Western action using d12 combat rules. D12 Showdown is a hybrid of Injurius Games and General Glen's combat Rules For Toy Soldiers - play in our 54mm (Big!) skirmish game of Gunslingers, Warriors, Hombres and Cavalry.
Roman Civil War: A Roman Admiral tries to create his own Spain. The Roman Senate sends a fleet to smash him. Grab an oar and try an oar rake (diekplus.) ships 1/600
Western action using d12 combat rules. D12 Showdown is a hybrid of Injurius Games and General Glen's combat Rules For Toy Soldiers - play in our 54mm (Big!) skirmish game of Gunslingers, Warriors, Hombres and Cavalry.
1939:"Indochina/Indonesia attacks Chinese Warlords who ask: "Who are those Fokkers and ugly Frogs?" China is a nation divided by various internal and colonial interests. With no law, fighter pilots are the conflict managers. Pick a plane and group of which you have probably never heard. You get paid by the kills; if you live. Very interesting. 1/72 models
Eastern Parthians and Western Romans clash, Each tries to use a different combat style than their opponents. Can you learn it and beat it? Come play and earn a chariot ride (either in it or dragged by it.) 25mm figures
Flames of Gen Con 1000 Point Late War Ironman Tournament
Description:
Play this 1000 point tournament with a twist! Each round the casualties you sustain carry forward to the next round! Special prizes for least losses, most losses and the standard Best General, Army and Sport. The scenarios will be determined by your success or failure, not by swiss match ups. Win the first round in HTL, go on to attack in Breakthrough. Win that and you defend in Cauldron. Will you be the first IronMan? Thursday only, 3 rounds.
Axis & Allies Miniatures 100-point Limited - Convention League
Description:
Using three boosters players compete all weekend to prove who is the best at marshalling their Squads in the face of hostile fire. REGISTER FOR ONLY ONE LEAGUE SLOT TO PLAY ALL WEEKEND.
As World War II grinds into mid-1946 oil becomes more valuable than human life. Backed by super-science and occult troops, Axis and Allied forces struggle to keep the oil flowing.
Build your best 100-point squad from all released expansions and compete to prove who’s the best General. Four rounds of Swiss, prizes based on record. Prize payout in boosters. Please bring maps if you have them.
Flames of Gen Con 1000 Point Late War Ironman Tournament
Description:
Play this 1000 point tournament with a twist! Each round the casualties you sustain carry forward to the next round! Special prizes for least losses, most losses and the standard Best General, Army and Sport. The scenarios will be determined by your success or failure, not by swiss match ups. Win the first round in HTL, go on to attack in Breakthrough. Win that and you defend in Cauldron. Will you be the first IronMan? Thursday only, 3 rounds.
June 5, 2005, Al-Damman, Saudi Arabia. Operation Make Believe. US security forces find out about a cell of insurgents who are planning to load something Big and Bad onto a ship heading for the USA - this is the last chance to stop them! 54mm (Big!) Skirmish-level modern combat using the new General Glen's Combat Rules For Toy Soldiers - Weapons of War supplement.
As World War II grinds into mid-1946 oil becomes more valuable than human life. Backed by super-science and occult troops, Axis and Allied forces struggle to keep the oil flowing.
1/2400 WWI naval: It is 1920 and the White Russians are evacuating the Crimea under the supervision of the French & British fleets. The Reds are determined that the Whites will not escape and have dispatched a "fleet" to stop them. Will the Whites escape or will the Reds triumph? And what will the French & British do? Using the new VAS supplement.
Romans in Spain try to carve out their own empire. The Senate is not amused and sends an army to cut down the rebels. Grab a gladius and shield. Come play a Roman wargame, but watch out for those slings and arrows. 25mm figures
A flight of B17 Flying Fortress Bombers is being transferred from Australia to England(8thAF) at the same time that a flight of Zeros is being sent to Burma. They meet in the Indian Ocean. Will "Little Friends" arrive to help? Is the 14thAF B24 leading the flight a better bomber? Who is in the C47? Come fly with us. 1/144 models
Historical miniatures for the whole Family. Join us for a fun massive tank battle, set the winter snows of Russia during WWII. Can the Panzers break thru to the relief of Stalingrad? Or will the ice and winter snows prevail? Family teams welcome. Parent/Coach ages 6-11.
Take command of a division of battleships or battle cruisers and learn to play 'Naval Thunder: Clash of Dreadnoughts' the exciting new fast paced game of naval combat. The modular rules set allows players to easily tailor the game to their preferred balance of game speed and historical accuracy.
Flames of Gen Con 1000 Point Late War Ironman Tournament
Description:
Play this 1000 point tournament with a twist! Each round the casualties you sustain carry forward to the next round! Special prizes for least losses, most losses and the standard Best General, Army and Sport. The scenarios will be determined by your success or failure, not by swiss match ups. Win the first round in HTL, go on to attack in Breakthrough. Win that and you defend in Cauldron. Will you be the first IronMan? Thursday only, 3 rounds.
Axis & Allies Naval Miniatures 100 Point Booster Draft
Description:
Build a 100-point fleet with players opening 3 boosters each and selecting their fleet in a booster draft style. Swiss rounds with prize payouts in booster packs. Please bring maps if you have them.
