This is an in-depth discussion on managing and making your store profitable and moving it to a goal.
Description:
How do you manage your store once it is open, keep everything running well, gain great customers, and handle all the potential problems that come along. This is a lot more Q&A type format as a follow-up to the Opening a Game Store That Lasts. A chance for you to ask all your questions and hear other people ask their questions, and getting answers from a store owner/manager that has experience and wants to help you the best we can. Healthy game stores are good for all of us. I want to give back to the hobby I love, because I was in your shoes....once upon a time.
This is an in-depth discussion on managing and making your store profitable and moving it to a goal.
Description:
How do you manage your store once it is open, keep everything running well, gain great customers, and handle all the potential problems that come along. This is a lot more Q&A type format as a follow-up to the Opening a Game Store That Lasts. A chance for you to ask all your questions and hear other people ask their questions, and getting answers from a store owner/manager that has experience and wants to help you the best we can. Healthy game stores are good for all of us. I want to give back to the hobby I love, because I was in your shoes....once upon a time.
Learn the ins and outs of map preparation in D20PRO. Topics will include Import/Export of Maps, Fog of War, dynamic lighting, tiled maps, map markers, and how to use these elements in games.
Ralf Schemmann will give an introduction into mapping with Campaign Cartographer 3+, and together we'll create a city layout. CC3+ is required if you want to follow along.
Mapping with Campaign Cartographer 3+: Dungeon Maps
Summary:
Ralf Schemmann will give an introduction into mapping with Campaign Cartographer 3+, and together we'll create a dungeon floorplan. CC3+ is required if you want to follow along.
Ralf Schemmann will give an introduction into mapping with Campaign Cartographer 3+, and together we'll create an overland campaign map. CC3+ is required if you want to follow along.
Miniature Painting & Storytelling with Noxweiler Berf
Summary:
Noxweiler and the Geek & Sundry "Painter Guild" take you on a painting adventure teaching mini painting techniques that adds to the story of your table top adventure. Sponsored by Hero Forge.
Moldmaking, Casting, Resins, & Silicone for Cosplay & Costume
Summary:
We’ll discuss props, armor, advanced techniques, & more. Create an original design & make a silicone mold, then cast & color a finished resin piece. Walk through construction and try at home!
Description:
In this comprehensive casting workshop, we’ll discuss materials for making props, lightweight armor, masks, and unusual accessory pieces, plus advanced techniques for coloring and shaping resin, and more. You'll walk through a complete production process with plenty of question and answer opportunity.
Oficina de criação de jogos entre Sertão e Mar (Portuguese)
Summary:
This session will be in Portuguese. Oficina de criação de jogos durante o ato de jogar, criação de jogos sobre nossas narrativas entre Sertão e Mar.
Description:
Venha jogar sobre nossos espaços, conflitos e fantasias ao mesmo tempo que cria jogos. -----------------------------------------------------Palestrante: Diego Barreto Azevedo. Historiador, professor, co-criador dos jogos narrativos Movin'On, Caçadas Primais e Mares do Sertão pelo Historiart Studio.