Law is in danger. Chaos is gaining power. Only the Treasures of Ruel can restore law. Will you be the Saviors or the downfall of law. Serious and mature role players only please.
An adventure which pits the mature versions of classic heroes against escapees from Labryinth Prison and the Dominators. Can the Legionnaires foil their plans? Only you can find out!
So Call of Cthulhu has a 3% survival rate, right? Who are these veteran investigators who dare face insane horrors and live to tell? This tough adventure is high-level. Characters provided.
What will happen if mundane children are born to gaming parents? What if some very strange things began to happen? Willingness to get involved and a sense of humor required.
Captain Koroth Sutai-Kuthoss, the son of Emperor Krioth, has vanished while on an inspection tour. Is this an attempt by cowardly enemies to disrupt the empire, or is it treason?
A mysterious invitation to a castle brings your diverse party back together. The game is afoot ... sequel to “Life’s A Lich...” Role-playing stressed. Characters provided.
The mystical Oracle is inciting tribes of Nords to attack all Vinyans. Only the Element Masters have the power to thwart the Oracle’s evil plans before it is too late.
Orc raids are nothing new. Lately they have become better organized, more vicious, and harder to drive off. It’s time to find out who or what is driving them on. Role-playing encouraged.
Welcome to an evening spent in the dark terrors ofRavenloft. A new year, a new drama of shadows. We hope you enjoy the chill dread that will creep over you as the lights dim....
A plane is down in old California. The serum is needed now, oh ya, bring back the Doc, too! All clues lead to... well, trolls in Frontier Land. A wide range of PCs to select from. Ages 14 +
Do you love TSR art? Then collect our cards. Join Anne Brown, Thomas Reid, Peggy Cooper and David Wise at this once-a-year chance to tell us what you think, ask questions and vote for next year.
Come and experience Arabian adventures in the Land of Fate. This is TSR’s newest campaign setting, where you can cross the sea on a flying carpet and command powerful genies. Hourly demos.
You run. You’ve been branded outlaws. Your homes are under foreign rule. Your families are captive. Your options are fading. Your resolve is becoming legendary. You could become heroes.
Your company divides loot from last outing. “Might as well,” you think as you hang there on a pole over that cookfire, savages hungrily glowering. “Indeed, off I go to meet my buds! Here I go...”
A collection of seemingly worthless objects disappears. A wealthy family hides a hideous secret. An exotic cult reappears from the distant past. An adventure for thinking players.
Since entering into your lord’s service, you had always been hunters—for animals, treasure or traitors. What an unpleasant surprise to find yourselves being hunted. Rules will be taught.
You have been asked to discover and/or destroy the source of the forces which have been attacking Fort Lormin, before a full-scale invasion can be launched.
That’s a whole lot of Aztecs! Join the Tick and Arthur as they journey south of the border in this wacked out superhero adventure. Knowledge of the Tick a must!
Coolness in a crisis is a classic Vinyan trait, but when blue-haired prudes crash a bash thrown by the nubile Nequitars, real men have to fight for their right to party.
Tired of players running the adventure? Tired of your favorite monsters getting beaten up by too much magic? This is for you. Tricks of the trade to fill your adventures with challenge and danger.
After crashing on some backwater rock that has no idea of the outer planes, let alone the flow, you hear a legend of a Spelljaming ship that might be your only way home.
An expedition to darkest Africa to find the lost temple guarding the great elephant’s graveyard promises a fortune in ivory. Beware the jungle and the King of Beasts. Mature role-players.
The Element Masters are invited to attend a search and smash bash where their hosts (the relentless River Throttlers) are preparing to feast on hero sandwiches. Open to all!
A chivalrous knight and her retinue attend her murdered father’s funeral. Some say the crime is solved, but she knows better. She must defeat the evil without doing evil. Role-playing stressed.
Need a Spade to dig a Diamond in the ruff? Have a Heart, you stud, and don’t Club your partner. An event in a Casino. Games of chance and action, not role-playing. Levels 5-7 provided. A Bob event.
Plunge into a new Bob adventure. Squish your way through grimy monsters your mother knows about but would never tell. Straight AD&D game rules were never this tubular. A Bob adventure.
Zounds! Where have all the heroes gone? Quicker than a Flash, stretch your super talents. Don’t bat an eye. Hang ten, you thing. Save the League from Baron Bing! A Bob adventure.
Learn to Free Style role play in minutes, leaving plenty of time for fast-paced action in the world of 4-color comic books. There is one hitch, you’ll be a supervillain, and crime might not pay.
You are the hand-picked bodyguards of General Payne, of the armies of Jenmaryn. That is all well and good. But where has the General disappeared to? Rules will be taught.
