Will the Arquebus make a difference? Modified ‘rules according to Ral,’ quick & easy rules, for both green & veteran gamers, will be used to resolve this encounter between 2 Japanese armies.
American Civil War single elimination tourney. Room for eight 3- or 4-man teams in preliminary round. Each team fields 3 four regiment brigades plus one battery. Prizes to winners per round.
Warhammer 3rd Edition Battle Rules. Can the force of good hold out against the marauding band of Chaos and their allies? Find out! No need to bring miniatures. 2500 point armies provided.
Elements from the Australian, Canadian, Dutch, US, and British fleet combine to take on Imperial Japanese fleet in the sink or be sunk sea battle. Computer assisted seapower.
The Mad God Zog has summoned creatures of all types to help him paint the town red. The only problem is that the paint is your lifeblood. The brush is an enemy’s spearpoint. A Zog Adventure.
Refight the turning point of the American Civil War. Union Forces under George McClennan attempt to stop Robert E. Lee and his army of North Virginians in their first invasion of the North.
Eastern front WWII microarmor. German and Russian forces try to capture the game board from each other. Armor at Kursk style. Judge’s third game of the day, promises not to be boring.
Eastern Front WWII microarmor. German armored forces must smash through a Russian fortified zone. Introductory game with simple rules to show how combat works with 1/285 models.
Eastern Front. WWII microarmor game. German ponzers must smash through a
Russian fortified zone. Same scenario as Armor at Kursk, but with a few more rules added for more flexibility.
The Army of the West assembles on Mordrid’s field and assaults the filled walls of Morgneg’s through the Dunath Pass. Join the
assault on the walls or repel the humans with your comrades.