Join 128 other players in this six-round, single elimination 2-player team tourney. Bidding system for the allies will be used. Players should bring a copy of the game. The winner wins a commander
trophy
Do your best, bring it on! All Advanced Game Rules apply in this X-Files CCG constructed deck tournament. No Optional Rules. Four game Swiss style with 8 player finals. The winner will receive a
complete set of X-Files CCG cards courtesy of USPC Games
Treachery, fear, pain, mystery, intrigue. But for these young courtiers, life and passion are found on a falcon’s bloody wings. PCs provided, roie-piaying stressed.
Nothing ever happened in Owenton—until the merchant arrived with an unusual cargo. The townsfolk want someone to investigate. 1 st-lvl chars, provided.
Fight for your king, gain the ultimate prize. But others search as well, with dark magic and evil names with lots of Z’s and X's. Guess who . . . BYOV, baby.
Sharpen your daggers and ready your spells, for an adventure where the key to winning is being the only one who does. Serious players only. BYOC Ivl 18+.
A gate to the underworld has been opened, and its unholy armies have invaded. You are the last resistance to prevent total domination. BYOC any 15+ Ivi
Dwarves are dying of a mysterious disease, and their dark cousins may have the cure. Delve deeply and discover—is blood really thicker than water? Characters provided.
Exiled to the Twilight Zone by the nefarious Baron Bing, the Bobs must test the Outer Limits of their skills to return control of television to King Robert.
Exiled to the Twilight Zone by the nefarious Baron Bing, the Bobs must test the Outer Limits of their skills to return control of television to King Robert.
Can good, evil, and neutrals unite to save their plane? A Pu\NEscAPE-related game. Roie-play & combat! Pre-gen PCs Ivl 10-15. For webpage email:nletsing@indiana.edu
The fate of the world is in your hands. The warlord of an alternate prime plane is bent on the conquest of your universe. Can you stop him? BYOC 14-18 Ivl.
“I’ve heard of that place—sinister—the greatest of the land were there—and the entity corrupting their pride—’’ Greyhawk chars, given or BYOC from any setting 10-14 Ivl.
“I’ve heard of that place—sinister—the greatest of the land were there—and the entity corrupting their pride—’’ Greyhawk chars, given or BYOC from any setting 10-14 Ivl.
You are besieged by traitors to the rightful queen. If Drevan Castle falls, so does your head! Can you survive? How? Role-playing & problem-solving stressed.
Again you battle the giants you’ve slain long ago. The mystery . unfolds as you awake in a strange land of white sand and pyramids. Sequel to “Grugnar's Pappy.”
A Tower of High Sorcery, lost since the Age of Might, returns. Can you uncover the secrets before the Dark Queen does, and changes the face of Krynn forever?
Your group has grown bored with local adventures and decided to go to the great keep of Duke Terei. Everyone knows imagination is the only limit there.
The Great Keep has been besieged. The only hope is to somehow find and convince Christcom, holder of the Staff of the Priest Kings, to intercede on our behalf.
A famous sage and wizard seems to have, well, “misplaced" something. Fame and glory to those who can help ... but solving a problem a sage can’t will not be easy.
Thieves: There have been serious restrictions on business since the knights came. Take care of the problem. Signed, Shadow, Master Thief. Role, not roll playing. Char, provided.
Knights: Your task is to secure Thule and make certain no spies can penetrate our land. Our people’s freedom is in your hands. Signed, Lord Darthan. Role, not roll playing.
Draw life is dangerous; Deep Patrol is downright nasty. When
your mission is complete it will be time to go home_That’s
a good thing, right? Mature; char. prov
Somebody has taken the PCs for a ride and they just might know who did it. We will get goofy. Sense of humor mandatory! Characters level 5-7 provided. Mature.
You were flat broke! So you signed up to guard a caravan. How hard could it be? A few sandstorms, desert raiders, giant snakes, and ...??? 10 to 14 years old only.
Doom is dead; you killed him yourself. So why is Neal the All-Powerful Imp so nervous? Can Lars and the gang stop Doom in his underworld lair before the sunset?
You are besieging traitors to the rightful king, if the castle doesn't fall, your head will! Can you succeed? How? Role-playing & problem-solving stressed.
You’ve been sentenced to 10 years in the slags and it’s only Monday! However, someone believes your cries of innocence & can help if you’re willing to pay. Planescape adventure.
You’ve been sentenced to 10 years in the slags and it’s only Monday! However, someone believes your cries of innocence & can help if you’re willing to pay. Planescape adventure.
The Godsmen are looking for adventurers to go house hunting? Hmm, there might be more to this than meets the eye. Show up at headquarters to find out. Planescape adventure.
Something evil creeps below the streets of Proudglaive. BYO 2-4 level character or make one onsite. Birthright® adventure, No regents, but lieutenants welcome.
An evil mage is attempting to open a portal to Hades and only you can stop him. Can you get there before it is too late? Characters provided, levels 9-13
What possessed you? To agree to spend a night in a haunted hotel... with a bunch of strangers... at full moon? ... To play this game? Role-playing, problem-solving.
An evil sword, a fallen paladin, a wily fire giant and a horde of vengeful ores. Role-play amidst the mayhem, the DM alone knows the level and hit points of your PC.
Prince Tantross is upset and has volunteered to join the rescue party to save his kidnapped bride. The prince & his staff are a bit difficult to handle! RP!