A current-day, A Gentle Madness Bookstore scenario set in Detroit.
Description:
Nothing is as it seems. “The time would be easy to know, for then mankind would have become as the Great Old Ones; free and wild and beyond good and evil, with laws and morals thrown aside and all men shouting and killing and reveling in joy." H.P. Lovecraft Pre-generated characters provided
A current-day, A Gentle Madness Bookstore scenario set in Detroit.
Description:
Nothing is as it seems. “The time would be easy to know, for then mankind would have become as the Great Old Ones; free and wild and beyond good and evil, with laws and morals thrown aside and all men shouting and killing and reveling in joy." H.P. Lovecraft Pre-generated characters provided
A current-day, A Gentle Madness Bookstore scenario set in Detroit.
Description:
Nothing is as it seems. “The time would be easy to know, for then mankind would have become as the Great Old Ones; free and wild and beyond good and evil, with laws and morals thrown aside and all men shouting and killing and reveling in joy." H.P. Lovecraft Pre-generated characters provided
A group of friends reunites to find one of their own after he goes missing. But are they prepared for what they might find – or what might find them? A modern-day Call of Cthulhu adventure.
The Frog gang has struck again, knocking over the bank in Ipswich! This group of desperate bandits have left a trail of terror from windy Chicago and appears to lead into...shadowed Innsmouth!
Play a Hallmark heroine returning to visit her scruffy flannel-wearing beau in the quaint small town where they met last Christmas. Horror, comedy, & Hallmark tropes collide.
Description:
Will I be wearing a mask? Yes. Would I prefer my players wear masks? Yes. Will I give you a hard time if you're not wearing a mask? No.
Just a few more days of the chain gang and you're a free man. A 1920s mystery set doing hard time in the prison system of Arkansas.
Description:
Just a few more days of the chain gang and you're a free man. The preacher always said that once you go down that road of sin you can't find your way back, but you've learned your lesson and things will be different when you make it back home. A 1920's CoC mystery set doing hard time in the prison system of Arkansas.
Just a few more days of the chain gang and you're a free man. A 1920s mystery set doing hard time in the prison system of Arkansas.
Description:
Just a few more days of the chain gang and you're a free man. The preacher always said that once you go down that road of sin you can't find your way back, but you've learned your lesson and things will be different when you make it back home. A 1920's CoC mystery set doing hard time in the prison system of Arkansas.
Just a few more days of the chain gang and you're a free man. A 1920s mystery set doing hard time in the prison system of Arkansas.
Description:
Just a few more days of the chain gang and you're a free man. The preacher always said that once you go down that road of sin you can't find your way back, but you've learned your lesson and things will be different when you make it back home. A 1920's CoC mystery set doing hard time in the prison system of Arkansas.
Summer 1925, and the Season is in full swing among London's socialites. But a strange malaise is sweeping the party-goers; too much indulgence, too many late nights, or is something else to blame?
Description:
Summer 1925, and the Season is in full swing among London's socialites. But a strange malaise seems to be sweeping the party-goers. Smythe's Discreet Investigations, London's first all-female detective agency, have been asked to determine whether there is something sinister occurring, or just the usual over-indulgence and late nights common to events involving the Bright Young Things.
Summer 1925, and the Season is in full swing among London's socialites. But a strange malaise is sweeping the party-goers; too much indulgence, too many late nights, or is something else to blame?
Description:
Summer 1925, and the Season is in full swing among London's socialites. But a strange malaise seems to be sweeping the party-goers. Smythe's Discreet Investigations, London's first all-female detective agency, have been asked to determine whether there is something sinister occurring, or just the usual over-indulgence and late nights common to events involving the Bright Young Things.
Your cruise is interrupted by a storm, one squall leads the sinking yacht to a floundering fisherman's boat and his statements of doom. The next hurls your party onto the shores of Wolfstone Island.
Description:
While the investigators are enjoying a cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. The next hurls them onto the shore of Wolfstone Island. Will the investigators be able to escape the island or do the inhabitants of the island intend the worst for them? Pregenerated adventurers provided. (Call of Cthulhu 7th Edition - Pulp Cthulhu, 6 players per table, 4 hours long; beginners welcome!)
Your cruise is interrupted by a storm, one squall leads the sinking yacht to a floundering fisherman's boat and his statements of doom. The next hurls your party onto the shores of Wolfstone Island.
Description:
While the investigators are enjoying a cruise, one squall leads the yacht to a floundering fisherman's boat and his statements of doom. The next hurls them onto the shore of Wolfstone Island. Will the investigators be able to escape the island or do the inhabitants of the island intend the worst for them? Pregenerated adventurers provided. (Call of Cthulhu 7th Edition - Pulp Cthulhu, 6 players per table, 4 hours long; beginners welcome!)