Global Hot Spots – 2007 Update National Security Lecture
Description:
What population, cultural, resources, and economic "drivers" shape the strategic environment? What might future war look like? Who might start it? A review of the world to see where trouble exists, and to project where it might start.
Global War on Terror - 2007 Update: National Security Lecture
Description:
DoD professionals with long experience in the field will discuss what motivates Islamic terrorism, what groups are involved, what governments support it, and what can be done in response.
Creator Tarol Hunt and colorist Danielle Stephens discuss the popular fantasy gaming webcomic "Goblins" and answer your questions about the strip and its future (but probably not about what might happen next to Tempts Fate).
You don't need to be a programmer or a coder to create custom Hero Lab files! Lone Wolf Development Chief Engineer Colen McAlister will lead users through a step-by-step demonstration of how to add custom content to any Hero Lab data file, using Hero Lab's unique Editor. Laptops with the most current version of Hero Lab installed are encouraged but not required, and specific data file questions are welcomed. Prospective Hero Lab users invited!
From the worlds between the pages of your favorite book… to adventures teetering on the edge of the dice… join Tracy and Laura Hickman on a voyage beyond imagination! Get the inside answers on the Dragonlance Movie and the new Weis & Hickman series. Hear about Tracy and Laura’s latest novels and games then listen to a reading from a not-yet-published work… recorded live to be podcast on the internet that same night!
Tracy Hickman (Dragonlance author and game designer) and Curtis Hickman (Professional magician and game player) presents radical player techniques which one designer of Third Edition D&D said threatened gaming itself! Learn both player and gamemaster techniques designed to put fun and adventure back in your games (and drive bad DMs and players wild) in this riotous seminar based on their upcoming book.
Have you ever wanting to make your own books? Thought it was impossible? WRONG! Does it require $10,000 of equipment? NO! Though I dearly love my 1000 lb book chopper and 800 lb book sewer. Come to this seminar and I'll tell you what I've learned.
Goodman Games, "Your Source for Adventures," publishes more d20 adventures that any other company. As Dungeon Crawl Classics #50 premieres at Gen Con, it's safe to say they've learned a thing or two about what makes a good adventure module. Come hear what their staff has to say about how to write adventures that don't suck! Attendees are encouraged to bring their own adventure ideas to discuss with the panel members individually afterward.
Good convention games create and sustain high energy. By improving preparation, communication, pacing and performance, a good game can become a great one. In this interactive seminar, we will share ideas for upping the ante on good games, facilitating role play and improving a game's focus. Come hear our thoughts, bring your own ideas, help us put them into practice and discuss what we see.