Take a left at Doc Seven’s office. Go down the road 20 more miles and there is your cabin. Nobody ever goes up there. You could yell “Fluffy” and nobody would hear you. A MARKCON Event.
The abandoned keep is overrun by evil. The local halfling Sheriff is missing and the King is at war in the North. You must save the realm from the gathering evil. Good old D&D game, PCs provided.
Mega-Tokyo, 2029 A.D.—Join the Knight Sabers as they battle the evil Genom corporation and their cybersoldiers, the Buma. Based on the Japanese anime series.
Two stupid adventures for the price of one good one! Try to kill some cartoon characters for the glory of the Computer, and defend your dorm from Commie infiltrators. Bloodlust a must.
You have answered the Celts’ call for help against the army of advancing giants. You must stop the leaders of this army before they can finish off the folk. Levels 7-9.
You’re stuck in the wrong dimension, and the only portal around is hidden in a crazy mage’s maze. Will you ever get home to make your report to Mr. Everlightly? Or will you be lost for all time?
An introductory scenario for up to 12 players! Players must solve a murder using visual props and clues. For beginners only, otherwise you’ll be extremely embarrassed and really bored.
Captain Blood and crew are sure they can hijack a shipment of rare films. But when they j encounter an unusual ship in the Asteroid Belt, all bets are off. TSR author CM Brennan wrote \ this event.
Once again join us and indulge in the Centaur’s Brew. Demonspit is long gone, and a full moon is at hand when Steelwind staggers into camp. The Centaurs, Elves join together to enlighten drows.
Forgotten Realms. Test your knowledge with the best. The realms are in turmoil—Elminster lies dead—who will rise to protect the realms? Bring your own 16th-20th level character
Last year, our pulp heroes went from the green forests of Sherwood to the blue deserts of Saturn. This year, things promise to be even crazier for these wandering time travelers.
A scroll invites you to clean out the home of the world’s premier mage. Just another dungeon crawl? I don’t think so! Features easy-to-learn rules and unique fantasy setting based on faerie lore.
After spending two years at a research station on a frozen planet, people start to act funny, right? I mean vivisection of your companions is normal isn’t it? A MARKCON Event.
Can our heroes save the multiverse from almost certain destruction? Well, no, actually. But they can find the only person who might, The Champion Eternal, for our heroes are Companions.
No guards or tasters, just a nice relaxing weekend in the country with your dear enemies and the castle ghost, or will it be ghosts? Daggers in the dark? Poison pies? Role-playing/ mystery abound.
The company has assigned your team to assist in the testing of a new device. Too bad it has not been successfully tested yet. Role playing emphasized. Story continues in the next chapter.
Can the Heroes find the missing historians before their future will be erased? Unfortunately, when they are, spare parts are hard to find. Role-playing emphasized. Plot continues.
With limited resources and unlimited obstacles, our heroes must successfully complete their mission, because their existence depends on it. Role-playing emphasized. Plot continues.
If the heroes can succeed in their mission, will they be able to go back home again or will they be stuck in the past? And is the past where they really want to be? And is the past ready for them?
Experience the world ofAthas, where powerful psionicists and the dreaded templars wait to enslave the unwary. This is TSR’s most challenging world! Runs hourly.
DEAD NATIONS adventures is a soon to be released role playing game set in America’s dark future in the year 2040. Playtesters needed! Become the first to become addicted to this game.
Role playing is for all ages and we’ll prove it! Discover the excitement of a role playing game made simple. Play mighty warriors or wily wizards. Experience your first adventure game. You won’t want to stop.
Experience everything new in the world of Krynn. You’ll not want to miss the excitement of role-playing at its best in the Realms of the Lance. Hourly demos held in the Exhibit Hall.
Never role played before? Try your hand at the game that started it all. It’s fast to learn and easy to play. We have a whole mountain of mystery for you to explore.
You’re invited to the Lair ofDarganau for games like “Lop the Head Off the Knight,” “Pin the Lance on the Dwarf.” Dinner is served when YOU arrive. Dress is armed to the teeth!
In the heart ofThuui lies Dalen. The people of Dalen lie on the edge of destruction. Can the PCs with the sword of goodness overwhelm the evil that springs from the Dark Mirror?
You killed one petty peasant. The King’s punishment decrees you solve a murder in two days or else. Where can you get a party with no castle affiliation? Ya, the Jail! Role-players a must.
The drow seek the dark gems for final victory. 3-round tournament, play heroes or drow. Four 8 player teams of each. Role-playing essential. Team advancement. Characters provided.
Sheep in wolves clothing. Star Fleet Intelligence has confirmed the disappearance of the U.S.S. Derringer. The mission is one of inter galactic importance. Two universes hang in the balance.
