King Lexeon is missing and his brother Demlyn has killed Drake’s father, kidnapped his sister, the Princess Nerissa, ordered his execution, and made claim to the throne. Join Drake Travier’s quest.
This is the one that started it all 4 years ago. Stranded by an unknown force, you’re on an island. Great evil can be felt all around. Someone is out there and his intentions are not good ones.
Last years Happy Band of do-gadders blew up eleven city blocks—by accident. See if you can top this impressive total in one of the most popular depravity modules ever written!
Justice by gaslight! Once again explore the darkness of historic America as the ravings of a dying man lead to a town in the grip of cosmic horror. 6 players, all experience levels welcome.
An introductory scenario for 4 to 6 players. Players must solve a murder using visual props and clues. For beginners only, otherwise you’ll be extremely embarrassed and bored really.
A presentation to the Royal Geographic Society hints at a Martian Christ-like Messiah. An expedition is organized to find out more about this Cult of Hezac.
Federation Special Forces are arming the natives, but covert operations never go as planned. Three can keep a secret if two of them are dead. Bring your brain, because real phasers hurt real bad.
Rules will be taught: Learn how to play this time traveling RPG. Place: Vienna. Year: 1879. Or is it Moscow, 1924? Rome, 325? With Timemaster, you are never quite certain. Come find out.
Johnny was a great guy—who could possibly want him dead? Yet 3 days ago, he was murdered—shot down in cold blood by a gangster so powerful the police haven’t a clue as to who did it.
Coolness in a crisis is a classic Vinyan trait but when blue-haired prudes crash a bash thrown by the nubile Nequitars, real men have to fight for their right to party. Beginners welcome. An EVPA event.
An EVPA classic! When Mips migrate, predators gather for easy feasting. The imperiled edibles need aid in order to quench their burning breeding frenzy but watch that bald Mip!
Evil rules the realms of Ravenloft. But even here a few fight back against their dark lords. Join the resistance in this fast-paced adventure that pits those few against not 1 but 2 evil lieges.
Be the first on your block to save the multiverse from almost certain destruction! Choose your favorite Eternal Champion (judge provides stats) and prepare to stop Azathoth—if you can!
“Your Own Worst Enemy” by Lester W. Smith. Dark Conspiracy, GDW’s new horror game, uses the GDW Twilight 2000 rules. Get in on the grisly ground floor. Open To All. Members receive Standard XP.
An old classic with a new twist. If you’re bored with the game this is for you. If you like it as is you won’t like this. WW II with new alliances and some new rules.
4 Players strive to become King of England. From the Roman Conquest to William the Conquerer. Winners in the first round will advance to the finals. Players bringing games get extra roles.
A must for serious DMs who want to hone their skills. TSR staff, who have DM’d since time began, will answer questions, give suggestions, and share their personal wealth of knowledge.
Join Bill Connors, Bruce Nesmith and RPGA Network Coordinator, Jean Rabe for two hours of special tips and advice sure to make your gaming the best it can be. Open to RPGA Network Members ONLY!
TSR artists, Jeff Easley and Gerald Brom discuss how artists get ideas for paintings, what inspires them, and how they translate those ideas and inspiration onto canvas.
Speed 8 Drones, unrefited Kzinti ships, no two feudal lords alike! Live in terror of frigates, dodge asteroids at speed G, find out about special refits too late or draw fire as patriarch/usurper.
Free event. 2 hour game. German recon units are racing through Russian backlines. Follow up units are forming for an impending defence line. Successful use wins entrance to 800 game.
Find out the inside scoop on TSR’s latest addition to the popular FORGOTTEN REALMS® Setting—Maztica! Meet with its creators and learn the mysteries and magics of the western realms.
The finest mechwarriors ply their trade against a like force of mechs controlled by one 386-25, MHE company. Survival is the game. 12 players top 6 advance.
The battle has been building for 2 sessions. We have trained German troops to MOVE with armor. Russians are to stop the division moving up. Beginners welcome along with experienced gamers.
A skirmish between Sir Robert’s chaps and the forces of wicked Earl Eliot. A 15mm skirmish using the Pendragon Combat System, which depicts fighting Arturian style.
The city of Siriwardana is host to the magic festival, the world’s greatest gathering of mages. An Arabesque role playing environment. Problem solving and team play stressed. A Judge Event.
You have found the traitor Stalin-g-rad and terminated him. Now you are under attack by a bunch of insane commies ... and the computer sounds a bit strange. What are you going to do now?
Round 1: Experience the mysteries and puzzles of the tomb in search of the long-lost bonespear. Round 2: Confront the weapon’s creator at his ’friendly’ abode. Role playing/teamwork stressed.
Ares is making a major break-through in military combat weaponry with a new type of armor. Who will survive when two teams of Shadowrunners are pitted against each other to steal this new development.
It’s 2053 and mages and cybergrunts rub shoulders in the Land Down Under! From the Outback to Orbit, the search is on ... and the Wizard pays cash for dying screams! (Sequel to Wizard of Trix).
Start a new civilization with you and your mate. Create an old world dynasty in as little as 7750 years. A true rags to riches story. Please bring a copy along. Need six copies.
Players compete against corellating country on other boards to advance to final rounds. Hidden opponent progress and more slots this year. Bring a board if you can so all can play!