You sense a strong disturbance in the force! Unfathomable violent torment & suffering! You & your unlikely “team� are called through a rift in time to discover the source...each of you for your own reasons! How long will the unlikely truce between your Sith or Jedi characters last? Strap on your light saber or blaster & dive into the action! Rules are simple & will be taught; all you need to bring is a d20 & a desire for heroic adventure!
Choose a butt kicker from some of the cheesiest kung-fu action movies ever & put a stop to the evil, sorcerous, Chinese-black-magic-wielding, crack & arms dealers from eons past! (Or could it be something far worse???) Let's get cinematic! Lock & load your biga** guns & get ready to throw some fists & feet of fury! Rules are simple & will be taught; all you need to bring is a d20 & a desire for heroic adventure!
Choose a butt kicker from some of the cheesiest kung-fu action movies ever & put a stop to the evil, sorcerous, Chinese-black-magic-wielding, crack & arms dealers from eons past! (Or could it be something far worse???) Let's get cinematic! Lock & load your biga** guns & get ready to throw some fists & feet of fury! Rules are simple & will be taught; all you need to bring is a d20 & a desire for heroic adventure!
Rasheman, home to wild men and powerful women, has been beset by Thay. As small group of Thayans sneak in and capture one of the most powerful women of Rasheman. You are that group. Fail the Zulkirs and death is certain. Characters will be provided.
That witch (literally) Elizabeth Whateley has the Slayer scythe, and she's playing hardball in her efforts to strip the powers from all of the new Slayers. Worse, Buffy hasn't been herself lately. It's time to retreat, regroup, and listen to the occult grapevine. Wait. What?! Rumors of a tall, dark vampire with a soul helping the helpless in L.A? Giles, get the plane tickets. A new Season 8 episode; all Buffy fans welcome!
Sensor arrays detect a telepathic subquantum anomaly coming from the mining sector of a remote, recently terraformed mining planet in the gamma quadrant. Is it a threat to the Federation? It'll take the talents of two generations of Enterprise veterans & the help of a changeling guide to get to the bottom of the mystery. Rules are simple & will be taught; all you need to bring is a d20 & a desire for heroic adventure!
Deep within a mine in the Lizardman infested Outlands are rumored to lie the most powerful Remnants of The Ancients...items that could tip the balance of world power! Of course, no one has ever returned from within! Strap on your neuronic whip, charge your blaster, & gird your psychic abilities as you uncover the secrets of horrors long forgotten! Rules are simple & will be taught; all you need to bring is a d20 & a desire for heroic adventure!!
Deep within a mine in the Lizardman infested Outlands are rumored to lie the most powerful Remnants of The Ancients...items that could tip the balance of world power! Of course, no one has ever returned from within! Strap on your neuronic whip, charge your blaster, & gird your psychic abilities as you uncover the secrets of horrors long forgotten! Rules are simple & will be taught; all you need to bring is a d20 & a desire for heroic adventure!!
Adventurers wanted to help plunder Shadowman’s Castle. All we’ll need to do is locate the key, break into the castle, loot it and escape. Wits and cunning required, but honor and scruples are optional. Expect riddles, puzzles and buckets of Goblin blood. A devious D&D 3.5 adventure by the Riddle Masters of Cloud Kingdom Games. We’ll provide characters (3rd level) you just need to bring your dice and your brain.
A rampaging gamemaster, relentless hordes of first-level characters facing certain death.... and show-stopping musical numbers! Tracy and Laura Hickman and the usual crew take on all comers in an all-new, xtreme version of their classic, wacky, no-holds-barred role playing game. Come and vie to play onstage with surprise guest stars or sit back and join in the audience participation. A hilarious Gen Con tradition!
Rasheman, home to wild men and powerful women, has been beset by Thay. A small group of Thayans sneak in and capture one of the most powerful women of Rasheman. Your group will not let this affront go unpunished. Characters will be provided.
Rasheman, home to wild men and powerful women, has been beset by Thay. As small group of Thayans sneak in and capture one of the most powerful women of Rasheman. You are that group. Fail the Zulkirs and death is certain. Characters will be provided.
Rasheman, home to wild men and powerful women, has been beset by Thay. A small group of Thayans sneak in and capture one of the most powerful women of Rasheman. Your group will not let this affront go unpunished. Characters will be provided.
Adventurers wanted to help plunder Shadowman’s Castle. All we’ll need to do is locate the key, break into the castle, loot it and escape. Wits and cunning required, but honor and scruples are optional. Expect riddles, puzzles and buckets of Goblin blood. A devious D&D 3.5 adventure by the Riddle Masters of Cloud Kingdom Games. We’ll provide characters (3rd level) you just need to bring your dice and your brain.
The heroes, on the brink of a revelation that could shake the foundations of history, are the only hope standing in the way of a ruthless and relentless enemy. This adventure is part of the Quest of the Ancients Campaign.
Cthulhu vs. Godzilla . . . !? (Battle of the Behemoths)
Description:
A group of Investigators join a Miskatonic U. expedition to the South Pacific to find a legendary monster that has devastated Japan over the past 50 years. But will they find the infamous creature, or will they face yet another horror from the sea when the stars are right...? A modern-day scenario for Call of Cthulhu by William A. Barton, designer of Cthulhu By Gaslight and contributor to Call of Cthulhu and Cthulhu Now!
The Horror on the Commons I: League of Extraordinary Gentlemen
Description:
Something has crashed to earth south of London, leaving a pit in the commons from which glows an eerie, unnatural... colour. Is it a simple meteorite, cooling off, or something more sinister? As members of the British Secret Service's League of Extraordinary Gentlemen, the Investigators are sent by M to evaluate any threat to the Empire. An 1890s scenario by William A. Barton, designer of Cthulhu By Gaslight and contributor to CoC.
The Horror on the Commons II: League of Extraordinary Scoundrels
Description:
Something has crashed to earth south of London, leaving a pit in the commons from which glows an eerie, unnatural... colour. Is it a simple meteorite, cooling off, or something more sinister? The League of Extraordinary Gentlemen hasn't returned from investigating it, so M calls on the League of Extraordinary Scoundrels to save the Empire. An 1890s scenario by William A. Barton, designer of Cthulhu By Gaslight and contributor to CoC.
Your rock band is finishing a gig outside Paris' famous museum, The Loo, as the French police arrive and leave. As you load the van, you find a man and a woman inside who ask your help on a quest to find the treasure of the Knights Dimpler: The Holy Flail! But two dangerous secret societies are also on the trail of the Flail. Naturally, you agree to help. Rock On! (A madcap Rock 'N' Role-playing scenario by the designer of Cthulhu By Gaslight.)
Your rock band has been selected to compete on the Rock 'N' Roll Edition of the TV phenomenon "American Idolatry." But the competition is tough--and maybe even deadly when you face the fierce heavy metal/punk/bluegrass band The Small Creepy Deltoids and their evil manager, Nick Lived! Can you compete--and survive to become the next American Rock Idols? Rock On! (A madcap Rock 'N' Role-Playing scenario by the designer of Cthulhu By Gaslight.)