On a snowy morning in December, a group of hostages are kidnapped, affixed with collars, and placed in a room under guard. At first, they have no idea what they have in common or why they matter. However, as time goes on and tension increases, the issues of whether to cooperate and who to cooperate with gets called sharply into question. Player characters include both captives and guards.
In a moment of disorientation, they are transported to a room with no doors, no windows, and mirrors everywhere. They are ordinary people, complete strangers with little understanding of what has happened to them. As dire questions are raised, they must sift priorities and make answers to the shadows behind the glass. CAUTION: Mature content, mature players only. This is not an idle warning.
Unknown agents have stolen a priceless holy relic, the Spear of Destiny. Representatives from the Frankish kingdoms, the holy orders of knighthood, and the Islamic princes have been drawn into a desperate search for the relic and clues leading to a dreadful revelation that threatens the stability of the Church to its very core... what well may be the key that unlocks Apocalypse itself.
At long last, the all-Tremere LARP! Play in one of the most fascinating political dynamics in gaming! Tremere has called his childer home to Vienna, where Etrius claims to have created a ritual that will make the Tremere gods. All wait with baited breath to see if he can substantiate his claims. The house rules of Grand Guignol use a pre-made tabletop character sheet and require a single d10 (available for loan).
At long last, the all-Tremere LARP! Play in one of the most fascinating political dynamics in gaming! Tremere has called his childer home to Vienna, where Etrius claims to have created a ritual that will make the Tremere gods. All wait with baited breath to see if he can substantiate his claims. The house rules of Grand Guignol use a pre-made tabletop character sheet and require a single d10 (available for loan).
At long last, the all-Tremere LARP! Play in one of the most fascinating political dynamics in gaming! Tremere has called his childer home to Vienna, where Etrius claims to have created a ritual that will make the Tremere gods. All wait with baited breath to see if he can substantiate his claims. The house rules of Grand Guignol use a pre-made tabletop character sheet and require a single d10 (available for loan).
A murder mystery. A group people wake to find themselves trapped on a boat in the middle of nowhere with a suspicious letter and an old enemy. Nobody knows how they got there or what will become of them when morning comes. As the night goes on, murder will be committed and secrets revealed. Everybody has a motive and a past they thought they'd left behind.
Join Nightfall Productions as we go deep into the heart of Babylon 5 during the Shadow Wars. Come join us on the Station as the fate of the universe is being decided. Come be one of the ordinary people whose lives have taken an extraordinary turn as they find themselves caught up in war that will decide the destiny of mankind. Will you fight to stave off the darkness, or will you embrace the Shadows and all that they offer?
Odin rules in Asgard. None have ever challenged this. Old One-Eye plots a course of conquest from his all-seeing Throne, his children and their armies falling obediantly in line. This is how it is. But are the winds changing? The Aesir have discovered the giants, the Thursar and Hrimthursar, and their right to rule is being challenged. Is war inevitable? Or will Odin's 'family dynamics' get in the way? Visit BYOV.com for more information.
Now that the Great War in Europe has ended, the aristocracy can get back to doing what it does best; complaining that there is nothing to do and that the climate is very bad for their skin. Will an appearance by the notorious adventurer, The Spaniard, stir the wealthy elite from the toils of ordering about those who actually do the toiling? Speaking for the toilers, we hope that it shall. This event uses the Courting Murder rules.