The games industry was an early adopter of the digital publishing business model. Join our Industry Insider Guests as they discuss ways you can bring your game project to life as a digital release.
Description:
The games industry was an early adopter of the digital publishing business model, long before the explosion of tablets, Kindles and other e-readers took the mainstream publishing world by storm. Join our Industry Insider Guests as they talk about the lessons learned along the way, which can help you bring your game project to life as a digital release.
Game designer & novelist Matt Forbeck talks about his 2012 goal: write a dozen novels, self-publish them, & fund the effort through Kickstarter. Learn how the year's gone so far!
Description:
For 2012, award-winning game designer and novelist Matt Forbeck set himself a goal: write a dozen novels and then self-publish them. He decided to fund and publicize the effort through Kickstarter. Come see how well the year's gone so far and whether that light at the end of the tunnel is the promised land or an oncoming train.
Bored with store-bought adventures? Want to write better adventures quickly? Learn some of the techniques that RPG freelancers use when writing or prepping for a game! Practical advice any GM can use.
Description:
Learn some of the techniques RPG freelancers use when they are writing professionally--and when they are just prepping for Friday's game! Practical advice any GM can use.
Beyond Child's Play - Raising Money for Charity with Gaming Events
Summary:
Gamers are as generous & have raised thousands of dollars for worthy causes. Learn how you can use your gaming skills to help a cause. Talk will include: successes, new projects & how to get involved.
Beyond The Dungeon Crawl: Building A Story-Rich Adventure
Summary:
A participatory event hosted by our Industry Insider guest. Here you'll work together to build the outline of an adventure that's rich in story possibilities and character development.
How to use conventions to get your foot-in-the-door, rather than sticking your foot in your mouth! Avoid common face-to-face mistakes when working to build a career in the gaming industry.
Our Industry Insider guests talk through the steps of making a board game, from choosing a theme and mechanic, through prototyping and play testing, all the way to publication.
Talk with successful Kickstarter publishers on how they did their Kickstarter. Topics discussed are: lessons learned, mistakes made, and plans for the future.
Have a game that needs an editor’s touch but don’t know what to ask? Learn what makes a book user-friendly, how organization affects use, & what the unforgivable sins are BEFORE your book is in print.