Your brave party of near immortals has once again managed to find themselves in the position to save the universe from yet another ultimate Evil. Classic hack and slash.
Success! Zenier was rescued and has been restored to us. But with his salvation comes news. News of an impending attack by the Githyanki. As ifthegith aren’t bad enough, do you remember Sterno?
Washington D.C. has gone to hell! The president can’t be reached and the D.C. 10 are missing. It’s up to the gladiators to save the country and show-up the hometown heroes. Characters provided.
You are about to return to Earth from Mars when you are asked to escort an ambassador to a city near the Belgian Coprates. You will be completely safe. Trust us. Rules will be taught.
Earthquake! In the middle of your new harvest celebration, Drow & earthquake hit your beautiful town causing many unforeseen complications. Especially the kidnapping of the Duke’s daughter.
Time is of the essence. Or is it? What is? What is going on here? Where is MacCleary? MAC-CLEARY?! What is going on at research station G? A MARKCON Event.
A dark night in the City. A rich mage with enemies. A murder, and you may be next. And even the GM won’t know who did it until the end. Role playing strongly emphasized.
A local banker offers to loan his mansion to Delta Tau for your big Christmas Party. Only one problem—it’s still decorated for Halloween. That’s odd—no mirrors either. Say, is that a coffin??
Rooke’s Trid & 2D has been a fixture in Bagg End for as long as anyone can recall. Someone it seems is trying to muscle Rooke out of the business. Time to enjoy a little Seattle street action.
Tentacled monsters, evil superheroes from the 14th Dimension. Gustavus Adolphus leading Napoleonic forces. Did you think we’d tell you the plot? Come to the park and find out!
The Lord Chaos rules the dungeon. Will there be a victor or only victims? (Based on Chaos Strikes Back). Survival is the key to winning. Characters and miniatures provided for play.
Mayhem and destruction. What more could you want for a Mission briefing. Smile, keep your laser handy and hide all the Treasonous Items. Thanks for your cooperation. Happiness is mandatory.
Lifetime guarantee that those nasty pests won’t bother you again. Ask any one of our million customers... Mysterious deaths in Seattle continue, more at eleven... more pests? Call Ecolab tomorrow.
Master of the Realms, Ed Greenwood, explains every thing (with the aid of perennial straight man Jeff Grubb). Join the mightiest sage of the Realms for a behind-the-scenes look at TSR’s popular land.
A prominent physician is missing, someone is killing women and a psychic tidal wave has crippled psychics worldwide. What is happening? You have been hired to find out. Cthulhu Now.
The EVPA offers you the chance to playtest the new Exodus RPG (from the designer ofKlay Warz) by taking part in an introductory scenario. All rules will be taught and all materials provided.
As the last of the 4th generation die, The Vomarian Foe will fade from the Eye. From the Shards to the Might, the Fae Ry will sail, then will the search for Olympus be nigh.
No hints here, but if you like to role-play IN CHARACTER then this is the adventure for you. Two rounds, original and 2nd Edition rules. Not a BYOC event. Expert players only please.
The Good Ship Boobyprize and crew set out on a mission of peaceful exploration, but wind up meddling with primitive societies and shooting things. Join the few, the proud, the deranged.
We’ve dealt with gods and barbarians. We’ve gone east to KaraTur, west to Maztica, and south to the lands of the AL-QADIMm realm! The merry creatives host a rousing roundtable on the Realms.
The Realms continue to unfold before you! The world is an ever-changing place for the best in RP gaming. Elminster invites you to explore the Realms. Demos held hourly in Exhibit Hall.
Your worlds lay in ashes—the only hope for the universe is desperation. The Quest now stands below Mt. Olympus—preparing to seek guidance in a final attempt to halt the coming of the Old Ones.
Creb thinks his past has forgotten him, yet he received a message requesting his aid in the rescue of his sister. Can Creb put aside the pain of his heritage to save her?
Lesser Races, like Wharlins, are not allowed into the upper city of Siriwardana, but that’s where you’re going. Role playing stressed. Previous exp. in Siriwardana or with fantasy hero not needed.
Five residents of Hawthorne, NV encounter a change of pace from the hardships of 1867 Emphasis will be placed on role-playing in this original adventure using
Ever wanted to trash a demon’s freehold? Well here’s your chance, only you’ve got no choice! Levels 6-8 with 10,000 xp worth of magic items. Bring wishes at your own risk! Bring copy of PC
Want to know how to become a freelance designer or editor for TSR? Talk to Bruce Heard, David Wise, and Karen Boomgarden about the nuts and bolts of the business. Writers guidelines handed out.