Months ago, the Archbishop of central Indiana invited your pack to prove itself in a game of instinct. Days ago, a pile of ashes was found in his haven. Do you investigate or is it play-on?
Description:
After millennia of secret wars between generations of vampires, the end of the world just might be nigh. Will you mix your blood with the rebellious Sabbat? Pre-created characters and packs are available, or you can create your own character before the event; please email us for creation guidelines.
You and your coterie are invited to a night of art, philosophy and discussion. The Toreador of Indiana welcome you to what could be the salon of the year. Gangrel: Please wipe your boots at the door.
Description:
The call for a Salon has been made! It is time to apply your smiles, and hide your daggers. In a world of predators, only the strong survive! The young clamber for the top of the pyramid. The elders keep them under thumb. Sometimes the illusion of power is enough, sometimes it isn't. Can you live with being at the bottom of the barrel? The time is now! Come seize your birthright, your claim to power lies in how well you can outmaneuver your rivals, and how well you can impress your elders. Pre-created characters and coteries are available, or you can create your own character before the event; please email us for creation guidelines.
Someone's trying to remove the King of Summer by changing the emotion of the city. Who will you side with?
Description:
Fairies are real. You know, because one snatched you from your life and played with you until you broke. You’ve escaped to reality, but now you don’t know what’s real. Can you trust your fellow refugees to keep you safe and sane? Pre-created characters and motlies are available, or you can create your own character before the event; please email us for creation guidelines.
What would you do for a family member? How about a packmate's family? It’s time to show the Wyrm who it’s messing with.
Description:
What would cause you to pay attention? A rash of strange disappearances. Do I have it yet? How about a recent rise in kidnappings. Not yet? What if it was among different protectorates and territories. How about now? You do know a pack member’s kin has disappeared? Now I have your attention. Now, it’s personal. Following the faint trail has brought two primary facts to light. First the scent of corruption is all over these disappearances. Whatever the Wyrm's plans are, Gaia’s warriors will be there to stop it. Second, the trail points to somewhere near the Indiana Protectorate. Now is the time to gather the pack and show the Wyrm that blood is blood. Whether Kin or Garou, nobody messes with family. Pre-created characters and packs are available, or you can create your own character before the event; please email us for creation guidelines.
There are sinister plans afoot for the Regent's stable city of Muncie; can your coterie of vampires expose and solve them, salvage the Masquerade and garner favor and standing within their Requiem?
Description:
There’s power in your blood, and you have a whole new eternity to unlock it. Factions dance for dominance and cities rise and fall. In a society of monsters, who are your true friends? A LARP game of Vampire: the Requiem, this is one section of a two section event; you can play in either section without playing in the other. The other part runs earlier at Gen Con this year during various tabletop slots (with the same event title "To Birth a Dancing Star"). Pre-created characters and coteries are available, or you can create your own character before the event; please email us for creation guidelines.
Remember when the monsters were real only if you believed in them? Too bad. The monster is real if you don’t believe, and even more if you do. To destroy it, you must know it’s there.
Description:
The Truth, a being unknown, is destroying reality in a worse way than any mage, vampire, werewolf, changeling, promethean, demon, or sin-eater. A powerful supernatural alliance, known as the Accord, fights The Truth while keeping it a secret from their brethren and from the mortal population. The more sentient beings who know the Horror is real, the more real it becomes. As a Cell of new recruits to the Accord, you've spent the past several months rooting out a powerful nest of Servants of the Truth -- some human, some supernatural -- and the time has come to take them out. Can you come together as an Accord against The Truth to save the world for at least one more day? Pre-created characters and cells are available, or you can create your own character before the event; please email us for creation guidelines.