Washington D.C.’s premiere superheroes return for the sixth straight year. This year the Patrol is finally back from the future, but are they ready for 1990? GMed by Champions authors.
Choose a Villain or Hero and fight throughout the timestream for the ultimate victory. Non-stop action from start to finish as only Champions can produce!
The Enforcers receive a mysterious warning of an impending doom from their past that threatens one of the team. But which one and what is the threat? Characters provided.
Things just keep getting stranger and stranger in the old town these days. Imagine your surprise when you and your crime fighting buddies have to arrest a Leprechaun. What next?
A notorious Nazi war criminal has surfaced. He wants a medal for heroism, the world wants to hang him, and several heroes from the 40th aren’t saying what they want...225-250 pt. characters.
Adventure in the world of international politics! A UN team of wild talents must deal with it’s first major challenge-a Nation facing Civil War. Role-playing vital. ICE sponsored, 4th edition.
Why so silent, good M’sieurs? Did you think that I had left you for good? Summoned from a masque by a voice from your past, you venture into hell-past the point of no return. Roleplaying stressed.