Learn how to be a more effective GM, how to deal with disruptive personalities, & how to ensure that everyone has a good time. Covers basic & advanced rules & gamemastering techniques.
Satine Phoenix brings "Storyteller's Guide" to Gen Con! Watch Live as TTRPG CEOs Jamison Stone (Apotheosis Studios) & Chris Haskins (Nord Games) build an adventure before your eyes.
Description:
Satine Phoenix brings her show "Storyteller's Guide" to Gen Con! Watch Live as TTRPG CEOs Jamison Stone (Apotheosis Studios) & Chris Haskins (Nord Games) build an adventure before your eyes using storytelling, and improv techniques. A great resource for game masters and players alike!
As the oldest monarchy on Earth, Japan’s had some amazing moments in history. Hear the most important, most famous, or most fun with illustrations, photos, anime/manga ties, and plenty of geekery.
Description:
As the oldest monarchy in the world, Japan’s had plenty of time to have some amazing moments in history. Hear a few of the most important, most famous, or most fun—from the Genpei War to the Meiji Revolution, from girl power to magical red cows, from archery contests to smallpox—with illustrations, photos, ties to your favorite anime/manga, and plenty of geekery.
How did Edgar Allen Poe influence Sailor Moon? Who was the real-life Moriarty? Learn the origin of the kaitou, Japan’s archetypal thief, from Gilded Age literature to high-tech modern incarnations.
Description:
How did Edgar Allen Poe influence Sailor Moon? What do Norse gods, Joan of Arc, and Lupin III have in common? Who was the real-life Moriarty? Learn the origin of the kaitou, Japan’s archetypal thief, from his birth in Gilded Age literature to his high-tech 21st century incarnations. Follow this truly international antihero’s development through history with examples from animé, manga, film, and literature.
How the deal to buy the world's first role-playing game company was negotiated and sealed. Journalist Ben Riggs has interviewed those who were there and can tell for the first time the whole story.
How the deal to buy the world's first role-playing game company was negotiated and sealed. Journalist Ben Riggs has interviewed those who were there and can tell for the first time the whole story.
Too Many Modifiers: Adaptive and Inclusive Gaming Strategies For Game Designers
Summary:
You've got a great idea for a game, but is it accessible? This panel will give the 101-basics on things to consider when developing new games for a broad, inclusive audience.
Description:
This panel will give the 101-basics on things to consider when developing new games for a broad, inclusive audience, from gameplay to writing accessible instructions. Not a new designer? No worries. Established games and designers will have the opportunity to learn how expansions, adaptations and assistive products can make games more inclusive for all.
Join members of the Gen Con team as we talk about the changes we’ve made, our plans for improving, our goals, mission and values in creating a more diverse, inclusive, and equitable Gen Con.
Description:
In a panel moderated by Tanya DePass, join Gen Con staff members as we discuss diversity, equity, and inclusion, including an update to our community on the work Gen Con has undertaken over the past year, outline our goals for fostering a more diverse and inclusive Gen Con, and discuss ways in which the community can become involved. Questions can be submitted in advance using the form sent in the message to registered players, or during the Q&A session of the presentation.