Bandits have been tracked to an old keep near the Mountains. The local lord has put up a generous bounty. Since your money and mead have just run dry, the bandits' luck has just run out.
Description:
Bandits responsible for disrupting trade in the region have been tracked to an old keep near the Algoran Mountains. The local lord has put up a generous bounty and ceded rights to anything found there. Since the money and mead have just run dry, it looks like the bandits' luck has just run out. Free custom d6 given to each player.
Bandits have been tracked to an old keep near the Mountains. The local lord has put up a generous bounty. Since your money and mead have just run dry, the bandits' luck has just run out.
Description:
Bandits responsible for disrupting trade in the region have been tracked to an old keep near the Algoran Mountains. The local lord has put up a generous bounty and ceded rights to anything found there. Since the money and mead have just run dry, it looks like the bandits' luck has just run out. Free custom d6 given to each player.
A derelict ship washed ashore a fortnight ago. No salvagers have returned from the wreck since then, & your band of slayers was hired by the city to deal with whatever has come to your island home.
Description:
Murdono is the shining jewel of the Circle Sea, & the island nation is a cosmopolitan trade center & preeminent naval power. That does not preclude the need for slayers to dispatch sinister threats eldritch & terrifying. The Sea Gems are the city’s most daring adventures, though not it's most famed. Tensions are boiling over as invasions from demons, fish folk, & goblins all threaten the city. What is in the hold of the ship, & what new doom does it pose to the island? 12th-level characters provided.
An Adventure with DM Mike from The Carriage Rest Tales Podcast
Summary:
Join DM Mike from the Carriage Rest Tales D&D Podcast as he runs a family friendly, homebrewed D&D one shot.
Description:
Hey its Mike (he/him) I am the DM for the Carriage Rest Tales Podcast. I would love to play D&D with you. Just roll up a 5e level 4 character. You pick the class, the race and everything in between, I'll bring the adventure. A little bit about me as a DM: Experience is preferred- but what we don't know we will figure out. Rules are guidelines at my table Lets keep it family friendly, there will be no overly gory parts, profanity or sexual situations (If you can't play with in these guidelines I'll have to ask you to leave) Let's keep the roll playing up and the story moving along!
An Adventure with Woods from Carriage Rest Tales Podcast
Summary:
Join Woods from the Carriage Rest Tales D&D Podcast as she runs a family friendly, homebrewed D&D one shot.
Description:
Hey its Sam (she/her) and I play Woods on Carriage Rest Tales Podcast. I would love to play D&D with you. Just roll up a 5e level 6 character. You pick the class, the race and everything in between, I'll bring the adventure. A little bit about me as a DM: Experience is highly preferred- but what we don't know we will figure out. Rules are guidelines, if you can sell it, and roll for it, I'm in. Lets keep it family friendly, there will be no overly gory parts, profanity or sexual stuff ( ew gross) (If it gets weird for me, or anyone else at the table, I'll ask you to leave) Lets keep the role playing up and the story moving along! In true Woods fashion, I'll probably bring snacks!
An Epic Adventure with the Dungeon Dudes, Ginny Di, DnDShorts, and Pointy Hat!
Summary:
Play with YouTubers the Dungeon Dudes, Ginny Di, DnD Shorts, and Pointy Hat in this multi-table epic adventure featuring a desperate siege against the mighty castle of a fearsome Lich!
Description:
This adventure is played in twelve tables of five players, each run by an expert Game Master. Each group will take on one of four unique missions to capture and destroy the guarded pieces of the lich’s shattered soul gem – the only hope your allied forces have to prevail against the undead army! During the four-hour siege, you and your party will team-up with helpful heroes and face-down table-crashing villains played by your favourite content creators. Beware, as your victories and defeats will affect the outcome of the entire battle, but to the victors go the spoils: all participants will loot a swag bag of unique treasures and signed memorabilia! The game session 4-5 hours of play time with appropriate breaks.
Players will have pregenerated characters loosely based on the investigators from Arkham Horror the boardgame and will try to save the city and perhaps the world itself from the Horror within.
Description:
This adventure is based on H.P. Lovecraft’s Cthulhu Mythos. Our intrepid adventurers will try to save the city and perhaps the world itself from the Horror withi
Players will have pregenerated characters loosely based on the investigators from Arkham Horror the boardgame and will try to save the city and perhaps the world itself from the Horror within.
Description:
This adventure is based on H.P. Lovecraft’s Cthulhu Mythos. Our intrepid adventurers will try to save the city and perhaps the world itself from the Horror within.
As a party of Sith warriors, you follow Darth Malak on a secret mission sanctioned by the Emperor himself!
Description:
Join Darth Malak on a mission to destroy the Jedi Temple on Coruscant and find holocrons. Your team is tasked with navigating the halls, dispatching the defenders and gaining true knowledge. Bring a favorite Beverage and have a fun time causing mayhem across the galaxy! Parental discretion; GM cannot fully control the table, Sith are not fully evil but are not nice either. This is an 8 hour long game session, all materials will be provided.
As a party of Sith warriors, you follow Darth Malak on a secret mission sanctioned by the Emperor himself!
Description:
Join Darth Malak on a mission to destroy the Jedi Temple on Coruscant and find holocrons. Your team is tasked with navigating the halls, dispatching the defenders and gaining true knowledge. Bring a favorite Beverage and have a fun time causing mayhem across the galaxy! Parental discretion; GM cannot fully control the table, Sith are not fully evil but are not nice either. This is an 8 hour long game session, all materials will be provided.