..Nothing Interesting. That’s what it says in the scenario. You and your players deserve more Create vivid descriptions that will make your players certain that adventure lurks in each room.
Join us for the entire day for 5 intense workshops to fine tune your craft as a GM. Thur: Campaigns, Fri: Adventures, Sat: Encounters & Magic, Sun: GM Techniques. All GMs receive an adventure at end
If you’ve considered joining the RPGA Network, but want to know more about it, this seminar is for you. Meet the Network staff and learn about Network activities, contests, benefits, and more!
Steve Jackson,Loyd Blankenship and Sharleen Lambard present this workshop explaining what type of artwork S.J. games is interested in, how to submit that artwork and answer any questions.
Many adventures start in the friendly town tavern talking to the innkeeper. Discuss how to populate your inn with a curious cast of barmaid, barflies, and interesting people who may spur on adventure.
Several TSR game designers will be giving a workshop on the current ins and outs of Dungeon Mastering. A must for any DM serious about keeping a good gaming club together.
The world of miniatures can be intimidating. We’ll show you how to get great results with simple techniques right off the bat, from priming to finishing. Bring figs & paint if you’d like.
Lou and I are interested in the invisible decisions that go into Role-Playing, and the thin daggers edge between success and failure in a campaign. Come let us infect you with our ideas.