WWII 15mm: It's France, late summer 1944 and in the aftermath of Hitler's death there have been pockets of SS resistance to the new German government. American troops have been ordered to help a German Army unit defend the town of St. Tramin against a desperate SS attack.
The game of Roman Chariot racing. Play on the big board. Whip your horses, whip your opponents, whip your opponents horses! Chariot crashes, blood, dust, mayhem and excitement! Rules taught, ages 13+.
1/2400 WWII naval: It is 1942 and the war hangs in the balance. Can an Anglo/American task force stop the Japanese invasion fleet headed to Australia? Or will this be the beginning of the end?
1/600 WWII Coastal naval: It is late April 1944 and the allies are practicing for the D-day landings. What would happen if the Germans accidentally ran into them and attacked the loaded shipping? It could be a disaster in the making. Did it happen? Play and find out
June 5, 2005, Al-Damman, Saudi Arabia. Operation Make Believe. US security forces find out about a cell of insurgents who are planning to load something Big and Bad onto a ship heading for the USA - this is the last chance to stop them! 54mm (Big!) Skirmish-level modern combat using the new General Glen's Combat Rules For Toy Soldiers - Weapons of War supplement.
Take command of a division of battleships or battle cruisers and learn to play 'Naval Thunder: Clash of Dreadnoughts' the exciting new fast paced game of naval combat. The modular rules set allows players to easily tailor the game to their preferred balance of game speed and historical accuracy.
25 mm AWI: Take command of a company of British regulars as they attempt to stop the Rebels gathering in a small colonial town known as Lexington. Can you crush the rebels AND finish ahead or your fellow commanders?
Jap fighters and bombers attack the Ferry Fight B17's before they can escape. Scenario continues the Ferry Flight battle which influences this action. Will the IJN Betty bombers kill more of the Flying Fortresses than the Zeros? Will USAAF, FAA or RAF Spitfires kill more Betty bombers? Are any Zeros available? 1/144 models
Fast play Napoleonic skirmish game based on the Song of Blades and Heroes system. Take control of a squad of men as they participate in a few of the many small battles that surrounded Napoleon's march across Europe.
1/600 Ironclads: Late 1860's -Spain attempts to up it's International Bully image by seizing the guano producing Chinca Island. This brings her into a war with Chile, Peru, Bolivia and Ecuador. Use Ironclads vs Ironclads with forts and wooden vessels aplenty running around. Some of the vessels (and commanders) had recently taken part in the American Civil war and then been sold off. Is this their chance to redeem themselves?
November 9, 1942, North Africa. Operation Torch. Brits Take Algiers easily. So why was it so easy? A small squad of SAS boys wade ashore on the 7th to prepare the landing sites - and run into trouble! 54mm (Big!) Skirmish-level WW2 combat using well-established General Glen's Combat Rules For Toy Soldiers - WWII Action.
This epic event will encompass 6 rounds over Friday and Saturday. Come test your mettle against top notch players from around the country and abroad! Enjoy special surprises each round, entertaining intermissions, and a brand new tournament scoring system. Prizes will include huge product support, related genre prizes as well as a surprise grand prize for the true overall winner! You cannot miss this event! It will be truly epic in nature!
15mm ACW: Fight the Civil War in this almost battle from Braggs invasion/liberation of Kentucky in 1862. Braggand, He and Rosecrans are "racing" to Louisville. Who will arrive first? If it falls so will Indiana & Ohio. Can you better the historical record of the commanding generals?
Chinese Conflict "Stars, Bars, Roundels and Meatballs"
Description:
Warlords hire pilots and planes from various sources to defend their interests. (Combat among various "interested parties" using 1930s aircraft adapted to the WWI rules) Fly the not so friendly skies; You are paid to shoot down opponents; if you live. (It's a wild west gunfight with biplanes as guns) Very interesting. 1/72 models
1/2400 pre-WWII naval: It is 1938 and Britain is divided by a civil war stemming from Edwards VIII's non-abdication. The Royal Navy that has remained loyal is trying to stop a munitions convoy being brought in by the Anglican league. It may tip the balance of power in the war can you stop it? Or help it get through?
Fast play Napoleonic skirmish game based on the Song of Blades and Heroes system. Take control of a squad of men as they participate in a few of the many small battles that surrounded Napoleon's march across Europe.
In an attempt to further their goals of conquest, the Nazis have opened a portal to another realm in the hopes of finding some new and interesting “soldiersâ€. They quickly realize the error of their ways when all hell breaks loose. Squads are provided and prizes will be awarded to those who are successful sending the creatures back from whence they came.
Take command of a division of battleships or battle cruisers and learn to play 'Naval Thunder: Clash of Dreadnoughts' the exciting new fast paced game of naval combat. The modular rules set allows players to easily tailor the game to their preferred balance of game speed and historical accuracy.
25mm Napoleonic: A classic Peninsular example of the pitfalls of non-unified command (and the fallibility of the Spanish). Can you as the British overcome having the Spanish as your allies and defeat the French under Joseph Bounaparte and his adviser Jourdan? or will the French win out.