The High Priest of Lonen has had a vision of an evil from afar conquering Earth. He has summoned you to eradicate this evil before it can thrive. Levels 8-11. Role-playing a must.
Last year’s escaped Sytec has revenge on its mind. Players design a shrine to St.Cuthbert the 1st round. The DM mounts the attack the final round. You MUST play both rounds. Strategy stressed.
Routed from its lair, the escaped Sytec returns to reclaim its home! Players modify the lair the 1st round. Then the DM directs the raid on the final round. You MUST play both rounds.
At the close of 1919 you had no idea that the Bolsheviks would actually have any control in Russia. Now you’ve been tapped for a special mission to Siberia. There is more at stake than you realize.
There was a party of 10, one is dead and one is guilty. Will the party survive the suspicions from within, or the town constable from without. Solve the mystery, slay the murderer and have some fun.
Teams of 3 vie against each other in this 2-day marathon of strategy gaming to find who’s the best. Begins 8 a.m. Friday till midnight Saturday. Cost per player is $20. Use special form to enter.
2 man teams (1800 pts/team), 1 Army list, 1 variation per team. Must have one year for that army. WRG 7th Edition used. Bring your own terrain. Best 4 teams enter semi-finals after 3 rounds of play.
2 man teams (1800 pts/team), 1 Army list, 1 variation per team. Army must have year assigned. WRG 7th Edition used. Bring own terrain. Best 4 teams enter semi-finals after 3 rounds, of play:
Learn WRG from a recognized expert. Kruse Smith teaches the rules, you move the minia-
tures in this classic 9th century struggle between Arabs and the Byzantine. For those unfamiliar with WRG rules.
Three variations of one NASAMW book. Two amendments or any of the 3 WRG troop list books, 1500 points. Bring your own terrain & figures. Field divided at 1072 AD into an early & late division. You must play 3 of 6 rounds. Cost is $2 generic ticket each round. Check-in on Thursday at 6:00 pm or Friday 8:00 am. Finals 25mm/15mm mixed.
Three variations of one NASAMW book. Two amendments or any of the 3 WRG troop list books, 1500 points. Bring your own terrain & figures! Field divided at 1072 AD into an early & late division. You must play 3 of 6 rounds. Cost is $2 generic ticket each round. Check-in on Thursday at 6:00 p.m. or Friday 8:00 £.m. Finals 25mm/15mm mixed.
The North American Society of Ancient and Medieval Wargames hosts its annual National Championship in WRG 7th Ed. By Invitation only, qualified regional champs. Check in at 6:00 pm Friday. Come Watch!
The Iranians have always enjoyed a good fight, and in the 1470’s they got all they could handle from the Ottoman Turks. Relive these exciting days of yesteryear in 25mm.
In the 15th century the Ottoman Turks hoped to acquire some European property, but the Hungarians and Vladimir the Impaler (known as Count Dracula) had other ideas.
See what naval combat in the Age of Fighting Sail was really like as we refight a major battle of the Napoleonic era. One ship per player, limited communications. Close action rules taught & played. Mark Campbell/GM. Cost: $3.00 Experience: N
Mark Campbell hosts another realistic fleet action —the GLORIUS First of June. One ship per player, limited communications. Close action rules will be used.
6th Annual WS&IM 3-man team tournament. Single elimination. Teams of 3 compete in a true test of teamwork. Preselected teams are encouraged, but not mandatory. Ltd. communications, close action.
What’s it take to design a wacky game? Who
in their right mind thinks up this stuff? And why? Ask Dave ‘Zeb’ Cook, designer of the BULLWINKLE & ROCKYRole-Playing Game, Warren Spector of TOON.
From Gandalf to Geldof, from Skywalker to Strawberry, heroes are what the GEN CON
Game Fair is all about! Come share your finest adventure in a frank discussion at Cosmic Street.
You have made it to the final selection for second-in-charge of the Thieves Guild. You compete against 5 other finalists for the prize. To win you must use skill & outsmart your opponents.
The high priestess of Norge seeks the aid of the strongest adventurers in the land. Hordes of devils have laid seige to the nation. Bring your highest level character.
Or more appropriately titled, ‘Doing It My Way!’ Study fascinating aspects of wargaming from the expert. Donald Featherstone, our Special Strategy Guest of Honor, will share his knowledge.
Feel the adventure and test your strategic skills, as you return to the scenes of some world-famous battles. How will you fare? Moderated by Donald Featherstone, Special Strategy Guest of Honor.
Donald Featherstone moderates this discussion on wargaming and its relationship to military history. Become a better strategist through learning about famous instances in military history.
Donald Featherstone will share the many benefits of wargaming as a hobby and interest. Wargaming heightens the interest of history and helps the player to become a better strategist.
Paris, 1627. A woman is insulted in your presence. Of course your code of honor leaps into play! As you rescue her, you learn she has many enemies, some very powerful—you can’t back out now!
Join the RTG crew on a banzai run into the hard-wired, superchrome reality of their hot new RP system. Videos. Music. Automatic weapons. Slam your head against the wall! Incredible RP gaming!
Thrill to the description of the new DARKSWORD RPG. Receive answers to all (well most) of your queries. Extra bonus-dramatic (sort of) reading of new saga ROSE OF THE PROPHET.
One second you’re guarding banana boats in Costa Rica, the next you’re about to become dragon meat in the mythical land of Faerie. Complete your mission before Arthur reawakens.
Join our wargames seminar and discover the future of your favorite West End boardgame. This seminar features an exclusive look at our upcoming Civil War Quad.
Friend Citizen! You are invited by the computer to participate in a free-for-all...er, seminar... on the future of Alpha Complex and the world as we know it.
The West End staff provides detailed information for freelance submissions to complement existing West End products. Includes handouts and a question and answer session.
Mega-combat in the streets of the City! Meet rock videos and Friday night fire-fights in a hot new RPG demo from R. Talsorian Games. Remember, there’s more than one way to Rock n’ Roll!
A discussion on the development of player-character personalities, taking into consideration race, skills, or profession. Pre-adventuring history, etc.
The Oni Organization just bought Viper. Crime may never be the same and heroes won’t like the changes. Bring your own 250-pt character; no multi powers.
‘Uncle Andy’ conducts a miniworkshop. Author Guest of Honor, Andrew Offut talks about what goes into creating science fiction and fantasy characters, and offers helpful advice to aspiring authors.
The people behind TSR/SPI explain what’s gone before, what’s coming up, and talk about TSR/SPI games, old and new. Rich Berg, Dave Cook, Doug Niles and Steve Winter moderate.
On a world of 1000 suns the battle has raged on for 1000 years, both physically & spiritually. But finally the Emperor has come. What will you do? Pre-generated characters. Emphasis on role-playing.
Long ago the kingdom of Valcierious fell, frozen in time by a war with powerful evils. You have all found many riches and treasures, but old age sets in. You now quest for youth.