The Ring of Power is gone. All clues point to the Witch. But she can overwhelm mortal man with a glance. Female adventurers only. Men are useless. Role playing! Ladies Only! Ages 17+.
You still hunt for the Prince. The Dragon was a dead end. You now seek the Giants’ Lair. The Fire Mage died in the tunnels. We have a new PC. Ladies only! Ages 17 +
In an isolated mining town, the city council watches in horror as the mayor is brutally murdered. Was it an inside job? But worst of all the supply ship is late. A MARKCON Fantasy Event.
Your old friend Korindell has promised to tell you the location of a magic treasure in exchange for a favor. AD&D 2nd Edition trading cards will be used.
Look out! The toolmaster is back in yet another Rhythm & Blues Spectacle! This time, though, he is not alone. Your mission ... and you will accept it,... is to bring him back.
A Childe has offended the dread Harpies, the true rulers of Vampire society, incurring their vile wrath. But if the Childe is destroyed, all that the characters have worked for will be lost.
The new members of the re-established Knighthood must begin to prepare the Western Shores (and themselves) for the imminent return of the evil forces sealed within Daemon’s Cleft.
Two towns have been wiped out. Five races have sent a champion and companion to find and destroy the marauders. Can these ten save the remaining towns along the coast? Rules will be taught.
Eight mismatched adventurers invade the tomb of an ultra-powerful lich in search of wealth and glory. Anything can happen. In fact, you might die laughing. Role-playing stressed. PCs provided.