The Abern adventurers meet for the first time as
they combine forces to take a powerful new teleportation device from the Vampire who created it. Just say the magic word and you teleport right to it. www.fantasyaspirations.com
When a diplomat calls in some favors, there is bound to be both danger and intrigue. Will those called be up to the challenges: mental, physical, as well as political? Characters provided. Some combat, but role-playing highly stressed. Written by Doug Luby.
The Dreadwood is a more tranquil place than the name implies; for it was only named so due to the thick canopy it has - serving to make it somewhat dark even at high noon with a clear sky, and thereby somewhat dreadful.. One place does the name of the forest proper credit, however: a fell keep and tower, avoided even by the wild elves of the forest, and rumored to contain ancient, well guarded treasure. Do you have what it takes to fave the hall of the Dreadwood? Come find out. Hosted by Edward Geraci.
The Druids are meeting to test the Aspirants. The Story is a semi-historical ongoing 1st ed AD&D campaign. Save time:Create your character and get more info online www.thestorywebsite.com
The Roman Legion is recruiting, a person starting out in life could do worse. You get taught a skill, draw a decent wage, and with luck even gain citizenship. The Story is a non-historical 1st ed AD&D ongoing campaign. Save time - Create your character and read more info online at www.thestorywebsite.com
You are the best of the best, U.S. Army Airborne Rangers. You think you have seen it all, but you haven't seen this. What your government is really afraid you will find out. Come learn a roleplaying game that sinks its teeth into you.
The Guard have realized that while they were gone for a decade, Superheroes and Supervillians have been involved in a paranormal arms race. The techniques The Guard used to rely upon are as outdated as their costumes. To get back up to speed, they have decided to attend the 1st Annual Paranormal Stratagems and Techniques Convention. Can they learn enough in time?