An all-new adventure with a classic feel! For levels 3-5. Curse of the Barrens sends the heroes into the frigid tundra of the north, where they must recover a lost fertility idol before two tribes go to war!
A prominent member of the Gearwright's Guild is dead, and it is up to the players to break into his steam-powered stronghold and recover his work for the Guild! Deadly technological traps, aggressive automated constructs, and mechanical puzzles lie between the players and their goal. Even if they survive these perils, they will come face-to-face with the cause of the Gearwright's demise... something that is better left undiscovered. Levels 6-8.
A prominent member of the Gearwright's Guild is dead, and it is up to the players to break into his steam-powered stronghold and recover his work for the Guild! Deadly technological traps, aggressive automated constructs, and mechanical puzzles lie between the players and their goal. Even if they survive these perils, they will come face-to-face with the cause of the Gearwright's demise... something that is better left undiscovered. Levels 6-8.
A treasure map leads the adventurers to an island where sickly waves of light wash over the night sky, draining the life from anyone foolish enough to go outside after the sun sets. According to the map, an ancient temple sits in the middle of the island, filled with decades' worth of tribute in gold and jewels. But what it doesn't reveal could kill the adventurers... For levels 3-5.
A treasure map leads the adventurers to an island where sickly waves of light wash over the night sky, draining the life from anyone foolish enough to go outside after the sun sets. According to the map, an ancient temple sits in the middle of the island, filled with decades' worth of tribute in gold and jewels. But what it doesn't reveal could kill the adventurers... For levels 3-5.
A treasure map leads the adventurers to an island where sickly waves of light wash over the night sky, draining the life from anyone foolish enough to go outside after the sun sets. According to the map, an ancient temple sits in the middle of the island, filled with decades' worth of tribute in gold and jewels. But what it doesn't reveal could kill the adventurers... For levels 3-5.
A treasure map leads the adventurers to an island where sickly waves of light wash over the night sky, draining the life from anyone foolish enough to go outside after the sun sets. According to the map, an ancient temple sits in the middle of the island, filled with decades' worth of tribute in gold and jewels. But what it doesn't reveal could kill the adventurers... For levels 3-5.
A deadly blue mist fills the streets of Fair Haven, slaying many inhabitants and driving the rest insane. The mist's source is hidden in the town's dark sewers. To save Fair Haven, the heroes must explore the catacombs beneath the town, solve an ancient riddle, and defeat a sahuagin menace. But their journey does not end there... For levels 7-9.