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1. "King Arthur Pendragon", 30 Years After

2. 100 & 75 Years: Anniversary of First U-Boat Patrols

3. 13th Age Adventure Design

4. 13th Age GM Roundtable

5. 13th Age Monster Workshop

6. 13th Age: Year One

7. 2014 GM's Jam!

8. 2014 In-Flight Report

9. A Career in Gaming

10. A Crash Course in Game Manufacturing

11. A Critique for Every Season

12. A Lawyer Lobbing Magic Cards

13. Adventure Design 101

14. Always Another Secret: Storytelling in the World of Mistborn

15. Art Matters

16. Ask Us Anything - Publishing a Game

17. Ask the Paizo GMs

18. Auntie Lisa’s Story Hour

19. Author Education: 9000 Years of Edged Weapons

20. Author Education: Building Biospheres

21. Author Education: Combat Before Guns

22. Author Education: Ending Wars

23. Author Education: Flora and Fauna

24. Author Education: Geology for Worldbuilders

25. Author Education: Medieval Arms and Armor

26. Author Education: What is War?

27. Back That Project Up

28. Basics of Tabletop Game Design

29. Be the Next RPG Superstar!

30. Become a Pathfinder Sage

31. Behind the Scenes at Paizo Publishing

32. Behind the Scenes of The Bob & Angus Show

33. Believable World Building

34. Board Games: The Future

35. Board and Card Game Development

36. Bringing a Planeswalker to Life: Creating Costumes for Cosplay

37. Build Your Own Language

38. Building the Game Live!

39. Building your RPG Game Brick by Brick

40. Business of Writing: Author Networking 101

41. Business of Writing: Breaking Into a New Genre

42. Business of Writing: Business of Writing 101

43. Business of Writing: Con Etiquette for Authors

44. Business of Writing: Creating Anthologies

45. Business of Writing: Creating Your Image

46. Business of Writing: Getting Great Reviews

47. Business of Writing: Greenlighting Your Novel

49. Business of Writing: Selling Your Stories

50. Business of Writing: State of the Market