. Mysterious deaths, unusual sounds, weird Wikipedia pages. Horror with a modern day twist. What can it all mean? Are you brave enough to find out?
Description:
We've run games of Mayfair Chill for years, but now we plan on trying our own system. Same spirit and fun characters, but a brand new system. Come give it a try.
Two complete sets with all expansion tiles, plus many bonus tiles = over 1,000 tiles, twelve players divided into six teams. Who will rule the kingdom?
Geopolitical, military and economic role-playing game. Players take senior leadership positions in a real-world nation. Can you solve the world’s problems? New countries and problems in every game.
Rua'ethso's governing body is wondering what is going on with the splinter group taking refuge on Island #210, and why their plans involve a rumored underground base of operations!
Description:
The game will primarily be a straight hack and slash 4 hour session. New and experienced players alike are welcome to join us!
Take on the roles of the great Houses of the Seven Kingdoms of Westeros, as they vie for control of the Iron Throne through the use of diplomacy and warfare.