4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
4 packs of M14. Sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. Games start whenever 8 players are ready.
Description:
8 players will play in this 4 packs of M14 sealed event. 3 rounds of Swiss. Prizes are 6/4/1/1 based on standings. This event is filled on rolling registration. Whenever 8 players are registered, the event will begin and registration for the next game will open up.
Players bring FOUR, pre-drafted 440 point Heroscape armies, no Marvel. Army Size is limited to 16 figures.
Description:
Open to all players, 28 positions. 4 round swiss with one game final, if necessary. No card can be used more than once across all 4 armies; multiple commons allowed. Players assign the value 1 - 4 to their armies; army # will be drawn at random each round until all 4 are used. The final will be Pick Your Poison. Prizes will be awarded.
Normal deck-building rules apply. There will be a *SHORT* break partway through the event, depending on the number of rounds. Final rounds immediately after qualifying.
You are the leader of one of 7 cities of the Ancient World. Gather resources, develop commercial routes and affirm your military might. Build your city and erect a wonder which will last forever.
You are the leader of one of 7 cities of the Ancient World. Gather resources, develop commercial routes and affirm your military might. Build your city and erect a wonder which will last forever.
You are given the chance to influence the development of one of the greatest civilizations in the world. What kind of strategies would you utilize to reduce the risk to your empire?
Description:
In just half an hour you can raise your civilization to the mightiest heights, and build the greatest wonders of the world! You lead an ancient civilization as it rises from its barbaric roots to become a world power. Lead your troops to a military victory or create a nation of artisans and philosophers. Establish a powerful merchant state or master the mysteries of science and technology. Build an architectural wonder that will fascinate for eons to come, and rule the most powerful civilization on Earth!
You are given the chance to influence the development of one of the greatest civilizations in the world. What kind of strategies would you utilize to reduce the risk to your empire?
Description:
In just half an hour you can raise your civilization to the mightiest heights, and build the greatest wonders of the world! You lead an ancient civilization as it rises from its barbaric roots to become a world power. Lead your troops to a military victory or create a nation of artisans and philosophers. Establish a powerful merchant state or master the mysteries of science and technology. Build an architectural wonder that will fascinate for eons to come, and rule the most powerful civilization on Earth!
You are given the chance to influence the development of one of the greatest civilizations in the world. What kind of strategies would you utilize to reduce the risk to your empire?
Description:
In just half an hour you can raise your civilization to the mightiest heights, and build the greatest wonders of the world! You lead an ancient civilization as it rises from its barbaric roots to become a world power. Lead your troops to a military victory or create a nation of artisans and philosophers. Establish a powerful merchant state or master the mysteries of science and technology. Build an architectural wonder that will fascinate for eons to come, and rule the most powerful civilization on Earth!
You are given the chance to influence the development of one of the greatest civilizations in the world. What kind of strategies would you utilize to reduce the risk to your empire?
Description:
In just half an hour you can raise your civilization to the mightiest heights, and build the greatest wonders of the world! You lead an ancient civilization as it rises from its barbaric roots to become a world power. Lead your troops to a military victory or create a nation of artisans and philosophers. Establish a powerful merchant state or master the mysteries of science and technology. Build an architectural wonder that will fascinate for eons to come, and rule the most powerful civilization on Earth!
You are given the chance to influence the development of one of the greatest civilizations in the world. What kind of strategies would you utilize to reduce the risk to your empire?
Description:
In just half an hour you can raise your civilization to the mightiest heights, and build the greatest wonders of the world! You lead an ancient civilization as it rises from its barbaric roots to become a world power. Lead your troops to a military victory or create a nation of artisans and philosophers. Establish a powerful merchant state or master the mysteries of science and technology. Build an architectural wonder that will fascinate for eons to come, and rule the most powerful civilization on Earth!
You are given the chance to influence the development of one of the greatest civilizations in the world. What kind of strategies would you utilize to reduce the risk to your empire?
Description:
In just half an hour you can raise your civilization to the mightiest heights, and build the greatest wonders of the world! You lead an ancient civilization as it rises from its barbaric roots to become a world power. Lead your troops to a military victory or create a nation of artisans and philosophers. Establish a powerful merchant state or master the mysteries of science and technology. Build an architectural wonder that will fascinate for eons to come, and rule the most powerful civilization on Earth!
Learn some of your favorite moves from the 80s MTV days and 70s disco. We'll have a "Bad" time! No experience needed just a great sense of humor. I can help!
What do you need besides a brush & paint? What tools are helpful for beginners? Participants will walk away with a handout, a high end kolinsky sable brush, a wet palette, primer, and matte medium.
Description:
So you found a mini that you want to paint? What do you need besides a brush and paint? What would be helpful? We'll talk about tools for beginning painters including files, primer, brushes, palettes, paint, and varnish. Participants will walk away with a handout, a high end kolinsky sable brush, a wet palette, primer, and matte medium.
What do you need besides a brush & paint? What tools are helpful for beginners? Participants will walk away with a handout, a high end kolinsky sable brush, a wet palette, primer, and matte medium.
Description:
So you found a mini that you want to paint? What do you need besides a brush and paint? What would be helpful? We'll talk about tools for beginning painters including files, primer, brushes, palettes, paint, and varnish. Participants will walk away with a handout, a high end kolinsky sable brush, a wet palette, primer, and matte medium.
What do you need besides a brush & paint? What tools are helpful for beginners? In this lecture and demo only version, participants will walk away only with a handout. No hands on exercises.
Description:
So you found a mini that you want to paint? What do you need besides a brush and paint? What would be helpful? We'll talk about tools for beginning painters including files, primer, brushes, palettes, paint, and varnish. This experimental version of this class is demonstration and lecture only. Participants will walk away only with a handout. Please see the Thursday and Friday versions for a hands on class with goodies.
Snow arrived in Chantapho on the hottest day of the summer. It began in a small area near the harbor but is growing nearer to the palace. The King hired you to fix the problem. Ages 8 to 12 only.
A robot is designed to build a bridge across a seemingly impossible distance. As construction begins, something sinister awaits. Who will the heroes save? Playtest one of Michael Satran's adventures!
A robot is designed to build a bridge across a seemingly impossible distance. As construction begins, something sinister awaits. Who will the heroes save? Playtest one of Michael Satran's adventures!
Enjoy memorable music from gaming. Lose the ocarina and listen to vocal adaptations from classics like Skyrim and Portal. Grab a sweet roll and relive your favorite gaming moments with the eL33Ts.
A cold wind blows through the town. Mysterious deaths, unusual sounds, weird Wikipedia pages. Horror with a modern day twist. What can it all mean? Are you brave enough to find out?
Description:
We've run games of Mayfair Chill for years, but now we plan on trying our own system. Same spirit and fun characters, but a brand new system. Come give it a try.
Simple job: Guard a caravan of travelers and supplies. Bandits strike in the night. The caravan leader is killed and order becomes chaos. Now,shepherd the survivors to safety and salvage what is left.
Simple job: Guard a caravan of travelers and supplies. Bandits strike in the night. The caravan leader is killed, order becomes chaos. Now, shepherd the survivors to safety and salvage what is left.
Simple job: Guard a caravan of travelers and supplies. In the night,bandits strike. The caravan leader is killed, order becomes chaos. Now, shepherd the survivors to safety and salvage what is left.