This seminar will delve into the masterful world of J.R.R. Tolkien's works pertaining to middle-earth campaign modules. Questions will be answered and suggestions entertained.
Learn about the latest Chaosium products, share ideas for rule modifications and extensions, and ask questions about Runequest, Call of Cthulhu, Stormbringers and others.
Participants will learn how to design encounters that are neither too strong nor too weak for their players. Mathematical evaluatory techniques will be explained and demonstrated.
Players try to gather treasures. When you gather an amount equal to or greater than the amount needed to win, you must then return to start and win the game. DUNGEON FANTASY game rules.
A detailed discussion of the problems and some of the solutions in the design and development of a campaign world. Topics covered include: origins, history, religions and more.
It's how you play the game. Tracy Hickman, TSR staff designer, offers tips on how to get more out of role-playing games, advice on game design, Dungeon Mastery, and playing . . .
The staff of West End Games will discuss with you the West End design philosophy and product line, with emphasis on science fiction, fantasy, and role-playing products.
Participants in this informative seminar will discuss the creation and play of interesting player and nonplayer characters, including their personalities, motives, and roles.
An informal get-together where RPGA™ Members can talk with each other about games, get their rules questions answered by TSR creative personnel, and find out what’s coming from TSR, Inc.
Maps, miniatures, props, and other visual aid will be presented as tools for better gamemastering; their use and reinactment techniques will be discussed.
Participants in this seminar will examine the medieval inn as way-station, small hostelry and city tavern. Possible construction materials and purpose will be covered.